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* Add the last of the apostrophe-related fixes. Words that end in "x" dolorous2009-01-066-13/+23
* Add still more minor cosmetic fixes.dolorous2009-01-063-7/+8
* Simplify.dolorous2009-01-061-2/+2
* Revert previous change, as setting the beam range to -2 is an dolorous2009-01-061-1/+1
* Add more minor cosmetic fixes.dolorous2009-01-062-7/+8
* Add one more apostrophe-related fix.dolorous2009-01-061-1/+3
* Properly use apostrophise() in a few more places.dolorous2009-01-067-27/+24
* Attempt to fix [2488357] by fixing the default uninitialized beam range. dolorous2009-01-061-1/+1
* Add more minor cosmetic fixes.dolorous2009-01-062-17/+17
* Add spacing fixes.dolorous2009-01-062-4/+4
* Make name_zombified_unique() return a bool to indicate whether it dolorous2009-01-062-2/+6
* Consolidate the routines for naming zombified uniques.dolorous2009-01-065-29/+19
* Add more minor cosmetic fixes.dolorous2009-01-061-1/+2
* Get the arena tied-round and giant spore logic working again, partially byzelgadis2009-01-063-29/+33
* Slightly improved handling of ties and suicidal giant spores, plus more sanityzelgadis2009-01-061-17/+113
* Add yet another comment fix.dolorous2009-01-061-1/+1
* Add another comment fix.dolorous2009-01-061-1/+1
* Comment fixes.dolorous2009-01-061-2/+2
* Consider a round a tie if there aren't any monsters at all left at the end of azelgadis2009-01-061-36/+111
* Typo fix.dolorous2009-01-061-1/+1
* Don't use the random_uselessness() miscast effect during arena mode.zelgadis2009-01-062-2/+6
* Fix spacing of new miscast messages.dolorous2009-01-061-8/+6
* Add a few more monster miscast messages.dolorous2009-01-061-17/+23
* Fix potential assertion when doing an ice miscast in arena mode (e.g. 20 dolorous2009-01-061-3/+3
* Make all the starting equipment of arena monsters fully identified, pluszelgadis2009-01-062-1/+22
* Document the "-MR" status in the manual.dolorous2009-01-061-0/+1
* In arena mode, make mons_friendly() and mons_wont_attack() always return false,zelgadis2009-01-0614-60/+88
* Support colorkey entry in indexed palettes so indexed PNGs get loaded with tr...ennewalker2009-01-062-2/+2
* Add minor cosmetic fixes.dolorous2009-01-061-2/+2
* Consistently set weights for monsters that leave corpses of different dolorous2009-01-051-33/+33
* Use Z_NOZOMBIE for Sonja, Prince Ribbit, and Ilsuiw, as with other dolorous2009-01-051-4/+5
* Add another comment fix.dolorous2009-01-051-2/+2
* Tweak comment.dolorous2009-01-051-2/+1
* Increase the chance of Yred's granting you undead servants by 5%. Since dolorous2009-01-051-1/+1
* Add comment.dolorous2009-01-051-0/+2
* Reorder monster tiles in dc-mon.txt.j-p-e-g2009-01-0511-387/+429
* Remove the BUILD_REVISION define which was apparently never used, andj-p-e-g2009-01-055-9/+23
* Make all worms have no skeleton.zelgadis2009-01-051-3/+3
* The arena tag "real_summons" causes summoned monsters to be turned real aszelgadis2009-01-051-16/+42
* monsters::pickup_item() treats friendlies no differently than hostiles duringzelgadis2009-01-051-1/+1
* Place arena factions in different order on alternating rounds to prevent one ...dshaligram2009-01-051-3/+26
* Allow for ESC clearing --more-- until you get control back to work for restingzelgadis2009-01-052-1/+4
* Fix MONS_HELL_KNIGHT being considered an invalid monster class.zelgadis2009-01-051-1/+1
* In monster_die(), place cloud of smoke after the monster has its chance to givezelgadis2009-01-051-3/+2
* Oops, forgot to special-case "@says@ @to_foe@".zelgadis2009-01-051-3/+8
* Comment fixes.dolorous2009-01-052-3/+3
* Generalize the mechanism for Boris' death message, so that any monster canzelgadis2009-01-054-49/+106
* Oops, forgot to remove "@to_foe@" and "@at_foe@" when the target of the monsterzelgadis2009-01-051-1/+7
* Allow wizards to turn uniques into summons.zelgadis2009-01-051-6/+0
* Add spacing fix.dolorous2009-01-051-1/+1