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%%%%
Dungeon

It is still a mystery how this bizarre place was created. Some claim that it
is the playground of bored gods, whereas others maintain that it was shaped
by all kinds of species who fled the overworld and shunned the light. No
matter what the origin of this cave is, it is filled with riches unheard of
as well as with ample dangers to any intruder. Few have escaped alive, and
even fewer have kept some rest of sanity to tell the tale.
%%%%
Temple

The Temple of some of the Gods, a place of peace and refuge from the
insanity of the dungeon.
%%%%
Orcish Mines

The mines of the orcs, filled with their gold, but treacherous and easy to
get trapped in.
%%%%
Elven Halls

Whereas most elven folk would never move into a dark subterranean complex
like this, the deep elves did. Their halls are filled with riches but any
passersby should be aware of the legendary magical prowess of this species.
%%%%
Lair

Most adventurers find the lair to be an exciting change of climate. And
indeed, there is something to be said about getting gored, mauled and
eaten rather than sliced, burnt or stabbed.
%%%%
Swamp

A swampy waste land, complete with ooze, muck, flies, and large slavering
carnivorous monsters.

The Swamp is five levels deep and contains the decaying rune. A dungeon
features only one of the Swamp or Shoals branches. If the Swamp is
present, the entry is located between Lair:2 and Lair:7.
%%%%
Shoals

From afar you hear the steady sounds of waves and smell the salty spray. 
Upon reaching the Shoals, you are impressed by exotic underground beaches, 
making up a few islands in a vast sea. Out of a sudden, a bloodcurling 
scream fills the air, followed by a gurgle. Anxiously, you look around and 
wonder: who is the predator? And who is the prey?

The Shoals are five levels deep and contain the barnacled rune. A dungeon
features only one of the Swamp or Shoals branches. If the Shoals are 
present, the entry is located between Lair:2 and Lair:7.
%%%%
Slime Pits

The amorphous realm of acids, jellies and slimes. Any trace of intelligent
beings has long been dissolved. Still, there are rumours of great treasures
deep down, hidden safely away in secret chambers without door or window for
acid to leak in.

The Slime Pits are six levels deep and contain the slimy rune. The entry is
between Lair:8 and Lair:10.
%%%%
Snake Pit

Home of the serpent, lair of the naga.

The Snake Pit is five levels deep and contains the serpentine rune. The
entry is between Lair:3 and Lair:8.
%%%%
Hive

You hear a many-fold buzzing. 

The Hive is four levels deep. The entry is located between dungeon levels 
11 and 16.
%%%%
Vaults

Possibly constructed by some powerful madman, the vaults are said to be home
to great treasures. The blood spots all around the entrance indicate that
there is a certain amount of violence, too.

The Vaults are eight levels deep and contain the silver rune. The entrance
can be found between levels 14 and 19 of the main dungeon.
%%%%
Hall of Blades

Once upon a time, all the daggers and axes and polearms would gather at the
time of night and dance the waltz, dreaming of battlefields void of man and
beast. That time is no more, yet the weapons are still there.

The Hall of Blades is a single level amd can be found between Vaults:4 and
Vaults:6.
%%%%
Crypt

You hear moans and shrieks of tortured souls, suffering in acts of the
unspeakable.

The Crypt is five levels deep and can be found between Vaults:2 and Vaults:4.
%%%%
Tomb

The Tomb of the Ancients, a place of damnation, of horrors animated 
by the vilest necromancy.

The Tomb is three levels deep and contains the golden rune. Its entry is
either on Crypt:2 or Crypt:3.
%%%%
Hell

The hallway to the four hells, guarded by Geryon.
%%%%
Dis

Who will stand the test of iron?

Dis is seven levels deep and contains the iron rune. It can be accessed via
the Vestibule of Hell.
%%%%
Gehenna

The fires of Gehenna burnt many a confident hero, and they will burn
evermore.

Gehenna is seven levels deep and contains the obsidian rune. It can be 
accessed via the Vestibule of Hell.
%%%%
Cocytus

A grim and frost-bitten hell.

Cocytus is seven levels deep and contains the icy rune. It can be accessed 
via the Vestibule of Hell.
%%%%
Tartarus

Over time, the undead, demons and devils of this place drain all life out of
treasure-craving visitors.

Tartarus is seven levels deep and contains the bone rune. It can be accessed 
via the Vestibule of Hell.
%%%%
Zot

A region of the dungeon complex, safely locked away and referred to usually by
madness, frenzy, lunacy. Only the most demented adventurers would dare to
break the seal and press deeper - in the vain hope for a fabled artefact no 
man has ever laid eyes on before.

Zot is five levels deep.
%%%%