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---------------------------------------------------------------------------
-- eat.lua:
-- Prompts to eat food in the following order:
-- 1) for chunks on the floor *and* in inventory, sorted by age
-- 2) for non-chunks on the floor
-- 3) for non-chunks in inventory
-- 4) opens the food menu of your inventory
--
-- To use this, add this line to your init.txt:
-- lua_file = lua/eat.lua
--
-- See c_eat in this file if you want to tweak eating behaviour further.
---------------------------------------------------------------------------
-- Called by Crawl. Note that once Crawl sees a c_eat function, it bypasses the
-- built-in (e)at command altogether.
--
function c_eat()
-- Prompt to eat chunks off floor/inventory, sorted by age.
-- Returns true if the player chose to eat a chunk.
if food.prompt_eat_chunks() then
return
end
-- Prompt to eat a non-chunk off the floor. Returns true if the player
-- ate something.
if food.prompt_floor() then
return
end
-- Prompt to eat a non-chunk from the inventory. Returns true if the player
-- ate something.
if food.prompt_inventory() then
return
end
-- Allow the player to choose a snack from inventory.
food.prompt_inv_menu()
end
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