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#ifndef __MAPMARK_H__
#define __MAPMARK_H__
#include "dungeon.h"
#include "dgnevent.h"
#include "clua.h"
#include "luadgn.h"
//////////////////////////////////////////////////////////////////////////
// Map markers
struct tagHeader;
class map_marker
{
public:
map_marker(map_marker_type type, const coord_def &pos);
virtual ~map_marker();
map_marker_type get_type() const { return type; }
virtual map_marker *clone() const = 0;
virtual void activate(bool verbose = true);
virtual void write(tagHeader &) const;
virtual void read(tagHeader &);
virtual std::string debug_describe() const = 0;
virtual std::string feature_description() const;
virtual std::string property(const std::string &pname) const;
static map_marker *read_marker(tagHeader&);
static map_marker *parse_marker(const std::string &text,
const std::string &ctx = "")
throw (std::string);
public:
coord_def pos;
protected:
map_marker_type type;
typedef map_marker *(*marker_reader)(tagHeader &, map_marker_type);
typedef map_marker *(*marker_parser)(const std::string &,
const std::string &);
static marker_reader readers[NUM_MAP_MARKER_TYPES];
static marker_parser parsers[NUM_MAP_MARKER_TYPES];
};
class map_feature_marker : public map_marker
{
public:
map_feature_marker(const coord_def &pos = coord_def(0, 0),
dungeon_feature_type feat = DNGN_UNSEEN);
map_feature_marker(const map_feature_marker &other);
void write(tagHeader &) const;
void read(tagHeader &);
std::string debug_describe() const;
map_marker *clone() const;
static map_marker *read(tagHeader &, map_marker_type);
static map_marker *parse(const std::string &s, const std::string &)
throw (std::string);
public:
dungeon_feature_type feat;
};
class map_corruption_marker : public map_marker
{
public:
map_corruption_marker(const coord_def &pos = coord_def(0, 0),
int dur = 0);
void write(tagHeader &) const;
void read(tagHeader &);
map_marker *clone() const;
std::string debug_describe() const;
static map_marker *read(tagHeader &, map_marker_type);
public:
int duration, radius;
};
// A marker powered by Lua.
class map_lua_marker : public map_marker, public dgn_event_listener
{
public:
map_lua_marker();
map_lua_marker(const std::string &s, const std::string &ctx);
~map_lua_marker();
void activate(bool verbose);
void write(tagHeader &) const;
void read(tagHeader &);
map_marker *clone() const;
std::string debug_describe() const;
std::string feature_description() const;
std::string property(const std::string &pname) const;
void notify_dgn_event(const dgn_event &e);
static map_marker *read(tagHeader &, map_marker_type);
static map_marker *parse(const std::string &s, const std::string &)
throw (std::string);
private:
bool initialised;
private:
void check_register_table();
bool get_table() const;
void push_fn_args(const char *fn) const;
bool callfn(const char *fn, bool warn_err = false, int args = -1) const;
std::string call_str_fn(const char *fn) const;
};
#endif
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