| Commit message (Expand) | Author | Age | Files | Lines |
* | Monster enchantment overhaul: | dshaligram | 2007-07-10 | 13 | -198/+339 |
* | Space-padded another vault, added an example NSUBST use. | dshaligram | 2007-07-10 | 1 | -15/+14 |
* | Clarify wording of float.des header comment (David). | dshaligram | 2007-07-09 | 1 | -2/+4 |
* | Use same time as highscore entry for morgue. | dshaligram | 2007-07-09 | 1 | -3/+2 |
* | Validate float map sizes so large maps aren't set ORIENT: float. | dshaligram | 2007-07-09 | 2 | -38/+49 |
* | Superior minivault handling. Minivaults without floor padding are finally | dshaligram | 2007-07-09 | 8 | -48/+61 |
* | Added some feature and branch descriptions (inspired by David). Also removed | dshaligram | 2007-07-09 | 3 | -49/+58 |
* | Nemelex now remembers what you've sacrificed and gifts decks accordingly. | haranp | 2007-07-09 | 5 | -8/+65 |
* | Nemelex now uses Evocations instead of Invocations. | haranp | 2007-07-09 | 3 | -3/+20 |
* | Implemented Spade and Trowel (except for vault generation.) | haranp | 2007-07-09 | 3 | -7/+87 |
* | Experimental change in monster awareness messages (Zooko). | dshaligram | 2007-07-09 | 1 | -2/+2 |
* | Minor refactoring. | haranp | 2007-07-09 | 5 | -90/+46 |
* | Force monsters generated with only a missile launcher to wield the launcher | dshaligram | 2007-07-09 | 3 | -2/+5 |
* | Acquirement retries were useless because the object sub-type was not being | dshaligram | 2007-07-09 | 3 | -51/+54 |
* | [1739347] Fixed acquirement giving unwieldable weapons. | dshaligram | 2007-07-09 | 3 | -13/+27 |
* | Transformation cleanup. | haranp | 2007-07-09 | 6 | -99/+75 |
* | Give merfolk in water and flying kenku evasion bonuses. | dshaligram | 2007-07-09 | 3 | -4/+32 |
* | More debug stats for maps. | dshaligram | 2007-07-09 | 7 | -27/+102 |
* | Changed Shoal huts (David). More improvements welcome. | haranp | 2007-07-09 | 3 | -60/+63 |
* | Oops, removed extraneous CHANCE: | dshaligram | 2007-07-09 | 1 | -1/+0 |
* | [1750056] Fixed silly bug breaking cached maps on Windows. | dshaligram | 2007-07-09 | 2 | -2/+3 |
* | Fix for MinGW borkedness. | dshaligram | 2007-07-08 | 1 | -1/+1 |
* | Tweak map stat output, fixed a couple of bugs. | dshaligram | 2007-07-08 | 3 | -17/+51 |
* | Added debugging code to generate multiple dungeons (all branches and levels) | dshaligram | 2007-07-08 | 9 | -26/+210 |
* | Deep elves were not getting their initial arrow allotment, fixed. | dshaligram | 2007-07-08 | 2 | -4/+4 |
* | Fixed inappropriate maps being selected for dungeon levels. | dshaligram | 2007-07-08 | 3 | -3/+12 |
* | Monsters were not getting species-appropriate missiles, fixed. | dshaligram | 2007-07-08 | 2 | -7/+9 |
* | Stop butcher delays when blade hands wears off (Eva). | dshaligram | 2007-07-08 | 6 | -18/+46 |
* | [1746247] Award experience for confused monsters killing themselves and other | dshaligram | 2007-07-08 | 7 | -53/+86 |
* | Fixed level-compiler not warning of maps with the same name consistently. | dshaligram | 2007-07-08 | 5 | -27/+46 |
* | Removed extraneous stairs from the Mess, toned down orc warrioritis on shallow | dshaligram | 2007-07-08 | 1 | -2/+4 |
* | Note improvements (1749776). Double notes are possible if regexps | haranp | 2007-07-08 | 6 | -41/+30 |
* | Map DEPTH handling was completely smashed, fixed. | dshaligram | 2007-07-08 | 4 | -28/+30 |
* | [1749764]: beam-cycling RIP. | haranp | 2007-07-08 | 1 | -0/+4 |
* | Silenced another incorrect MinGW warning. | haranp | 2007-07-08 | 1 | -2/+2 |
* | Vault collision checks were still assuming rectangles, fixed. | dshaligram | 2007-07-08 | 4 | -31/+30 |
* | Readjusting depth for another hard vault. | dshaligram | 2007-07-08 | 1 | -1/+1 |
* | Dropped weight of the crueler minotaur vaults, removed minotaurs from the | dshaligram | 2007-07-08 | 1 | -19/+5 |
* | Monsters were equipping wands as weapons, fixed. | dshaligram | 2007-07-08 | 1 | -1/+1 |
* | Code review and minor fixups for Beogh. | haranp | 2007-07-08 | 3 | -119/+94 |
* | Lots and lots of type safety. | haranp | 2007-07-08 | 19 | -419/+360 |
* | High-HD monsters no longer pick up wands. | dshaligram | 2007-07-07 | 1 | -1/+2 |
* | Level and database text update (David). | dshaligram | 2007-07-07 | 7 | -122/+439 |
* | Fixed bugs in floating vault exit connections, added an entry vault as a | dshaligram | 2007-07-07 | 2 | -5/+51 |
* | Extend rectangular vault support for regular vaults. | dshaligram | 2007-07-07 | 14 | -354/+237 |
* | The keys "zombie", "spectral thing", "skeleton" and "simulacrum" now describe | haranp | 2007-07-07 | 1 | -0/+16 |
* | Removed all uses of str_monam() outside of mon-util.cc; str_monam() is | haranp | 2007-07-07 | 22 | -181/+89 |
* | Describing items now works better in shops (fixes 1749246.) | haranp | 2007-07-07 | 8 | -86/+93 |
* | Beogh bug fixes, mostly orcish gear stuff. | j-p-e-g | 2007-07-07 | 5 | -13/+26 |
* | Update canned lexer. | dshaligram | 2007-07-06 | 1 | -585/+587 |