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* Add player icons (default species/job tile) to the selection menu for j-p-e-g2009-07-015-33/+130
* Fix [2813620]: The sizes of player nagas and centaurs don't match the dolorous2009-06-302-17/+17
* Fix bad logic where the address of coinflip() was used instead of the dolorous2009-06-301-1/+1
* Simplify.dolorous2009-06-301-6/+4
* * Replace rock stair tiles with Eino's cool new escape hatch tiles.j-p-e-g2009-06-2912-24/+29
* Apply caotto's neat patch to make toadstools grow on or around corpses.j-p-e-g2009-06-2910-3/+276
* Add Eino's totally awesome Grum tile, as well as my own significantly less j-p-e-g2009-06-2912-22/+80
* Add minor cosmetic fixes.dolorous2009-06-291-3/+3
* Let search pattern extend across all lines of a monster definition.zelgadis2009-06-291-1/+1
* Fix [2813672]: Eliminate use of non-standard C function strcasestr().dolorous2009-06-291-1/+3
* Typo fix.dolorous2009-06-281-1/+1
* Add punctuation fixes.dolorous2009-06-281-2/+2
* Add new unique gnoll Grum, courtesy of Eino's patch. Thanks!j-p-e-g2009-06-2812-5/+64
* Applying Eino's patches renaming snakes and eels.j-p-e-g2009-06-2825-91/+91
* Remove two unfinished vaults from last commit.dploog2009-06-282-96/+0
* Two more instances of deprecated R glyphs in maps (Eino).dploog2009-06-283-1/+99
* Now any noisy unrandart weapon can have its own set of messages, not justzelgadis2009-06-285-14/+14
* Implement [2812924]: Make cold-flavored monster attacks properly affect dolorous2009-06-281-3/+5
* Add minor cosmetic fixes.dolorous2009-06-281-4/+7
* Gave more unrandarts elemental (shimmering/changing/etc) colours. 44zelgadis2009-06-282-86/+86
* Fixed item_value() valuation of unrandarts with non-standard values.zelgadis2009-06-272-4/+6
* Apply patch by Adam Borowski, introducing new unique enchantress Kirke.j-p-e-g2009-06-2723-30/+228
* Add whitespace fixes.dolorous2009-06-272-3/+3
* Typo fix.dolorous2009-06-271-3/+3
* Fix compilation.dolorous2009-06-271-1/+1
* Remove invalid wield warning.zelgadis2009-06-271-5/+0
* Fix Peter's rltiles/tool warnings.j-p-e-g2009-06-273-58/+43
* * Moved most hard-coded non-standard unrandart behaviour to art-func.h,zelgadis2009-06-2728-774/+1281
* * Also allow definition of equipment tiles in art-data.txt.j-p-e-g2009-06-2694-157/+385
* Deprecate various symbols for vault making:dploog2009-06-267-47/+34
* Properly set more SVN properties.dolorous2009-06-265-2437/+2437
* Add tile definitions into art-data.txt, though only for the item tiles.j-p-e-g2009-06-2613-414/+676
* Typo fixes.dolorous2009-06-261-10/+10
* Unrandart properites which are either on/off are now turned on via thezelgadis2009-06-262-91/+168
* Fix special wield effects for former fixed arts.zelgadis2009-06-261-2/+2
* Fix description of unrandarts.zelgadis2009-06-261-25/+19
* Oops, unrandarts weren't having their properties properly set.zelgadis2009-06-261-1/+2
* Replace "is_random_artefact()" with "is_artefact()" in a few places wherezelgadis2009-06-257-32/+37
* Add more semi-animations to the dungeon. This just means that some tilesj-p-e-g2009-06-2542-163/+192
* Make the "more" line of the spell memorization menu show the number ofzelgadis2009-06-251-9/+35
* Remove "#define SPWPN_FOOBAR UNRAND_FOOBAR" backwards compatibility forzelgadis2009-06-2514-142/+120
* Typo fixes.dolorous2009-06-251-3/+3
* Apply r10037 to trunk: arena documentation.j-p-e-g2009-06-253-6/+18
* Fix tiles build, and mention tiles handling in art-data.txt.j-p-e-g2009-06-255-92/+73
* Repair fixed/unrand mixed pointed out by David.zelgadis2009-06-251-3/+3
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-2570-2604/+3855
* Apply r10031 to trunk.j-p-e-g2009-06-242-3/+67
* Allow lava tiles to look different from turn to turn to give the j-p-e-g2009-06-241-0/+2
* Allow the level builder to try to place another vault after choosing onedploog2009-06-242-42/+55
* Apply my previous commit to trunk.j-p-e-g2009-06-245-10/+29