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#ifndef __MAPMARK_H__
#define __MAPMARK_H__
#include "dungeon.h"
#include "dgnevent.h"
//////////////////////////////////////////////////////////////////////////
// Map markers
// Can't change this order without breaking saves.
enum map_marker_type
{
MAT_FEATURE, // Stock marker.
MAT_TIMED_FEATURE,
NUM_MAP_MARKER_TYPES,
MAT_ANY
};
class map_marker
{
public:
map_marker(map_marker_type type, const coord_def &pos);
virtual ~map_marker();
map_marker_type get_type() const { return type; }
virtual void activate();
virtual void write(tagHeader &) const;
virtual void read(tagHeader &);
virtual std::string describe() const = 0;
static map_marker *read_marker(tagHeader&);
static map_marker *parse_marker(const std::string &text)
throw (std::string);
public:
coord_def pos;
protected:
map_marker_type type;
typedef map_marker *(*marker_reader)(tagHeader &, map_marker_type);
typedef map_marker *(*marker_parser)(const std::string &);
static marker_reader readers[NUM_MAP_MARKER_TYPES];
static marker_parser parsers[NUM_MAP_MARKER_TYPES];
};
class map_feature_marker : public map_marker
{
public:
map_feature_marker(const coord_def &pos = coord_def(0, 0),
dungeon_feature_type feat = DNGN_UNSEEN);
map_feature_marker(const map_feature_marker &other);
void write(tagHeader &) const;
void read(tagHeader &);
std::string describe() const;
static map_marker *read(tagHeader &, map_marker_type);
static map_marker *parse(const std::string &s) throw (std::string);
public:
dungeon_feature_type feat;
};
class map_timed_feature_marker : public map_feature_marker, dgn_event_listener
{
public:
map_timed_feature_marker(const coord_def &pos = coord_def(),
int duration_turns = 0,
dungeon_feature_type feat = DNGN_FLOOR);
void activate();
void write(tagHeader &) const;
void read(tagHeader &);
std::string describe() const;
void notify_dgn_event(const dgn_event &e);
// Expires this marker *now* and cleans it up.
void timeout(bool verbose);
static map_marker *read(tagHeader &, map_marker_type);
static map_marker *parse(const std::string &s) throw (std::string);
private:
const char *bell_urgency(int ticks) const;
const char *noise_maker(int ticks) const;
public:
// Ticks are a tenth of a turn.
int duration_ticks;
int warn_threshold;
};
void env_activate_markers();
void env_add_marker(map_marker *);
void env_remove_marker(map_marker *);
void env_remove_markers_at(const coord_def &c, map_marker_type);
map_marker *env_find_marker(const coord_def &c, map_marker_type);
std::vector<map_marker*> env_get_markers(const coord_def &c);
void env_clear_markers();
#endif
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