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/*
 *  File:       it_use2.h
 *  Summary:    Functions for using wands, potions, and weapon/armour removal.
 *  Written by: Linley Henzell
 *
 *  Modified for Crawl Reference by $Author$ on $Date$
 */

#ifndef IT_USE2_H
#define IT_USE2_H


#include "externs.h"


/* ***********************************************************************
 * called from: ability - beam - decks - item_use - misc - religion -
 *              spell - spells - spells1
 * *********************************************************************** */
bool potion_effect(potion_type pot_eff, int pow, bool was_known = true);

/* ***********************************************************************
 * called from: item_use
 * *********************************************************************** */
void unuse_randart(unsigned char unw);

void unuse_randart(const item_def &item);

/* ***********************************************************************
 * called from: item_use - transfor
 * *********************************************************************** */
void unwear_armour(char unw);


/* ***********************************************************************
 * called from: decks - it_use3 - item_use - items - spells3 - transfor
 * *********************************************************************** */
bool unwield_item(bool showMsgs = true);

#endif