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/*
* File: command.cc
* Summary: Misc commands.
* Written by: Linley Henzell
*
* Modified for Crawl Reference by $Author$ on $Date$
*
* Change History (most recent first):
*
* <1> -/--/-- LRH Created
*/
#ifndef COMMAND_H
#define COMMAND_H
#include "enum.h"
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
void quit_game(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
void version(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
void adjust(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
void list_weapons(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
void list_armour(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
void list_jewellery(void);
void swap_inv_slots(int slot1, int slot2, bool verbose);
void show_levelmap_help();
void show_targeting_help();
void list_commands(bool wizard, int hotkey = 0);
void list_tutorial_help(void);
// Actually defined in acr.cc; we may want to move this to command.cc
void process_command(command_type cmd);
#endif
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