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* In dolinks.sh, also link .txt files, so we properly get art-data.txt.David Lawrence Ramsey2009-11-121-1/+1
* Include the new brands. Dissallow clubs of penetration, caps of running and ...Adam Borowski2009-11-121-0/+18
* An overflow altar for TSO.Adam Borowski2009-11-121-9/+29
* Rename can_sleep/put_to_sleep to can_hibernate/hibernate.Jude Brown2009-11-1210-22/+22
* Re-do the "make package-source" target.Adam Borowski2009-11-122-35/+33
* view.cc: Auto-exclude harmful cloudsMatthew Cline2009-11-121-0/+23
* exclude.cc: Speed up finding exclude rootsMatthew Cline2009-11-121-6/+23
* cloud.cc: KC_OTHER -> KILL_MISCMatthew Cline2009-11-121-1/+1
* Further elven twin death effect tweaks.Jude Brown2009-11-121-1/+5
* Further tweaks to Dowan/Duvessa death effects.Jude Brown2009-11-124-19/+50
* Add summoner and non_actor_summoner to mgen_dataStefan O'Rear2009-11-1227-148/+237
* set_exclude/del_exclude lua bindings.Robert Vollmert2009-11-125-0/+58
* Wiz cmd "&:": list altars in overflow templesMatthew Cline2009-11-121-2/+21
* New macro DEBUG_TEMPLESMatthew Cline2009-11-122-3/+25
* Fedhas/Cheibriados altar cleanupMatthew Cline2009-11-121-11/+0
* Randomly placed overflow templesMatthew Cline2009-11-123-9/+28
* Add wiz-mode arbitrary radius exclude command.Robert Vollmert2009-11-124-0/+14
* Allow radius 1 exclusions.Robert Vollmert2009-11-121-8/+9
* Use specialized single-altar overflow templesMatthew Cline2009-11-122-14/+38
* Choose main temple at new-game timeMatthew Cline2009-11-122-11/+79
* mapdef: extra validation for temple mapsMatthew Cline2009-11-122-0/+82
* temple.des: Comment out five_templeMatthew Cline2009-11-121-53/+53
* Rename SPELL_BACKLIGHT -> SPELL_CORONA, and relevant ZAP/BEAM/DUR.Jude Brown2009-11-1219-48/+48
* Rename SPELL_MASS_SLEEP -> SPELL_ENGLACIATION.Jude Brown2009-11-127-8/+8
* Rename SPELL_SLEEP -> SPELL_HIBERNATE, and relevant ZAP/BEAM.Jude Brown2009-11-1211-23/+23
* Give Gastronok elephant slug stats, instead of giant slug stats.Jude Brown2009-11-122-8/+18
* Don't place Swampy vault in Slime.Jude Brown2009-11-121-1/+1
* Add a CrawlHashTable to monster objectsStefan O'Rear2009-11-124-2/+14
* Use get_free_monster in other places.Robert Vollmert2009-11-123-45/+23
* Extract funtion to find an unused monster.Robert Vollmert2009-11-122-79/+85
* More monster_iterator conversions.Robert Vollmert2009-11-126-110/+77
* Fix another monster_type == -1 check.Robert Vollmert2009-11-121-1/+1
* Greatly improve elemental_lab (Neil).David Ploog2009-11-121-7/+19
* stuff.cc: fix zap_los_monsters()Matthew Cline2009-11-111-3/+3
* Move some shrine maps to altar.des.David Ploog2009-11-123-451/+228
* Layout tweak for Ice Caves.David Ploog2009-11-121-73/+73
* dolinsks.sh: only link needed filesMatthew Cline2009-11-111-2/+10
* tilereg.cc: quite Valgrind warningMatthew Cline2009-11-111-3/+2
* tilereg.h: don't redefine inherited memberMatthew Cline2009-11-111-1/+0
* coord-circle.cc: set radius_sq before useMatthew Cline2009-11-111-1/+1
* makefile: make fastdep work with tilesMatthew Cline2009-11-111-1/+1
* FixedVector varargs init method used by tilepickMatthew Cline2009-11-111-0/+23
* view.cc: Fix tiles compile errorMatthew Cline2009-11-111-1/+1
* tutorial.cc: fix shadow warningMatthew Cline2009-11-111-1/+0
* Swap accuracy and damage in weapon long descriptions (Twinge)Stefan O'Rear2009-11-111-5/+5
* Autogenerated changes to junk which shouldn't be under version control.Adam Borowski2009-11-124-78/+124
* Make the storm bow occasionally cause rain clouds.Adam Borowski2009-11-121-0/+12
* Don't number entries in art-data.h, this serves no purpose but clouds diffs.Adam Borowski2009-11-121-3/+1
* Unrandarts: captain's cutlass and storm bow.Adam Borowski2009-11-123-0/+27
* Electricity discharge through water when hit by a charged projectile.Adam Borowski2009-11-122-11/+31