summaryrefslogtreecommitdiffstats
path: root/crawl-ref
Commit message (Expand)AuthorAgeFilesLines
* Move undead monsters' tiles into subfolder dc-mon/undead.Johanna Ploog2010-01-0839-7/+16
* Refix shim for permanent transforms (duration is apparently set to 0).Darshan Shaligram2010-01-081-6/+4
* Fix shim to undo negative transform durations (workaround for MarvinPA's perm...Darshan Shaligram2010-01-081-6/+8
* A simple noisy wrapper for Zaba.Jude Brown2010-01-081-0/+12
* Add a powder-blue snake tile variant for sea snakes.Johanna Ploog2010-01-084-0/+6
* Add preliminary turtle tile.Johanna Ploog2010-01-084-10/+21
* Move nonliving monsters' tiles into subfolder dc-mon/nonliving.Johanna Ploog2010-01-0825-10/+9
* Lua item pluses wrapper.Jude Brown2010-01-081-0/+19
* Give Kirke's tile a staff and remove her from the weapon offset function.Johanna Ploog2010-01-082-4/+0
* Sort testudines into their place.Adam Borowski2010-01-081-25/+26
* Anacondas are not pythons.Adam Borowski2010-01-081-1/+1
* Mara's summoned ghosts are "illusions".Jude Brown2010-01-083-3/+16
* Give Halflings the same HP gains as Sludge Elves (Vandal, dpeg).Jude Brown2010-01-081-3/+1
* give aquamancers steam ball instead of bolt of coldJesse Luehrs2010-01-081-1/+1
* Increase weight of stones (dpeg).Jude Brown2010-01-081-1/+1
* And let single centaurs spawn in Shoals. (Greensnark, sorear)Jude Brown2010-01-082-1/+3
* Make turtles green! (Greensnark)Jude Brown2010-01-081-2/+2
* Give Dowan Throw Icicle/Stone Arrow instead.Jude Brown2010-01-081-2/+2
* Tweak a vault (Mu).Jude Brown2010-01-081-1/+1
* Unwrap monster descriptions (Zaba).Darshan Shaligram2010-01-081-4/+2
* Allow snapping turtle zombies to retain their reaching bites.Darshan Shaligram2010-01-081-1/+1
* Add snapping turtles, alligator snapping turtles and sea snakes to the Shoals...Darshan Shaligram2010-01-089-39/+96
* Fix order of trees and open sea in feature names.Darshan Shaligram2010-01-081-3/+2
* Remove floor surrounded by deep water in Ilsuiw's hut.Darshan Shaligram2010-01-081-2/+1
* Greatly improve tiles for mermaids, sirens and Ilsuiw.Johanna Ploog2010-01-086-0/+0
* Clean up harpy tile.Johanna Ploog2010-01-081-0/+0
* Don't reduce the EV of a halo's source (angels/daevas/player) (Mantis 323)Adam Borowski2010-01-072-4/+4
* Make unknown potions of rage override clarity. Drugs > being focused > anger.Adam Borowski2010-01-078-14/+14
* A kludge to salvage Marvin's CDO perma-pig game. Please revert it soon!Adam Borowski2010-01-071-0/+7
* Make the Swine card always last at least 1 turn. In fact, let's make that 50...Adam Borowski2010-01-071-1/+1
* Rename transfor.{cc,h} to transform.{cc,h}.Adam Borowski2010-01-0732-33/+33
* Fix 0000353: Make Agnes' tile wield a lajatang.Johanna Ploog2010-01-072-0/+4
* Slight reordering in get_weapon_offset().Johanna Ploog2010-01-071-5/+5
* Correct comments in get_weapon_offset()Johanna Ploog2010-01-071-6/+6
* Tweak "hat of Pondering" tile to be less garish.Johanna Ploog2010-01-071-0/+0
* Remove commented out conditionals.Johanna Ploog2010-01-071-4/+1
* Reuse "out of range" tile for movement restrictions when mesmerised.Johanna Ploog2010-01-071-1/+9
* Fix bug in handling .des map validation failures (Eifeltrampel).Darshan Shaligram2010-01-071-2/+2
* Set wizmode flag correctly in milestones even for non-wizard builds.Darshan Shaligram2010-01-071-4/+0
* Move BEAM_WATER out of the random range used by BEAM_RANDOM, since the game c...Darshan Shaligram2010-01-072-3/+3
* Fix 0000188: monster list bug with player ghostJohanna Ploog2010-01-071-9/+8
* Prompt before offering the Horn of Geryon (Mu).Jude Brown2010-01-071-1/+2
* Unnerf Dowan.Jude Brown2010-01-073-6/+21
* Fix rare hang attempting to generate item with spec "acquire:the_shining_one ...Darshan Shaligram2010-01-071-2/+3
* Frenzy needles count as hasty for Cheibriados purposes.Jude Brown2010-01-071-0/+5
* Unlink Slings and Throwing. (Vandal)Jude Brown2010-01-071-10/+0
* Change "wrath" needles to "frenzy".Jude Brown2010-01-077-5/+72
* Don't colour bad food (poisoned, mutagenic, ...) as "preferred".Johanna Ploog2010-01-071-1/+2
* New minimap colour option for peaceful monsters, by default same as friendly.Johanna Ploog2010-01-077-30/+39
* Move map sanity checks into read_maps.Darshan Shaligram2010-01-072-2/+2