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* Mark read-only parameters to direction() const.Robert Vollmert2009-11-231-5/+5
* Extract target mode description.Robert Vollmert2009-11-231-5/+18
* Increase dummy vault WEIGHT to 200. (due)Eino Keskitalo2009-11-231-1/+1
* receive_corpses(): don't crash if no items availMatthew Cline2009-11-231-0/+3
* Don't crash for Beogh dancing weapons in cloudsMatthew Cline2009-11-231-0/+7
* Rename tutorial_first_monster to tutorial_monster_seen.Robert Vollmert2009-11-235-5/+5
* Tutorial: fix brands being explained for first monster.Robert Vollmert2009-11-232-7/+0
* Make monster-info pane work in arenaMatthew Cline2009-11-233-2/+14
* Adjust Aizul's range: 16-25, Snake:2-5, instead of 20-27.Jude Brown2009-11-231-1/+1
* allow ammo gifts again, even if we already have some ammoJesse Luehrs2009-11-231-2/+1
* Tiny teleports don't throw monster off trackMatthew Cline2009-11-231-11/+13
* Give "struct dist" a constructor, for initingMatthew Cline2009-11-232-1/+12
* Fix targeting do-command-againMatthew Cline2009-11-231-0/+4
* More dc-foo.txt dependencies.Matthew Cline2009-11-223-5/+7
* tiles: Make mod-L-click actions do-again-ableMatthew Cline2009-11-223-8/+20
* New class pause_all_key_recordersMatthew Cline2009-11-222-0/+24
* On player teleport, reset mon->foe_memoryMatthew Cline2009-11-221-0/+14
* TODO tiles for new ammunition spellsMatthew Cline2009-11-221-3/+10
* Use TILEG_ERROR, not TILE_ERROR, for bad spellsMatthew Cline2009-11-221-1/+1
* Counterpart fprop for NO_RTELE_INTO: NO_CTELE_INTO.Jude Brown2009-11-234-3/+20
* Deny skill exercise if not enough available xp (mesilliac).Robert Vollmert2009-11-221-0/+7
* Remove hard skill pool cutoff.Robert Vollmert2009-11-227-18/+36
* Add -builddb to the manpage.Vsevolod Kozlov2009-11-221-0/+1
* Use tar on Unix for save files, zip is unlikely to be installed.Adam Borowski2009-11-222-5/+8
* Add an option, -builddb, to build the database and exit.Adam Borowski2009-11-224-3/+14
* add save file information to crawl --versionJesse Luehrs2009-11-221-2/+3
* Colour experience pool.Robert Vollmert2009-11-221-2/+12
* Make experience pool defines unsigned.Robert Vollmert2009-11-221-3/+3
* Fix vampire xp level check.Robert Vollmert2009-11-221-1/+1
* Check for ogre genus when possible, for consistency.David Lawrence Ramsey2009-11-222-7/+10
* Rebalance distracted stabs (FR 2902035).Robert Vollmert2009-11-221-10/+13
* Convert skill pool magic numbers to named constants.Robert Vollmert2009-11-224-7/+10
* Fix typo.David Lawrence Ramsey2009-11-221-1/+1
* Fix typoMatthew Cline2009-11-221-1/+1
* Quite valgrind unitialized memory warning.Matthew Cline2009-11-221-0/+4
* Remove accidentally commited test vault.Jude Brown2009-11-221-6/+0
* Replace uses of disease_player with player::sicken.Vsevolod Kozlov2009-11-225-12/+6
* Tweak the Trog's book altar vault.Jude Brown2009-11-221-14/+25
* explore_stop: new condition greedy_pickup_thrownMatthew Cline2009-11-224-21/+43
* Overhaul of overflow temple vaults. (Adam)David Ploog2009-11-221-165/+233
* tiles: show spell tile for lookup and memorizationMatthew Cline2009-11-212-4/+29
* tiles: spell_list() now shows spell tilesMatthew Cline2009-11-213-4/+14
* All menu entries can have tilesMatthew Cline2009-11-212-1/+25
* Stop Deep Dwarf MP from regenerating with spirit shield.Jude Brown2009-11-224-1/+19
* Change no-autoexplore message (dpeg).Jude Brown2009-11-221-1/+1
* Disable auto-explore in Labyrinths again.Jude Brown2009-11-221-5/+2
* Iteration-related functions: stack_search and stack_destroy.Jude Brown2009-11-221-0/+63
* Info on developers using IRCMatthew Cline2009-11-211-0/+20
* Add another changelog entry.David Lawrence Ramsey2009-11-211-0/+1
* Update changelog entry.David Lawrence Ramsey2009-11-211-1/+1