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/*
* File: abyss.h
* Summary: Misc abyss specific functions.
* Written by: Linley Henzell
*
* Modified for Crawl Reference by $Author$ on $Date$
*
* Change History (most recent first):
*
* <1> -/--/-- LRH Created
*/
#ifndef ABYSS_H
#define ABYSS_H
// last updated 02apr2001 {gdl}
/* ***********************************************************************
* called from: dungeon
* *********************************************************************** */
void generate_abyss(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
void area_shift(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: spells1 - spells3 - spells4
* *********************************************************************** */
void abyss_teleport( bool new_area );
void save_abyss_uniques();
bool lugonu_corrupt_level(int power);
void run_corruption_effects(int duration);
#endif
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