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# The error variable in end() is stuff.cc never gets freed since
# exit() is called before end() returns. See above suppression for more
# notes
{
end_error_leak
Memcheck:Leak
obj:*
obj:*libstdc++*
obj:*libstdc++*
obj:*libstdc++*
obj:*libstdc++*
obj:*libstdc++*
fun:*end*
}
# An SDL "conditional jump or move" error, with the unitialized value
# being supplied by Nvidia's OpenGL library.
{
tiles_SDL_Nvida_GL_cond
Memcheck:Cond
fun:X11_SetKeyboardState
fun:X11_DispatchEvent
obj:*
}
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