| Commit message (Collapse) | Author | Age | Files | Lines |
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generating warnings or dangling symlinks.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3202 c06c8d41-db1a-0410-9941-cceddc491573
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mons_is_wall_shielded() to determine whether a monster can pass
through/be shielded by walls, as it's a more flexible approach. The
function currently only checks for a monster class with a rock habitat,
but it could be expanded to allow for other cases.
Replace the M_WALL_SHIELDED flag with the M_INSUBSTANTIAL flag, and
check for the latter instead of hardcoding a list of monsters in
mons_is_insubstantial().
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3201 c06c8d41-db1a-0410-9941-cceddc491573
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Improved yaktaur captain icon.
Removing unused nethack misc item tiles.
Better vampire tiles.
Fixed rim logic when composing tiles for tilesheet.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3200 c06c8d41-db1a-0410-9941-cceddc491573
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Fixing Pan coloring issue.
Adding new dungeon tiles from Denzi.
Fixing lack of initialization of tiles when going up stairs to a new level.
Allowing for different flavors of lava and water.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3199 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3198 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3197 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3196 c06c8d41-db1a-0410-9941-cceddc491573
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commented-out makefile entries for the two platform-specific
tiles-enabled makefiles.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3195 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3194 c06c8d41-db1a-0410-9941-cceddc491573
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as it only has one level. Also remove some unneeded whitespace.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3193 c06c8d41-db1a-0410-9941-cceddc491573
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Polyphemus is included (oops).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3192 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3191 c06c8d41-db1a-0410-9941-cceddc491573
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zombie sizes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3190 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3189 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3188 c06c8d41-db1a-0410-9941-cceddc491573
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changes, i.e. include genus/species, list constants rather
than numbers etc.
Also fix
1863437: "butchering knife" -> "butchering tool"
1861315: change Wayne's description from dwarf to wizard
1861873: ugly things are not intelligent
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3187 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3186 c06c8d41-db1a-0410-9941-cceddc491573
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* Xom is added to the evil god list
* You cannot create a sanctuary if there's already one
on the level.
* The burial message is changed to dolorous' suggestion
("expects more respect for this departed soul")
* fix two minor bugs in sanctuary handling
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3185 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3184 c06c8d41-db1a-0410-9941-cceddc491573
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HT_SHALLOW_WATER, and rename HT_DEEP_WATER to HT_WATER.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3183 c06c8d41-db1a-0410-9941-cceddc491573
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classes' associated habitats into the monsterentry struct.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3182 c06c8d41-db1a-0410-9941-cceddc491573
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1. Let sanctuaries shrink during the last few turns
rather than suddently disappear when it times out.
2. Introduce donations (and remove item sacrifice)
I suppose abilities will now have to become more
expensive pietywise. I raised the piety cost of
the sanctuary from 10 to 15, but that probably
won't be enough.
For the piety gain I introduced a new duration,
DUR_PIETY_POOL that is filled with
gold/200 * log(gold) upon donation and then
leaks with 5% chance per turn one piety point
into the actual piety.
All numbers are open for discussion and change.
Breaks saves.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3181 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3180 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3179 c06c8d41-db1a-0410-9941-cceddc491573
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and also mark queen bees as native to the Hive.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3178 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3177 c06c8d41-db1a-0410-9941-cceddc491573
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leaving corpses or having zombie sizes (those that weren't already
marked as such, anyway).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3176 c06c8d41-db1a-0410-9941-cceddc491573
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native to the Hive, as opposed to just the corresponding monsters.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3175 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3174 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3172 c06c8d41-db1a-0410-9941-cceddc491573
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level-restriction for rods.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3171 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3169 c06c8d41-db1a-0410-9941-cceddc491573
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Law" fits the god of law better, and "Divine Warrior" fits the god of
paladins better.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3168 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3167 c06c8d41-db1a-0410-9941-cceddc491573
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good mutations if the player isn't very mutated actually work, by using
punishment properly in the switch statement.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3166 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3165 c06c8d41-db1a-0410-9941-cceddc491573
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discussion in October/November.
Zin effects:
- protection from harm (like all good gods)
- feeding when starving (as before)
- mutation resistance (chance of piety/200)
Zin restrictions:
- no cannibalism (like all good gods)
- no attacking friends
- no eating of intelligent beings' corpses
- no deliberate mutating
Zin invocations:
- Smiting (general priestly ability?)
- Revitalisation (Minor Healing + 5 mp)
- Sanctuary (protection from attacks)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3164 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3163 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3162 c06c8d41-db1a-0410-9941-cceddc491573
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their description and messages better (b0rsuk).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3161 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3160 c06c8d41-db1a-0410-9941-cceddc491573
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bobbens, zaba.
Fixed level lexer to handle DOS-style line endings in .des files on Unix.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3159 c06c8d41-db1a-0410-9941-cceddc491573
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leave behind when blinking or teleporting. (Thanks.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3158 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3157 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3156 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3155 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3154 c06c8d41-db1a-0410-9941-cceddc491573
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consistently visibly special.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3153 c06c8d41-db1a-0410-9941-cceddc491573
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full - autopickup now checks all items anyway, looking to find items that stack or that need no slots (gold).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3152 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3151 c06c8d41-db1a-0410-9941-cceddc491573
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