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* Overhaul trapping net escape functions.j-p-e-g2007-10-013-37/+139
* Oops, had some code placed after a "return" statement; why didn't thezelgadis2007-10-011-1/+1
* Some paranoia checks for buggy decks when evoking or stacking them.zelgadis2007-10-011-0/+166
* Fixed broken 64-bit compile.dshaligram2007-10-011-22/+25
* Tweak command can now accept hexadecimal values.zelgadis2007-10-011-1/+1
* Better interface for creating runes and decks.zelgadis2007-10-011-5/+249
* Fix wizard mode cheating-death from losing experience or levels whenzelgadis2007-10-011-0/+8
* The Shuffle card now kills the player if any stats are lowered belowzelgadis2007-10-011-1/+37
* [1804879] Fixed bad time-elapsed events being generated for new levels, also ...dshaligram2007-09-301-1/+1
* Fixed regex escapes for "." stash search.dshaligram2007-09-305-29/+43
* Introducing shortcut for searching the current level asj-p-e-g2007-09-303-10/+39
* Trog's bookburning invocation only costs a turn and food j-p-e-g2007-09-303-12/+9
* Monster centaurs now sometimes (rarely) wear barding.j-p-e-g2007-09-302-1/+18
* Add redraw_hp to the "Elixir" card.j-p-e-g2007-09-302-1/+3
* A few improvements to banished() and entry cause tracking.zelgadis2007-09-302-6/+90
* This commit breaks save file compatability.zelgadis2007-09-3042-99/+1053
* Changing the piety gain messages to be threefold for no piety,j-p-e-g2007-09-291-26/+42
* Berserking monsters are now noisy with a noise level thatj-p-e-g2007-09-295-32/+53
* Fixed possible crash when placing monster bands. Also reworked the mapgen sta...dshaligram2007-09-282-12/+50
* Updating description for "freshness" sorting option.j-p-e-g2007-09-281-6/+5
* [1800818] Fixed broken follower tagging for bazaars.dshaligram2007-09-284-10/+18
* Better messages for explore finding multiple non-stacking items (say "two lea...dshaligram2007-09-283-10/+19
* Reintroduced Slime:6 royal-jelly-death marker.dshaligram2007-09-282-2/+3
* Added a sanity check for followers to prevent frozen monsters (cbus). Still n...dshaligram2007-09-282-6/+23
* Whoops, I'd forgotten to change something in a minivault.j-p-e-g2007-09-281-1/+0
* Adding allow_dup tags to several vaults. (David)j-p-e-g2007-09-284-29/+70
* crawl_state now keeps track of whether or not the current code is beingzelgadis2007-09-285-1/+207
* Beogh won't smite the player if his idol was destroyed by a monster.zelgadis2007-09-281-1/+2
* Fixed issues with substring matches of item names (spears being generated fordshaligram2007-09-285-17/+7
* remember_name was broken, fixed.dshaligram2007-09-274-6/+36
* Updated canned level-compiler.dshaligram2007-09-273-2149/+2646
* Updated level-design.txt for COLOUR.dshaligram2007-09-272-0/+16
* Bumped piety cost for brothers-in-arms and greater healing.dshaligram2007-09-2711-41/+262
* Added allow_dup to all bazaar and lab maps.dshaligram2007-09-274-52/+49
* Allow Pandemonium lesser demon vaults and labyrinth entrances tozelgadis2007-09-272-11/+11
* Fix wording for translucent rock walls (1798932).j-p-e-g2007-09-264-11/+14
* Fixed Beogh being angered by killing a non-orc friendly with a beam (cbus).dshaligram2007-09-266-26/+23
* Adjusted piety costs for Beogh smiting and Okawaru Haste (cbus/syllogism).dshaligram2007-09-263-5/+6
* Dropped bolt of inaccuracy accuracy. It's probably still be too accurate, givendshaligram2007-09-262-2/+5
* All vaults are now "uniq" (one-use-per-game) by default. Vaults that wantdshaligram2007-09-265-40/+20
* Fixed missile preservation numbers for sling bullets and javelins.dshaligram2007-09-261-1/+2
* Minivault balancer fix for trunk.dshaligram2007-09-261-2/+2
* Removed hard tabs.dshaligram2007-09-2615-42/+40
* Restore original correct text to MR artifacts.haranp2007-09-252-2/+2
* * Fixed Vault:8 level being generated with no rune (cbus).dshaligram2007-09-2517-34/+84
* Prevent Crawl from going into an infinite loop during newgame setupzelgadis2007-09-251-0/+8
* Slight improvement to repeating mutation command.zelgadis2007-09-251-2/+2
* Make formatted_string::parse_string() split up the string into chunks ofzelgadis2007-09-251-0/+12
* Fixed combat messages for out of sight draining attacks (jarpiain).dshaligram2007-09-241-6/+7
* Added DGL_STARTUP_PREFS_BY_NAME to store new character options by usernamedshaligram2007-09-247-9/+19