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# -*- Makefile -*- for Dungeon Crawl
#
# Modified for Crawl Reference by $Author$ on $Date$
#
PROJECT = Crawl.xcodeproj
GAME = Crawl
all: $(GAME)
# Xcode handles dependencies, so install does _not_ have to depend on building.
install:
xcodebuild -project $(PROJECT) -target $(GAME) -configuration Release install
clean:
xcodebuild -project $(PROJECT) -target $(GAME) -configuration Release clean
xcodebuild -project $(PROJECT) -target $(GAME) -configuration Debug clean
xcodebuild -project $(PROJECT) -target $(GAME) -configuration Wizard clean
distclean: clean
rm -f bones.*
rm -f morgue.txt
rm -f scores
rm -f $(GAME)
rm -f *.sav
rm -f core
rm -f *.0*
rm -f *.lab
$(GAME):
xcodebuild -project $(PROJECT) -target $(GAME) -configuration Release build
debug:
xcodebuild -project $(PROJECT) -target $(GAME) -configuration Debug build
wizard:
xcodebuild -project $(PROJECT) -target $(GAME) -configuration Wizard build
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