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#include "clua.h"
extern const struct luaL_reg crawl_lib[];
extern const struct luaL_reg dgn_lib[];
extern const struct luaL_reg file_lib[];
extern const struct luaL_reg los_lib[];
extern const struct luaL_reg you_lib[];
void luaopen_ray(lua_State *ls);
void register_mapdef_tables(lua_State *ls);
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