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* Fix MinGW complaining about possible uninitialised variables.dshaligram2007-09-221-1/+1
* Implemented SQLite fronts for dbm_firstkey and dbm_nextkey to fix trunk builddshaligram2007-09-222-2/+69
* Added additional optional parameter to item_def::name(), ignore_flags,zelgadis2007-09-2225-174/+442
* Oops, forgot about database case insensitivity again.zelgadis2007-09-223-3/+9
* If there are multiple matches to the "?/" describe command, thenzelgadis2007-09-227-84/+370
* Fixed note taking (NOTE_HP_CHANGE) for invisible monstersj-p-e-g2007-09-215-17/+29
* Add past tense to visited branches output, and aj-p-e-g2007-09-212-20/+25
* Oops, '\' is the glyph for staves on Windows.zelgadis2007-09-211-1/+1
* Can now search the description database by name (keyword) with '?/'.zelgadis2007-09-217-7/+128
* Oops, my "dismiss monsters by regex" change didn't take into account thatzelgadis2007-09-212-10/+13
* No longer id ego weapons of monsters simply because the monster is alreadyzelgadis2007-09-213-70/+15
* Cleanup of manual (patches 1798238, 1798239) and of claw j-p-e-g2007-09-202-22/+46
* Previous commit applied to trunk:j-p-e-g2007-09-2014-84/+85
* Delays now give their startup messages when they start, rather thanharanp2007-09-203-24/+28
* more() should be skipped during any type of key replay, not just commandzelgadis2007-09-201-2/+1
* Inscribing an item with "=p" will, for Nemelexites, prevent just that itemzelgadis2007-09-203-9/+41
* Was clearing the list of remembered get_input_line() lines at thezelgadis2007-09-201-5/+1
* A number of "gain mutation" debug command improvements:zelgadis2007-09-202-19/+221
* Mutations 'green marks' was being miscounted as mutation #64, rather thanzelgadis2007-09-203-14/+17
* Fixed =/== typo.zelgadis2007-09-201-1/+1
* Fix for memory corruption when reading savefiles.haranp2007-09-196-54/+63
* Input buffer needs to be flushed if the first iteration of commandzelgadis2007-09-193-10/+26
* Fixing a number of bugs on throwing nets, so it's all in j-p-e-g2007-09-198-31/+85
* Highlighting species in aptitudes list, and added the j-p-e-g2007-09-192-6/+38
* This change moves the logic for when a level or branch prohibitszelgadis2007-09-1937-2744/+3491
* Introduces three new wall types, translucent versions of the normalzelgadis2007-09-1924-66/+524
* If wizard mode is on when going through a portal to a bazaar, Crawl willzelgadis2007-09-196-0/+169
* Removed detailed_hunger option, the hunger states near starving, veryzelgadis2007-09-196-142/+52
* "newly seen" vs "already seen" context was missing for see-monster activityzelgadis2007-09-191-1/+7
* Added new commands "re-do previous command" (bound to `) and "repeatzelgadis2007-09-1933-38/+1454
* Applying modified (by me) mutation patches of dolorous',j-p-e-g2007-09-1810-45/+60
* Hopefully repeat my previous changes for trunk:j-p-e-g2007-09-183-90/+184
* Merged newgame fixes and compile fixes for dgamelaunch patches to trunk.dshaligram2007-09-172-13/+45
* Trunk is now 0.4.dshaligram2007-09-171-1/+1
* Update CREDITS.dshaligram2007-09-171-10/+11
* Different messages for piety gain/no piety gain when sacrificing.haranp2007-09-173-27/+93
* If an item selected for multi-drop is inscribed with "!d" or "!*", and thezelgadis2007-09-171-19/+18
* 1746240: selective amnesia now level 4.haranp2007-09-171-1/+1
* Nemelexites never autopray; this fixes the problem of autoprayingzelgadis2007-09-173-4/+13
* Added talk_visual to list of channel names in initfile.cc. Also updatedzelgadis2007-09-172-8/+18
* A handful of new game options:zelgadis2007-09-1717-54/+355
* D:1 save file wasn't being deleted when game ended; fixexd.zelgadis2007-09-171-1/+2
* Refix gcc pickiness fix to conform to haranp-dislikes-C-style-casts-pickiness :)haranp2007-09-161-1/+1
* Signed/unsigned comparison build fix for gcc pickiness -- ARRAYSIZE wrapsnlanza2007-09-161-1/+1
* Explosions no longer trigger a more() if you don't see any squares ofharanp2007-09-162-11/+21
* Updating documentation. (David)j-p-e-g2007-09-162-2/+13
* Fixed a bug where entomb() wasn't checking DNGN_SPECIAL_FLOOR.haranp2007-09-164-31/+27
* Applying patches by dolorous:j-p-e-g2007-09-1614-48/+92
* Shops could show up in Abyss/Pan. Oops. Will only show up in dungeon now.haranp2007-09-161-1/+1
* Elemental summoning shouldn't leak information on invisible monsters [1768784]haranp2007-09-161-1/+9