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* New minimap colour option for peaceful monsters, by default same as friendly.Johanna Ploog2010-01-077-30/+39
* Move map sanity checks into read_maps.Darshan Shaligram2010-01-072-2/+2
* Call them "<missile> of <brand>", not "bolt of <brand>".Jude Brown2010-01-071-4/+3
* Throw Icicle should not be a beam for monsters (monsters could fire it throug...Darshan Shaligram2010-01-071-1/+0
* Fix bows of venom branding ammo permanently (#347).Jude Brown2010-01-071-1/+2
* Crawl now checks for the availability of branch ending vaults before starting...Darshan Shaligram2010-01-074-0/+25
* Another Snake:$ rune test case, this time moving down the dungeon and generat...Darshan Shaligram2010-01-071-0/+66
* Add test case to generate branch ends and verify that runes and orb exist.Darshan Shaligram2010-01-073-2/+44
* Re-use the Ring of Evasion brand for weapons of evasion.Jude Brown2010-01-072-0/+1
* Clean up shark tile.Johanna Ploog2010-01-061-0/+0
* Tweak Nikola's tile to make him look like his hair is standing on end.Johanna Ploog2010-01-061-0/+0
* Distinguish icons of neutral and good neutral monsters.Johanna Ploog2010-01-066-11/+20
* Move ranged weapon tiles into new weapon/ranged folder.Johanna Ploog2010-01-0621-25/+23
* Reuse potion icons for new needle brands: slow, sickness, paralysis, rage, ...Johanna Ploog2010-01-067-2/+19
* Add ais523 to CREDITS.txtStefan O'Rear2010-01-061-27/+28
* Don't crashdump on SIGTTIN and SIGTTOUAlex Smith2010-01-061-0/+8
* Fix fractured grammar in miscast death/foo causes.Darshan Shaligram2010-01-062-9/+15
* Saving throws for new needle brands (syllogism, Twinge, others).Jude Brown2010-01-061-1/+49
* Throwing needles does not confer status affects.Jude Brown2010-01-061-12/+16
* Reduce stack sizes of non-poisoned needles.Jude Brown2010-01-061-2/+3
* Fix "0 spell level left". (#335)Jude Brown2010-01-061-1/+2
* Give open/close messages full stops. (#336)Jude Brown2010-01-061-2/+2
* Fix a typo in closing doors while levitating.Vsevolod Kozlov2010-01-061-1/+1
* Fix more typos.Johanna Ploog2010-01-061-2/+2
* Fix a typo, remove some of the more minor changes from the change log.Johanna Ploog2010-01-061-13/+5
* Update the change log.Johanna Ploog2010-01-061-18/+52
* Indentation fixes.Johanna Ploog2010-01-061-4/+4
* Change Mara's depth (greensnark)Jude Brown2010-01-061-1/+1
* Auto-id rings of regeneration (Vandal).Adam Borowski2010-01-061-1/+7
* Make seen weapon/armour load conditional on v>=15.1 (rob).Darshan Shaligram2010-01-052-11/+15
* Increment minor version for beholder save change, since cdo's current save ve...Darshan Shaligram2010-01-051-2/+2
* Fix exclusions not being listed on the overmap screen.Johanna Ploog2010-01-052-7/+7
* Make holy scourges have same handedness as unblessed demon whips.Adam Borowski2010-01-051-1/+2
* Fix marshalling of beholders and unrandarts (#338)Stefan O'Rear2010-01-052-7/+17
* Remove some old save codeStefan O'Rear2010-01-041-8/+0
* Fix Shoals:$ sometimes producing huts with entrances facing each other, so th...Darshan Shaligram2010-01-053-20/+28
* Fix Shoal:$ generation bugs: stairs could be surrounded by deep water, hut en...Darshan Shaligram2010-01-0514-43/+350
* Add a comment.Johanna Ploog2010-01-041-0/+1
* Fix 2903951: duplicate letters in the Ctrl-X menu.Johanna Ploog2010-01-041-3/+3
* Remove unused static fn (Napkin).Darshan Shaligram2010-01-041-10/+0
* Move to a more compile-safe way of defining species skill aptitudes.Darshan Shaligram2010-01-042-1377/+1136
* Bias non-divine weapon acquirement towards better items.Adam Borowski2010-01-041-10/+19
* Try to avoid repeats when acquiring already seen weapons/armour.Adam Borowski2010-01-043-0/+37
* [Mantis 331] Fix inverted chunk-stacking logic that caused missiles of differ...Darshan Shaligram2010-01-041-3/+5
* Fix skill display bug with Darts skill removed.Darshan Shaligram2010-01-041-1/+1
* Track all seen weapon/armour base types and their brands, for acq purposes.Adam Borowski2010-01-049-1/+65
* Weaken merfolk javelineers slightly (msl cost increased to 100%).Darshan Shaligram2010-01-041-1/+1
* Fix javelineers and master archers producing warnings about not using attack ...Darshan Shaligram2010-01-041-16/+22
* Fix skills order issue with Sage card. (sorear)Jude Brown2010-01-043-4/+3
* Fix chaos beams causing "software bugs nibble at your feet" (Darshan)Jude Brown2010-01-041-0/+10