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* And make attacks on god gifts consistent with beams the same way.dolorous2008-05-192-12/+20
* Handle the good neutral attitude properly in debugging information and dolorous2008-05-193-6/+10
* Simplify.dolorous2008-05-191-2/+2
* Handle burning/freezing, smiting, and airstriking the same way as beams: dolorous2008-05-193-32/+42
* Actually apply the patch described in the previous commit. The actual dolorous2008-05-191-11/+11
* Revert the always-annoying change to Burn/Freeze, for consistency with dolorous2008-05-191-11/+17
* Annoy a monster at the right time when casting Burn/Freeze on it.dolorous2008-05-191-2/+2
* Add more minor cosmetic fixes, and make sure Burn/Freeze always annoys dolorous2008-05-192-17/+14
* Comment fixes.dolorous2008-05-191-4/+4
* Revert the previous conduct-related changes, so that attacking friendly dolorous2008-05-193-8/+8
* Fix [1962231]: The zombie damage indicator in the monster list no longer dolorous2008-05-181-1/+5
* Fix indentation.dolorous2008-05-181-1/+1
* When indicating monsters' wounds, Actually display the "horribly dolorous2008-05-181-1/+1
* Remove unneeded blank line.dolorous2008-05-181-1/+0
* Fix [1964969]: Rename "merfolk fighter" to "merfolk", as it matches the dolorous2008-05-181-1/+1
* Update CREDITS.dploog2008-05-181-16/+16
* Fixed BR 1895620; removed the following sentence from the description dploog2008-05-181-1/+1
* Pull code from mon->can_see(target) into a new function mon->see_grid()j-p-e-g2008-05-1814-182/+205
* Dial down the power of monsters' Dispel Undead a bit.dolorous2008-05-181-1/+1
* Fix 1965819: invisible monster given away when (un)wielding or wearingj-p-e-g2008-05-178-316/+303
* For consistency, Make the unused stabbing conduct give 5 points instead dolorous2008-05-171-1/+1
* For consistency with e.g. inadvertently attacking friends while dolorous2008-05-171-11/+10
* Remove the victim-setting for the stabbing conduct again for now. It dolorous2008-05-171-1/+1
* Really fix handling of monsters that TSO doesn't mind your using dolorous2008-05-172-5/+9
* Add still more comment fixes.dolorous2008-05-171-14/+11
* Fix the aforementioned issue properly. Attacking a god gift in melee dolorous2008-05-171-6/+8
* Make monsters' reactions to being hurt by spells consistent.dolorous2008-05-172-6/+5
* When burning, freezing, smiting, or airstriking a monster, annoy it dolorous2008-05-172-5/+6
* Temporarily revert previosu crash fix, as there has to be a better way dolorous2008-05-171-24/+21
* Simplify.dolorous2008-05-171-1/+1
* Add yet more comment fixes.dolorous2008-05-171-8/+8
* Fix crash when attacking a friendly monster in melee if it's abjured dolorous2008-05-171-22/+25
* Fix handling of monsters that TSO doesn't mind your using unchivalric dolorous2008-05-172-6/+7
* Clean up the unchivalric attack routine a bit.dolorous2008-05-172-34/+31
* Enable handling of long-distance unchivalric attacks, and increase the dolorous2008-05-175-42/+110
* Adding _plan_1() (the donut room) into layout.des. Vaults can now have zero ...ennewalker2008-05-173-76/+180
* Remove redundant declarations.dolorous2008-05-171-3/+0
* Add still more comment fixes.dolorous2008-05-171-3/+3
* Outsourced the cross and the large octagon room to the (new) layout.des file....ennewalker2008-05-174-47/+327
* For consistency, rename the DID_FRIEND_DIES conduct to DID_FRIEND_DIED.dolorous2008-05-174-4/+4
* Put stabbing back in as a separate conduct, in case it can be used for dolorous2008-05-173-5/+10
* For TSO, change the "stabbing" conduct to an "unchivalrous attack" dolorous2008-05-174-24/+16
* Add more comment fixes.dolorous2008-05-171-5/+5
* Allow Trog to accept living kills from servants (e.g. his Brothers in dolorous2008-05-171-0/+1
* Comment fixes.dolorous2008-05-161-6/+4
* Add spacing fix.dolorous2008-05-161-2/+2
* Really disable it this time.dolorous2008-05-161-5/+0
* Disallow racial (orcish) ankuses again, since they're not really clubs, dolorous2008-05-161-1/+1
* Add one more database entry.dolorous2008-05-161-1/+2
* Fix BR 1959133 (Shiori): change Ancus to Ankus.dploog2008-05-1610-17/+20