| Commit message (Expand) | Author | Age | Files | Lines |
* | Fixed compile breaking on Linux. | dshaligram | 2007-06-10 | 2 | -0/+5 |
* | Updated CREDITS, INSTALL. | dshaligram | 2007-06-10 | 2 | -3/+24 |
* | Added information to the abilities screen during tutorials, | j-p-e-g | 2007-06-10 | 3 | -1/+53 |
* | Tweaks to build with Unicode support on Mac OS. Unfortunately none of the | dshaligram | 2007-06-10 | 2 | -0/+10 |
* | Some more changes to the tutorial, most importantly to | j-p-e-g | 2007-06-09 | 4 | -28/+70 |
* | Fixed broken macros on Windows (Erik). | dshaligram | 2007-06-09 | 1 | -1/+1 |
* | Added missing . to player attack miss messages (Erik). | dshaligram | 2007-06-09 | 1 | -1/+3 |
* | Mention that there's more travel help available in the depth-selection prompt. | dshaligram | 2007-06-09 | 1 | -1/+5 |
* | Fixed off-by-one error in waypoint and exclude setting on the level-map (Erik). | dshaligram | 2007-06-09 | 2 | -4/+5 |
* | Fixed level-map not scrolling to show detected monsters and items. | dshaligram | 2007-06-08 | 1 | -1/+1 |
* | When showing glyphs in messages (as in the tutorial), use stringize_glyph() to | dshaligram | 2007-06-08 | 8 | -18/+64 |
* | Removed unnecessary turnloss when declining to memorise a spell. Also removed | dshaligram | 2007-06-08 | 1 | -7/+0 |
* | Removed one line from the targeting prompt; should make it less -more- prone. | dshaligram | 2007-06-08 | 2 | -7/+7 |
* | Flush macro input buffer when fire command fails (Erik). | dshaligram | 2007-06-08 | 10 | -57/+168 |
* | Unicode builds were mangling IBM graphics, fixed. | dshaligram | 2007-06-08 | 1 | -1/+1 |
* | Removed unnecessary < 0 check on glyphs. | dshaligram | 2007-06-07 | 1 | -4/+1 |
* | Update 'V' feature display to include Unicode. | dshaligram | 2007-06-07 | 1 | -10/+11 |
* | Mention that char_set = unicode works only if Crawl was built with Unicode | dshaligram | 2007-06-07 | 1 | -0/+4 |
* | Added support for Unicode characters in the map display with ncursesw (enabled | dshaligram | 2007-06-07 | 29 | -418/+542 |
* | Banishment while standing on a dungeon feature was destroying the feature, | dshaligram | 2007-06-06 | 7 | -11/+7 |
* | Removed targeting and level-map help from the main help screen since they're | dshaligram | 2007-06-06 | 2 | -11/+2 |
* | Fixed a couple of minor errors in the manual. | dshaligram | 2007-06-06 | 1 | -6/+7 |
* | Manual update (David). | dshaligram | 2007-06-06 | 1 | -17/+35 |
* | Changed the new vaults to minivaults since they're excellent minivault | dshaligram | 2007-06-05 | 1 | -69/+68 |
* | New vaults. | dshaligram | 2007-06-05 | 1 | -2/+71 |
* | Change list for 0.2.6. | dshaligram | 2007-06-05 | 1 | -0/+15 |
* | Drop -Wconversion; it complains about implicit signed->unsigned conversions on | dshaligram | 2007-06-05 | 1 | -1/+1 |
* | Added a precautionary check for an empty delay queue (really shouldn't be | dshaligram | 2007-06-04 | 1 | -0/+1 |
* | Fixed turn-loss during travel: | dshaligram | 2007-06-04 | 1 | -1/+7 |
* | [1730376] Branch stairs are now coloured yellow in the level map, as they are | dshaligram | 2007-06-04 | 1 | -3/+3 |
* | [1730416] Warn player if not switching back to original weapon when butchery is | dshaligram | 2007-06-04 | 2 | -25/+46 |
* | [1730386] Clouds override visibility of monsters submerged in shallow water. | dshaligram | 2007-06-04 | 2 | -2/+5 |
* | [1723695] Fixed unholy (and silly) travel cache corruption bug. | dshaligram | 2007-06-04 | 2 | -6/+16 |
* | Removed a couple of unnecessary viewport-center calls. | dshaligram | 2007-06-04 | 2 | -2/+0 |
* | isblank is not available on DOS djgpp, replaced with == ' '. | dshaligram | 2007-06-04 | 1 | -2/+2 |
* | Fixed libw32c.cc to work with the new viewport changes. | dshaligram | 2007-06-04 | 4 | -46/+50 |
* | [1699948] Allow changing the viewport size if you're using a larger terminal | dshaligram | 2007-06-04 | 25 | -224/+625 |
* | Refix charm check so interrupt is not fired for monsters not in view. | dshaligram | 2007-06-03 | 1 | -3/+6 |
* | [1690815] Monsters that lose ENCH_CHARM should not generate "The foo | dshaligram | 2007-06-03 | 3 | -10/+17 |
* | Note travel target before checking i_feel_safe() (so that the player's | dshaligram | 2007-06-03 | 1 | -4/+4 |
* | [1709687] Fixed Vehumet and Lugonu not accepting kills by undead slaves. | dshaligram | 2007-06-03 | 4 | -8/+30 |
* | [1715565] Removed "You mutate" message which is irrelevant since the specific | dshaligram | 2007-06-03 | 2 | -10/+9 |
* | [1589849] Enabled ! in targeting mode to aim beams at a specific spot. | dshaligram | 2007-06-03 | 4 | -74/+112 |
* | [1728875] Fixed monsters not being drawn until one turn after being generated. | dshaligram | 2007-06-03 | 2 | -1/+8 |
* | $ in the interlevel travel depth prompt changes the default to the deepest | dshaligram | 2007-06-03 | 2 | -1/+19 |
* | Improve beam selection by trying to match slopes (well, munged slopes) to the | dshaligram | 2007-06-03 | 3 | -8/+57 |
* | [1730096] Updated Xcode project to include xom.cc. | dshaligram | 2007-06-03 | 1 | -0/+4 |
* | Fixed silly type-conversion bugs I introduced, added -Wconversion to | dshaligram | 2007-06-02 | 3 | -7/+7 |
* | Highlight monsters in the path of a beam (with :). | dshaligram | 2007-06-02 | 5 | -24/+48 |
* | This is an experimental attempt at selecting more intuitive beams for | dshaligram | 2007-06-02 | 5 | -40/+262 |