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/*
* File: mon-speak.h
* Summary: Functions to handle speaking monsters
*/
#ifndef MONSPEAK_H
#define MONSPEAK_H
#include "externs.h"
void maybe_mons_speaks(monsters *monster);
bool mons_speaks(monsters *monster);
bool mons_speaks_msg(monsters *monster, const std::string &msg,
const msg_channel_type def_chan = MSGCH_TALK,
const bool silence = false);
#endif
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