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/*
* File: overmap.cc
* Summary: "Overmap" functionality
* Written by: Linley Henzell
*
* Change History (most recent first):
*
* <1> --/--/-- LRH Created
*/
#ifndef OVERMAP_H
#define OVERMAP_H
#include "stash.h"
#include <vector>
void seen_notable_thing( int which_thing, int x, int y );
bool overmap_knows_portal(dungeon_feature_type portal);
void display_overmap();
void unnotice_labyrinth_portal();
void unnotice_altar();
std::string overview_description_string();
void get_matching_features(
const base_pattern &pattern, std::vector<stash_search_result> &results);
#endif
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