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/*
* File: dbg-util.h
* Summary: Miscellaneous debugging functions.
* Written by: Linley Henzell and Jesse Jones
*/
#ifndef DBGUTIL_H
#define DBGUTIL_H
int debug_prompt_for_int( const char *prompt, bool nonneg );
monster_type debug_prompt_for_monster(void);
int debug_prompt_for_skill( const char *prompt );
int debug_cap_stat(int stat);
void error_message_to_player(void);
void debug_dump_levgen();
struct item_def;
std::string debug_art_val_str(const item_def& item);
class monsters;
struct coord_def;
std::string debug_coord_str(const coord_def &pos);
void debug_dump_mon(const monsters* mon, bool recurse);
std::string debug_mon_str(const monsters* mon);
#endif
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