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/*
* File: ctest.cc
* Summary: Crawl Lua test cases
* Written by: Darshan Shaligram
*
* Modified for Crawl Reference by $Author$ on $Date$
*
* ctest runs Lua tests found in the test directory. The intent here
* is to test parts of Crawl that can be easily tested from within Crawl
* itself (such as LOS). As a side-effect, writing Lua bindings to support
* tests will expand the available Lua bindings. :-)
*
* Tests will run only with Crawl built in its source tree without
* DATA_DIR_PATH set.
*/
#include "AppHdr.h"
#if DEBUG_DIAGNOSTICS
#include "clua.h"
#include "files.h"
#include "luadgn.h"
#include "maps.h"
#include "stuff.h"
#include <algorithm>
#include <vector>
namespace crawl_tests
{
const std::string test_dir = "test";
const std::string test_player_name = "Superbug99";
int ntests = 0;
int nsuccess = 0;
typedef std::pair<std::string, std::string> file_error;
std::vector<file_error> failures;
void reset_test_data()
{
ntests = 0;
nsuccess = 0;
failures.clear();
// XXX: Good grief, you.your_name is still not a C++ string?!
strncpy(you.your_name, test_player_name.c_str(), kNameLen);
you.your_name[kNameLen - 1] = 0;
}
int crawl_begin_test(lua_State *ls)
{
mprf(MSGCH_PROMPT, "Starting tests: %s", luaL_checkstring(ls, 1));
lua_pushnumber(ls, ++ntests);
return (1);
}
int crawl_test_success(lua_State *ls)
{
mprf(MSGCH_PROMPT, "Test success: %s", luaL_checkstring(ls, 1));
lua_pushnumber(ls, ++nsuccess);
return (1);
}
static const struct luaL_reg crawl_test_lib[] =
{
{ "begin_test", crawl_begin_test },
{ "test_success", crawl_test_success },
{ NULL, NULL }
};
void init_test_bindings()
{
lua_stack_cleaner clean(dlua);
luaL_openlib(dlua, "crawl", crawl_test_lib, 0);
}
void run_test(const std::string &file)
{
++ntests;
const std::string path(catpath(test_dir, file));
dlua.execfile(path.c_str(), true, false);
if (dlua.error.empty())
++nsuccess;
else
failures.push_back(file_error(file, dlua.error));
}
// Assumes curses has already been initialized.
bool run_tests(bool exit_on_complete)
{
run_map_preludes();
reset_test_data();
init_test_bindings();
// Get a list of Lua files in test. Order of execution of
// tests should be irrelevant.
const std::vector<std::string> tests(
get_dir_files_ext(test_dir, ".lua"));
std::for_each(tests.begin(), tests.end(),
run_test);
if (exit_on_complete)
{
cio_cleanup();
for (int i = 0, size = failures.size(); i < size; ++i)
{
const file_error &fe(failures[i]);
fprintf(stderr, "Test error: %s\n",
fe.second.c_str());
}
const int code = failures.empty() ? 0 : 1;
end(code, false, "%d tests, %d succeeded, %d failed",
ntests, nsuccess, failures.size());
}
return (failures.empty());
}
}
#endif // DEBUG_DIAGNOSTICS
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