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#!/usr/bin/env perl
use strict;
use warnings;
use List::Util 'max';
use Games::SMTNocturne::Demons;
sub _demon { Games::SMTNocturne::Demons::demon(@_) }
sub _fuse { Games::SMTNocturne::Demons::fuse(@_) }
sub _fusions_for { Games::SMTNocturne::Demons::fusions_for(@_) }
my $command = shift @ARGV;
if ($command !~ /^_/ && defined &$command) {
{ no strict 'refs'; &{ $command }(@ARGV) }
}
else {
die "unknown command $command";
}
sub demon {
my ($demon) = @_;
print _demon($demon), "\n";
}
sub fuse {
my ($demon1, $demon2) = @_;
print _fuse($demon1, $demon2), "\n";
}
sub fusions_for {
my ($demon) = @_;
print join("\n", _fusions_for($demon)), "\n";
}
sub min_level_for {
my ($demon) = @_;
my @fusions = _fusions_for($demon);
my $min_level = 99;
my @min_level_fusions;
for my $fusion (@fusions) {
my $max_level = max(map { $_->level } $fusion->all_demons);
if ($max_level < $min_level) {
@min_level_fusions = ($fusion);
$min_level = $max_level;
}
elsif ($max_level == $min_level) {
push @min_level_fusions, $fusion;
}
}
print "Level $min_level:\n";
print join("\n", @min_level_fusions), "\n";
}
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