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Tiles suggestions
Crawl 0.5 renders graphics using OpenGL and SDL. For most video cards,
this should be faster than the 0.4 version. However, the default driver
that ships with Windows is extremely slow. If you are having performance
problems, be sure to update your video card driver as a first step.
It has been tested successfully with cards as old as the i865. Unfortunately,
it has been known to be slow on the i810 and there is little to be done in that
case but to run the console version instead or switch to a different machine.
You can try tweaking a number of options to see whether performance improves:
tile_title_screen = false
For weak drivers, the title screen can take a long time to load. If this
bothers you, you can easily deactivate it.
travel_delay = -1
This setting suppresses redrawing until travelling is finished or
interrupted.
tile_update_rate = 1000
By default, the screen gets redrawn at least every 1000 milliseconds,
more often if you take actions that change the display. You could try
cranking up this value, though this may lead to updating taking too long.
tile_tooltip_ms = 0
Deactivating the tooltips means there's less stuff to draw every time.
clear_map = false
Not having to redraw remembered monsters outside your line of sight
takes some load off the redrawing routines.
tile_window_width = 1024
tile_window_height = 768
The larger the map area the more cells there are to redraw each turn.
If you've got a large display showing way more than the necessary 17x17
grids of the map, you could try specifying a lower resolution.
Tiles mouseclick item interaction
If you're playing with Tiles compiled, you'll find several shortcuts to
regular commands using mouseclicks.
PLAYER AVATAR
left mouseclick Pick up items on ground ('g' command).
A second click will take you to the pickup menu.
right mouseclick Character overview ('%' command).
Shift + left mouseclick Take stairs ('<' and '>' commands).
Shift + right mouseclick View religion information ('^' command).
INVENTORY MANAGEMENT
left mouseclick Execute the most common action for this item type.
weapon, deck: wield ('w')
armour: Wear ('W')
food: eat ('e')
scroll, manual: read ('r')
potion: quaff ('q')
jewellery: Put on ('P')
spellbook: Memorise ('M')
missiles: fire ('f')
wand, misc. item: evoke ('V')
corpse: eat ('e'), for Vampires
wielded items:
rod, deck: evoke ('v')
weapon, staff: unwield ('w-')
armour, jewellery: unwield ('w-')
others as non-wielded
worn items:
armour: Take off ('T')
jewellery: Remove ('R')
Sometimes alternative denominators are used such as "draw a card"
instead of evoke for decks of cards, or "drink blood" instead of eat.
mouse-over Display item description in message area.
right mouseclick Display item information ('i' + item slot).
Shift + left mouseclick Drop item ('d').
Shift + right mouseclick Execute secondary action for some item types.
weapon: fire ('f'), if throwable
non-weapon: wield ('w'), if corresponding spells memorised
wielded items:
weapon: fire ('f')
anything else: unwield ('w-')
NON-INVENTORY ITEM MANAGEMENT
left mouseclick Pick up this item ('g').
right mouseclick Display item information.
Shift + left mouseclick 'c'hop up this corpse.
Shift + right mouseclick 'e'at this food item, drain this corpse.
MAP INTERACTION
mouse-over Display item/monster description in message area.
left mouseclick Move to adjacent square.
Attack, if adjacent non-friendly monster.
Swap places with an adjacent ally.
Autotravel to reachable square if currently safe.
Move one step closer to targeted grid, if unsafe.
right mouseclick Display grid information ('xv').
Shift + left mouseclick Fire ammo at monster.
Ctrl + left mouseclick Disarm adjacent trap ('Ctrl + Dir.')
Open ('O')/Close ('C') adjacent door.
Cast spell at target (monster or player).
Spell is chosen from menu after target is
clicked.
Alt + left mouseclick Evoke item at target (monster or player).
Item is chosen from menu after target is
clicked.
MINIMAP INTERACTION
left mouseclick Autotravel to any reachable position.
holding right mouseclick Zoom into distant area.
MESSAGE AREA
any mouseclick Display message history ('Ctrl-P').
STAT AREA
any mouseclick Search / Rest for a while ('5')
MENU INTERACTION
left mouseclick on line Select item, inventory menus only.
left mouseclick Scroll to next page.
right mouseclick Escape (quit menu).
DOLL EDITING
Shift + left/right keys Switch current doll.
0-9 Jump to doll of numbered index.
Ctrl + R Randomize current doll.
left/right keys Change current part.
Enter Confirm current part, overriding equipment mode.
m Change current doll usage mode.
up/down keys Change current part category.
Ctrl + C Copy current doll.
Ctrl + V Paste current doll.
t Remove current equipped part.
T Remove all equipped parts
* Toggle "show equipment".
Ctrl + E Set all to show "show equipment".
Ctrl + D Set current doll to job defaults.
Escape Quit doll editing screen.
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