| Commit message (Expand) | Author | Age | Files | Lines |
* | Branch entry vaults now respect DEPTH: declarations so you can put tough bran... | dshaligram | 2007-04-25 | 6 | -7/+18 |
* | load() cleanups. | haranp | 2007-04-25 | 2 | -265/+348 |
* | More special level randomisation (David). | dshaligram | 2007-04-25 | 1 | -209/+299 |
* | Mummies fall apart in deep water, demons can drown in deep water or lava. | dshaligram | 2007-04-25 | 5 | -7/+11 |
* | Third time's the charm. Don't mystify auto_listers. | haranp | 2007-04-24 | 1 | -0/+2 |
* | Try a bit harder to prevent reidentifying IDed items. | haranp | 2007-04-24 | 1 | -0/+5 |
* | Along the lines of 1706790: the identify inventory list now only contains | haranp | 2007-04-24 | 3 | -3/+6 |
* | Cleaned up shop-handling code considerably. | haranp | 2007-04-24 | 19 | -598/+351 |
* | Initial stab at feature descriptions. I suppose I should have put them in | haranp | 2007-04-24 | 3 | -36/+135 |
* | Manual update (David) | dshaligram | 2007-04-24 | 1 | -1428/+1442 |
* | Moving from snprintf() to std::ostringstream, slowly but surely. | haranp | 2007-04-24 | 2 | -51/+45 |
* | Minor cleanups. | haranp | 2007-04-24 | 4 | -25/+21 |
* | Updated CREDITS. Thanks, David. | dshaligram | 2007-04-24 | 1 | -0/+5 |
* | Made trap ammo dependent on T&D. | haranp | 2007-04-23 | 4 | -9/+14 |
* | Stationary monsters on top of items are now branded with ITEM_HEAP. | haranp | 2007-04-23 | 1 | -1/+8 |
* | Implemented 1616309 etc: racial modifiers are now described in 'v'. | haranp | 2007-04-23 | 1 | -25/+45 |
* | Made oklob plants lightgreen, i.e., distinguishable from plants. | haranp | 2007-04-23 | 1 | -1/+1 |
* | Added giant bats and hippogriffs to the Islands. | haranp | 2007-04-23 | 2 | -7/+22 |
* | Proper colouring of random_teleport in status screen (David). | haranp | 2007-04-23 | 1 | -2/+2 |
* | Cleaned up a lot of code which was using info[] to use mprf() directly | haranp | 2007-04-23 | 35 | -866/+535 |
* | Implemented 1705620: aptitudes are now shown in red, skill progress in blue. | haranp | 2007-04-23 | 2 | -10/+12 |
* | Fixed surges being all wrong (1705614.) | haranp | 2007-04-23 | 4 | -7/+8 |
* | Fixed silly comment (Dylan). Does anyone want to keep all the | haranp | 2007-04-23 | 1 | -1/+1 |
* | Older MinGW don't seem to typedef int64_t, hacked. | dshaligram | 2007-04-22 | 2 | -3/+2 |
* | Fixed trunk build for DOS and Windows. DOS and Windows builds use a SQLite db, | dshaligram | 2007-04-22 | 13 | -40/+67295 |
* | Eliminated it_name(), in_name(), item_name(). The function to use is | haranp | 2007-04-21 | 41 | -890/+583 |
* | Moved items() into a separate makeitem file. | haranp | 2007-04-21 | 15 | -3893/+3902 |
* | Refix build for Mac OS. | dshaligram | 2007-04-20 | 2 | -1/+9 |
* | Unlink db file if it is stale. | dshaligram | 2007-04-20 | 2 | -3/+5 |
* | Fixed source to build on Linux. Should still build on Mac OS, but this is | dshaligram | 2007-04-20 | 12 | -107/+247 |
* | Corrected Emerson quote. | dshaligram | 2007-04-20 | 1 | -1/+1 |
* | Removed rock stairs from orc entry (Erik). | dshaligram | 2007-04-19 | 1 | -1/+1 |
* | Use mons_friendly() instead of checking attitude directly for moth angering. | dshaligram | 2007-04-18 | 1 | -1/+1 |
* | Drop spellcasting lower limit to 6 for reading Annihilations, Demonology and | dshaligram | 2007-04-18 | 2 | -4/+4 |
* | Copyediting. | haranp | 2007-04-17 | 1 | -15/+15 |
* | First cut at db/flat text file based descriptions. | peterb12 | 2007-04-17 | 13 | -706/+1751 |
* | 'v' on an item stack describes the top item (even if it's killed, oh well.) | haranp | 2007-04-17 | 2 | -6/+14 |
* | Fixed possible crash when choosing random class (Chris Hamons.) | haranp | 2007-04-16 | 1 | -0/+3 |
* | Magic-immune monsters are now "unaffected" by enchantments instead of | haranp | 2007-04-16 | 7 | -16/+41 |
* | s/Ruiner/Ruinous/ after discussions with Erik and Guus. | dshaligram | 2007-04-16 | 1 | -1/+1 |
* | Patches from debian package (Guus Sliepen.) | haranp | 2007-04-16 | 9 | -8/+13 |
* | Default show_turns off (Erik). | dshaligram | 2007-04-16 | 3 | -3/+3 |
* | Use move_player_to_grid when blinking so that pools get a chance to do their | dshaligram | 2007-04-16 | 1 | -2/+1 |
* | Made the Islands more fragmented as you go deeper. | haranp | 2007-04-16 | 1 | -32/+119 |
* | Produce a message when a wielded rod has finished recharging. | dshaligram | 2007-04-16 | 2 | -11/+11 |
* | Tweaked to allow building without CLUA_BINDINGS, but allowing | dshaligram | 2007-04-16 | 4 | -10/+0 |
* | Fixes for compiling without Lua. (Darshan, I hope I didn't break anything...) | haranp | 2007-04-16 | 4 | -0/+10 |
* | Implemented 169876 - you now check nonadjacent squares for traps | haranp | 2007-04-15 | 1 | -2/+2 |
* | Weakened black snake venom. | dshaligram | 2007-04-15 | 1 | -1/+1 |
* | Shield blocks are much harder vs invisible attackers. | dshaligram | 2007-04-15 | 2 | -44/+4 |