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* Colour unvisited stone stairs white (can be customised with the feature option).dshaligram2007-06-288-22/+88
* Partial syntax highlighting for embedded Lua in .des files.dshaligram2007-06-281-1/+23
* Updated level-design.txt with a basic overview of the Lua possibilities.dshaligram2007-06-287-41/+433
* Implemented 1735752: wands are (fake-)inscribed with the number of timesharanp2007-06-277-38/+29
* Beams now get -2 to-hit for every smoke square they pass through.haranp2007-06-272-4/+6
* Monster arrows no longer get dropped on destroyer grids (1744345.)haranp2007-06-272-6/+7
* Added any_glyph_connected() and has_exit_from_glyph() Lua functions for leveldshaligram2007-06-275-15/+79
* Stop MinGW complaining about possibly uninitialised variables.dshaligram2007-06-271-1/+1
* Added the Portaled Projectile spell, following 1686312.haranp2007-06-2714-39/+91
* Added glyphs_connected and friends for maps to test connectedness of pointsdshaligram2007-06-2721-146/+462
* Refix code cleanup (oops.)haranp2007-06-271-7/+7
* Various cleanups and goto elimination.haranp2007-06-277-294/+254
* Herd can now summon herds (i.e., identical-type monsters.)haranp2007-06-271-4/+9
* Weapon-swap (') now respects !w (1744049).haranp2007-06-271-2/+5
* Applied patch 1742546: Xom shouldn't polymorph demons.haranp2007-06-271-15/+18
* The dungeon builder now caches compiled Lua chunks instead of Lua source in thedshaligram2007-06-279-31/+122
* Summon Animal ('The Herd') and Summon Any ('summoning') implemented.haranp2007-06-263-25/+94
* Followers are now placed on the transit list so that crashes or saves betweendshaligram2007-06-2610-36/+36
* Fixed map preludes being run out-of-order.dshaligram2007-06-261-2/+2
* Added support for a validation hook for maps to check if they're A-Ok.dshaligram2007-06-2620-93/+283
* Ghouls, necrophages and rotting hulks can drown in water.dshaligram2007-06-261-2/+5
* [1743293] Fixed merfolk not getting free travel through water.dshaligram2007-06-261-2/+3
* Removed support for 4.0/0.1.x logfiles.dshaligram2007-06-252-170/+11
* Refixed stubbed SP_ELF (Haran).dshaligram2007-06-253-2/+6
* .des files can use a global Lua prelude (before maps are defined) that runsdshaligram2007-06-258-39/+116
* Allow decorative minivaults in labyrinths (tagged "lab"). Minotaur minivaultsdshaligram2007-06-252-11/+90
* SP_ELF stubbed for log/scorefile compatibility.dshaligram2007-06-252-3/+5
* Croak if necessary Lua files are missing, instead of failing subtly later.dshaligram2007-06-253-9/+12
* Elf genocide. I hope I caught all the references.haranp2007-06-254-127/+12
* You can now examine items from the inventory view.haranp2007-06-254-4/+13
* ToD is gone. Upped Shatter damage by one-third to compensate.haranp2007-06-252-2/+2
* '%' screen now shows the new Nemelex effects.haranp2007-06-251-0/+11
* God neutering.haranp2007-06-252-2/+2
* Fix for 1739988: fully_identified() was mishandling known types.haranp2007-06-252-0/+7
* Patch for Nate's bug 1739422. DNGN_UNDISCOVERED_TRAPs were aroundharanp2007-06-251-2/+10
* Allow multiple MAP sections per map (maps can be conditionalised with Lua).dshaligram2007-06-241-2/+10
* Lua errors were not being printed correctly in des files, fixed.dshaligram2007-06-241-1/+9
* Hackily rewrite Lua chunk errors to reflect line numbers from the originaldshaligram2007-06-247-27/+131
* Fixed compile for Windows.dshaligram2007-06-242-2/+4
* Update canned level-compiler.dshaligram2007-06-243-1884/+1109
* Remove levcomp.o reference from DOS makefile.dshaligram2007-06-241-4/+1
* Implemented .des file caching (speeds startup a fair bit): .des files aredshaligram2007-06-2417-97/+434
* Fixed condensation shield (Haran).dshaligram2007-06-242-9/+19
* Helm card can now have a shield effect. (Well, sort of.)haranp2007-06-245-13/+34
* Allow : prefixed Lua lines in .des files.dshaligram2007-06-241-1/+9
* Allow glob patterns in KFEAT lines. For instance:dshaligram2007-06-246-41/+76
* Swap card implemented.haranp2007-06-241-27/+56
* Added more logic to Stealth and Portal cards.haranp2007-06-237-60/+80
* Oops, missed luadgn.ccdshaligram2007-06-232-0/+552
* Step 1 of .des file Lua-isation. The dungeon compiler converts .des files todshaligram2007-06-2315-356/+742