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/*
* File: effects.cc
* Summary: Misc stuff.
* Written by: Linley Henzell
*
* Modified for Crawl Reference by $Author$ on $Date$
*
* Change History (most recent first):
*
* <1> -/--/-- LRH Created
*/
#ifndef EFFECTS_H
#define EFFECTS_H
#include "externs.h"
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: ability - acr - beam - decks - fight - religion - spells
* *********************************************************************** */
void banished(int gate_type);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: spells
* *********************************************************************** */
bool forget_spell(void);
// last updated 24may2000 {dlb}
/* ***********************************************************************
* called from: fight - it_use2 - it_use3 - items - religion - spells -
* spells2 - spells4
* *********************************************************************** */
bool lose_stat(unsigned char which_stat, unsigned char stat_loss,
bool force = false);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: item_use - spell - spells
* *********************************************************************** */
void random_uselessness(unsigned char ru, unsigned char sc_read_2);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr - decks - item_use - religion
* *********************************************************************** */
bool acquirement(unsigned char force_class, int agent);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: item_use
* *********************************************************************** */
bool recharge_wand(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: mstuff2
* *********************************************************************** */
void direct_effect(struct bolt &pbolt);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: mstuff2
* *********************************************************************** */
void mons_direct_effect(struct bolt &pbolt, int i);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
void yell(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: ability - decks - fight - it_use3 - item_use - mstuff2 -
* spell
* *********************************************************************** */
void torment( int caster, int tx, int ty );
int torment_monsters(int x, int y, int pow, int caster);
bool remove_empty_inscription( item_def& item );
#endif
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