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* Add minor cosmetic fix.David Lawrence Ramsey2009-10-151-1/+1
* Update all exclusions' LOS from travel_init_new_level().Robert Vollmert2009-10-151-9/+3
* AppHdr.h: disable VC++ warning 4290Steven Noonan2009-10-151-0/+1
* los.cc: fix _find_minimal_cellrays iterationSteven Noonan2009-10-151-1/+7
* MSVC: do not use edit-and-continue for Visual C++ buildsSteven Noonan2009-10-151-14/+14
* platform.h: add support for Intel's C++ compiler on WindowsSteven Noonan2009-10-151-0/+7
* it_use2.cc: remove bad 'const' qualifier on variable declarationSteven Noonan2009-10-151-3/+4
* abl-show.cc: fix constant assertionSteven Noonan2009-10-151-1/+1
* MSVC: move contrib projects to contrib, fix some compile errorsSteven Noonan2009-10-159-744/+12
* art-data.pl: add tiledef-player.h include to fix undeclared identifiersSteven Noonan2009-10-151-0/+1
* MSVC: fix build for updated PCRESteven Noonan2009-10-152-23/+1
* libgui.cc: #ifdef out on non-USE_TILE buildsSteven Noonan2009-10-151-0/+3
* AppHdr.h: don't redefine REGEX_PCRE if it's already thereSteven Noonan2009-10-151-0/+4
* Swap kobolds' aptitudes for bows and crossbows, as it (a) differentiatesDavid Lawrence Ramsey2009-10-152-3/+3
* Rewrite part of the exclusion code.Robert Vollmert2009-10-155-125/+116
* Fix questionable implementation of travel_exclude::radius_sq.Robert Vollmert2009-10-151-1/+1
* Simplify. (dploog)Eino Keskitalo2009-10-151-2/+2
* contribs: added SDL, SDL_image, Freetype, libpngSteven Noonan2009-10-157-76/+405
* Xcode: build fixes for tiles on MacSteven Noonan2009-10-151-4/+4
* Merge branch 'master' of ssh://crawl-ref.git.sourceforge.net/gitroot/crawl-re...David Lawrence Ramsey2009-10-151-11/+14
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| * Some sewer tweaks.Eino Keskitalo2009-10-151-11/+14
* | Since Haunt is partially a Summoning spell again, put it back in theDavid Lawrence Ramsey2009-10-151-0/+1
* | Add minor cosmetic fixes.David Lawrence Ramsey2009-10-151-11/+10
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* More sanity checks in find_ray.Robert Vollmert2009-10-151-1/+3
* Remove outdated comment.Robert Vollmert2009-10-151-1/+0
* Reduce the threat in Elf arrival vaults as per FR#2854879. They were too powe...Eino Keskitalo2009-10-151-41/+43
* Simplify ray handling in directn.cc.Robert Vollmert2009-10-155-69/+30
* Remove redundant conditional.Robert Vollmert2009-10-151-4/+1
* Make the HP of all uniques fixed.Eino Keskitalo2009-10-151-11/+11
* Remove fallback calculation from find_ray.Robert Vollmert2009-10-159-55/+65
* A mutagenic fog vault.Adam Borowski2009-10-151-0/+25
* Log find_ray fallback in debug mode.Robert Vollmert2009-10-151-0/+7
* Further find_ray simplification.Robert Vollmert2009-10-151-31/+17
* Assert invariant in find_ray.Robert Vollmert2009-10-151-0/+6
* Nerf Haunt back to Necro/Sum :( Lower it to level 6.Adam Borowski2009-10-151-2/+2
* contribs: moved to contribs dir, added as submodulesSteven Noonan2009-10-14202-231427/+118
* Added global preludes to hells.des.David Ploog2009-10-151-164/+103
* Give Feawn's rain ability a chance of making rainclouds.Charles Otto2009-10-141-0/+19
* Make forest vaults use grassy FTILE.Adam Borowski2009-10-153-0/+10
* you.uniques() should not be user-accessible, as sorear pointed out.Jude Brown2009-10-151-2/+14
* Rename giant brown frog to giant toad (Eronarn). Tiles build not tested.Eino Keskitalo2009-10-1511-21/+21
* Fix it returning "No" if any of the parts of gcc's version was less thanMatthew Cline2009-10-141-0/+10
* Napalm is no thermite, it doesn't burn underwater.Adam Borowski2009-10-142-0/+14
* A woody altar to Feawn.Adam Borowski2009-10-142-5/+22
* Fix EOLs in hells.des.David Lawrence Ramsey2009-10-141-1108/+1108
* New hell end maps (Neil Middleton).David Ploog2009-10-141-770/+1108
* Remove testing WEIGHT from new Crypt:5 map.David Ploog2009-10-141-5/+4
* Update documentation now that Z is deprecated.David Ploog2009-10-141-6/+6
* Fix beams not being show when targetting.Robert Vollmert2009-10-141-1/+4
* Add formatting fix.David Lawrence Ramsey2009-10-141-0/+1