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* Don't random-generate altars to Lucy.dshaligram2007-01-112-2/+3
* [1632774] Don't announce interruption of multidrop if there's nothing left todshaligram2007-01-111-1/+2
* Fix pickup and stash-search menus having unselectable items if there are lotsdshaligram2007-01-112-1/+9
* SAVEDIR and DATADIR should be commented out by default.dshaligram2007-01-111-2/+2
* Handle morgue_dir option better (create dir if it doesn't exist), updateddshaligram2007-01-115-8/+34
* Oops, fixed bad format string.dshaligram2007-01-111-1/+1
* Changed error message + exit() sequences to end() calls so that the user candshaligram2007-01-119-46/+40
* Vault fixes.dshaligram2007-01-111-3/+2
* More entry vaults (Erik).dshaligram2007-01-101-0/+373
* Even more entry vaults (David).dshaligram2007-01-101-0/+306
* Removed silly check for morgue_dir.dshaligram2007-01-101-2/+1
* Dump morgue dumps in morgue/ by default.dshaligram2007-01-101-0/+4
* Stone-line the rogue-themed Elf:7 vaults to foil sappers. This also forces adshaligram2007-01-101-242/+242
* Changed white to green in overmap headers (David.)haranp2007-01-101-5/+4
* [1632207] Dropping items on an altar while praying will offer those items todshaligram2007-01-106-46/+44
* Updated entry vaults (Erik).dshaligram2007-01-101-13/+12
* More entry vaults (Erik).dshaligram2007-01-101-27/+475
* Updated entry vaults (Erik).dshaligram2007-01-101-61/+59
* Turn off autoprayer and autopickup if attacked by an invisible monster.dshaligram2007-01-093-1/+34
* [1631021] Interrupt delays only if the player knows he was attacked.dshaligram2007-01-091-12/+22
* Oops, reversed the check.haranp2007-01-091-1/+1
* Flying monsters shouldn't mind triggering mechanical traps (Erik.)haranp2007-01-091-9/+10
* Tweaked travel/explore so that it doesn't cut off before trying to move to adshaligram2007-01-096-20/+24
* Fixed buggy simulacrum hit messages (reported by Erik.)haranp2007-01-091-5/+2
* [1625227] animate_dead will not affect corpses being butchered.dshaligram2007-01-093-1/+20
* [1629452] Show unburdened carrying capacity. Weights exceeding this will showdshaligram2007-01-092-2/+2
* New Elf:7 maps (David).dshaligram2007-01-091-0/+500
* Increased max missile ranges to 12 since the new beaming code tends to pickharanp2007-01-092-6/+7
* Added ~ for maps to request a trap that's in-depth for the current level.dshaligram2007-01-086-2314/+2171
* More entry vaults (David).dshaligram2007-01-081-4/+457
* More entry vaults (David).dshaligram2007-01-081-0/+137
* Erik's entry vaults.dshaligram2007-01-081-0/+283
* Reworded titles in overmap display per David's suggestions.haranp2007-01-083-9/+3
* menu_colour should not be lowercased.haranp2007-01-081-1/+2
* Removed 'considerably' from MR adjectives list (Darshan.)haranp2007-01-081-4/+3
* Added magic resistance feedback to '@'.haranp2007-01-071-0/+13
* Added macro help file to the general help.haranp2007-01-072-1/+2
* Implemented some of David's ideas:haranp2007-01-075-52/+114
* Damaging a monster with a draining beam is now considered necromaticharanp2007-01-071-0/+3
* Fix for 1628739: hostile summons don't need to get enraged.haranp2007-01-071-3/+6
* Made Deflect Missiles half as good as it used to be for beams, and madeharanp2007-01-071-11/+8
* Don't save ghosts for quitters.dshaligram2007-01-061-1/+5
* [1627743] Indicate when a monster's paralysed (mons_is_paralysed may needdshaligram2007-01-062-11/+28
* [1628932] Fixed fire_items_start bugginess - the field should not be lowercased.dshaligram2007-01-061-3/+3
* [1628897] Fix non-stacking food. Mea culpa.dshaligram2007-01-061-2/+6
* Allow <> to scroll Ctrl-P message history.dshaligram2007-01-061-4/+7
* Fixed map items being carried forward to all subsequent maps (Erik).dshaligram2007-01-051-0/+1
* Autoprayer should not activate in damaging clouds.dshaligram2007-01-045-39/+87
* Hellfire users are M_EVIL.dshaligram2007-01-041-2/+3
* item_ident(x, ISFLAG_KNOW_TYPE) is now deprecated in favour ofdshaligram2007-01-0416-80/+84