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/*
* File: it_use2.h
* Summary: Functions for using wands, potions, and weapon/armour removal.
* Written by: Linley Henzell
*
* Modified for Crawl Reference by $Author$ on $Date$
*/
#ifndef IT_USE2_H
#define IT_USE2_H
#include "externs.h"
/* ***********************************************************************
* called from: ability - beam - decks - item_use - misc - religion -
* spell - spells - spells1
* *********************************************************************** */
bool potion_effect(potion_type pot_eff, int pow, bool was_known = true);
/* ***********************************************************************
* called from: item_use
* *********************************************************************** */
void unuse_randart(unsigned char unw);
void unuse_randart(const item_def &item);
/* ***********************************************************************
* called from: item_use - transfor
* *********************************************************************** */
void unwear_armour(char unw);
/* ***********************************************************************
* called from: decks - it_use3 - item_use - items - spells3 - transfor
* *********************************************************************** */
bool unwield_item(bool showMsgs = true);
#endif
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