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* Ghosts can use ensorcelled hibernation. Breaks saves, needs some work on PC s...dshaligram2007-10-0812-21/+121
* Removed unnecessary ench_sleepy duration.dshaligram2007-10-081-3/+1
* Fixed ENCH_SLEEPY persisting for too long with ensorcelled hibernation.dshaligram2007-10-084-8/+18
* Make Escape cancel out of menu and prompt for the ability and spellcasting me...dshaligram2007-10-082-2/+11
* Fixed map colours being inherited by unrelated maps during compilation.dshaligram2007-10-083-1/+7
* Added class CrawlHashTable, a savable/loadable string-keyedzelgadis2007-10-0814-390/+2526
* Make mpr_comma_separated_list() end the message with a period.zelgadis2007-10-081-0/+2
* Ran into a bug where searching backwards through inventory for a freezelgadis2007-10-081-9/+11
* Unicode makefile tweak for trunk.dshaligram2007-10-071-24/+24
* [1808968] Using the weapons of the demon lords in combat angers TSO and Zin.dshaligram2007-10-072-10/+32
* [1808964] Holy Word wakes and annoys affected monsters.dshaligram2007-10-071-1/+2
* [1808952] Smiting monsters did not wake them up, fixed.dshaligram2007-10-071-0/+1
* Fixed bad magic points calculation when levelling up with a worn item of magi...dshaligram2007-10-071-0/+4
* [1808372] Clip menu item labels at terminal width.dshaligram2007-10-071-1/+6
* [1808560] Staff of power unwield was not removing max mp bonus, fixed.dshaligram2007-10-071-14/+16
* [1808624] Dropping part of a stack of wielded items should not unwield the wh...dshaligram2007-10-071-1/+2
* [1808631] PCs in statue-form should not be able to scramble out of deep water.dshaligram2007-10-072-1/+7
* Clear dropped+thrown flags on corpse when converting it to chunks (V-Napkin)....dshaligram2007-10-072-0/+2
* Fixed bad comparison with string literal (bobbens).dshaligram2007-10-071-1/+1
* Allow overriding monster colours in map specs using col:<newcolour>.dshaligram2007-10-074-7/+33
* Increased max monsters to 350, breaks saves, may be buggy. Incremented save m...dshaligram2007-10-079-13/+12
* Adjust monster generation difficulty to be closer to 0.2 averages, but with m...dshaligram2007-10-071-3/+5
* Fixed bad hp/mp gain calculation when gaining multiple experience levels with...dshaligram2007-10-061-3/+3
* Updated Vault:8 map for new Kfoo behaviour.dshaligram2007-10-061-0/+1
* Assume KFEAT: ? = floor if we've seen a KITEM: or KMONS: for the same glyph.dshaligram2007-10-061-1/+1
* Discarding unused .des files.dshaligram2007-10-064-1273/+0
* Added new maps by bobbens, moved Crypt and Tomb maps to crypt.des.dshaligram2007-10-064-307/+631
* First steps toward removing the need for 6-deep rock-wall padding around dung...dshaligram2007-10-067-69/+57
* Fixed off-by-one error when complaining about oversized maps (bobbens).dshaligram2007-10-061-3/+3
* Uninitialized variable fixes.nlanza2007-10-062-2/+2
* Add xom.h to the project file so everything's listed.nlanza2007-10-061-0/+2
* Remove trap-door-like logic from shaft traps, since shafts are justzelgadis2007-10-055-34/+25
* Refix &Z crash-fix, which didn't actually fix the crash. :Pdshaligram2007-10-052-14/+7
* Fixed segfault when using &Z (bobbens).dshaligram2007-10-051-11/+8
* Removed unnecessary conditional that may cause issues building Lua.dshaligram2007-10-051-3/+0
* Corrected grammar on a couple of Singing Sword messages, fixed crash when pla...dshaligram2007-10-052-4/+4
* Randomly generate shaft traps.zelgadis2007-10-051-0/+2
* init_pandemonium() needs to re-do dgn_set_colours_from_monsters(),zelgadis2007-10-052-2/+9
* Oops, was calling dgn_set_floor_colours() in wrong place, leading to somezelgadis2007-10-051-5/+20
* Shaft traps (trap doors) [1792195] and level annotation [1769009]zelgadis2007-10-0530-63/+939
* Add documentation for weapon noises and update comments.j-p-e-g2007-10-043-7/+36
* Another cleanup of dungeon features. Adding general markersj-p-e-g2007-10-046-72/+70
* Unicode support tweak: always set locale to what's specified in UNICODE_LOCAL...dshaligram2007-10-043-1/+14
* Lots more keywords, plus hiliting for numbers, ranges, weights andzelgadis2007-10-041-3/+23
* [1804502] Fixed undead pretending to resist dispel undead.dshaligram2007-10-041-1/+6
* Makhleb accepts undead and demon kills once again, matching b26 behaviour (Ia...dshaligram2007-10-041-0/+2
* Wizard commands should never use up a turn.zelgadis2007-10-041-2/+3
* Quiet a compile warning.zelgadis2007-10-041-1/+1
* ROCKCOL and FLOORCOL changes for the prebuilt parser/lexer.zelgadis2007-10-043-2629/+2315
* Moved all of the bazaar specific logic/code to dat/bazaar (or turned thezelgadis2007-10-0414-138/+518