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* Fixed bad hp/mp gain calculation when gaining multiple experience levels with...dshaligram2007-10-061-3/+3
* Updated Vault:8 map for new Kfoo behaviour.dshaligram2007-10-061-0/+1
* Assume KFEAT: ? = floor if we've seen a KITEM: or KMONS: for the same glyph.dshaligram2007-10-061-1/+1
* Discarding unused .des files.dshaligram2007-10-064-1273/+0
* Added new maps by bobbens, moved Crypt and Tomb maps to crypt.des.dshaligram2007-10-064-307/+631
* First steps toward removing the need for 6-deep rock-wall padding around dung...dshaligram2007-10-067-69/+57
* Fixed off-by-one error when complaining about oversized maps (bobbens).dshaligram2007-10-061-3/+3
* Uninitialized variable fixes.nlanza2007-10-062-2/+2
* Add xom.h to the project file so everything's listed.nlanza2007-10-061-0/+2
* Remove trap-door-like logic from shaft traps, since shafts are justzelgadis2007-10-055-34/+25
* Refix &Z crash-fix, which didn't actually fix the crash. :Pdshaligram2007-10-052-14/+7
* Fixed segfault when using &Z (bobbens).dshaligram2007-10-051-11/+8
* Removed unnecessary conditional that may cause issues building Lua.dshaligram2007-10-051-3/+0
* Corrected grammar on a couple of Singing Sword messages, fixed crash when pla...dshaligram2007-10-052-4/+4
* Randomly generate shaft traps.zelgadis2007-10-051-0/+2
* init_pandemonium() needs to re-do dgn_set_colours_from_monsters(),zelgadis2007-10-052-2/+9
* Oops, was calling dgn_set_floor_colours() in wrong place, leading to somezelgadis2007-10-051-5/+20
* Shaft traps (trap doors) [1792195] and level annotation [1769009]zelgadis2007-10-0530-63/+939
* Add documentation for weapon noises and update comments.j-p-e-g2007-10-043-7/+36
* Another cleanup of dungeon features. Adding general markersj-p-e-g2007-10-046-72/+70
* Unicode support tweak: always set locale to what's specified in UNICODE_LOCAL...dshaligram2007-10-043-1/+14
* Lots more keywords, plus hiliting for numbers, ranges, weights andzelgadis2007-10-041-3/+23
* [1804502] Fixed undead pretending to resist dispel undead.dshaligram2007-10-041-1/+6
* Makhleb accepts undead and demon kills once again, matching b26 behaviour (Ia...dshaligram2007-10-041-0/+2
* Wizard commands should never use up a turn.zelgadis2007-10-041-2/+3
* Quiet a compile warning.zelgadis2007-10-041-1/+1
* ROCKCOL and FLOORCOL changes for the prebuilt parser/lexer.zelgadis2007-10-043-2629/+2315
* Moved all of the bazaar specific logic/code to dat/bazaar (or turned thezelgadis2007-10-0414-138/+518
* Fixed equipment slot assignment check.dshaligram2007-10-031-1/+1
* Cleaned up newgame item creation code, fixed MuFi starting with bad items as ...dshaligram2007-10-032-651/+159
* Outsourcing weapon noises to speak.txt, and adding morej-p-e-g2007-10-033-100/+569
* Corrected INSTALL.dshaligram2007-10-031-12/+5
* Make element_cols static.dshaligram2007-10-031-1/+1
* Updated colour names in initfile.cc for the new elemental colours.dshaligram2007-10-032-7/+12
* Don't assert-fail due to a buggy rune being in the player's inventoryzelgadis2007-10-031-2/+14
* Runes and the Orb now have elemental (flickering/shifting) colours.zelgadis2007-10-033-18/+60
* Added svn properties svn:keywords and svn:eol-style to files which werezelgadis2007-10-0318-18/+18
* Made Xom be smarter about being amused at losing/missing runes, andzelgadis2007-10-0214-64/+248
* Replaced inc_god_acting/dec_god_acting pairing with god_acting objects.dshaligram2007-10-023-52/+40
* Fixed elven fighters getting Armour skill instead of Dodging. Fixed deep elf ...dshaligram2007-10-022-1/+4
* Fixed segfault in explore discovery reporting (syllogism).dshaligram2007-10-024-6/+8
* Xom is stimulated/amused if a harmful beam ricochets and hits the originatorzelgadis2007-10-021-2/+17
* Added floor_special and floor_reserved to dngn_feature_names[], to makezelgadis2007-10-028-34/+97
* Restored 0.2's character combinations, fixed crash when killing a monster usi...dshaligram2007-10-012-54/+4
* Fixed bad species name (eg: deep elves with the bows title) in dump because o...dshaligram2007-10-0112-75/+80
* Wanderers could start with items equipped in the wrong slots, fixed.dshaligram2007-10-011-7/+12
* Oops, check_buggy_deck() was itself buggy; fixed.zelgadis2007-10-011-6/+9
* The player now dies if the Focus card causes any stat to go below 1.zelgadis2007-10-011-1/+37
* Fixed vampiric healing on death using raw damage instead of actual damage, wh...dshaligram2007-10-013-22/+17
* [1804917] Berserkers no longer get Polearms skill for their throwing spears, ...dshaligram2007-10-012-22/+9