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* add multi methods for fusions_for, to handle different fusion typesJesse Luehrs2009-10-062-3/+29
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* eliminate duplicate resultsJesse Luehrs2009-10-061-0/+1
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* add element fusion rulesJesse Luehrs2009-10-062-2/+27
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* refactor demon types into actual subclassesJesse Luehrs2009-10-0634-9/+536
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* convert to namespace::autocleanJesse Luehrs2009-10-056-7/+8
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* add a few fusion rules for elements and mitamaJesse Luehrs2009-10-052-1/+35
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* convert Chart to use multimethodsJesse Luehrs2009-10-052-7/+5
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* add subtypes for each specific demon typeJesse Luehrs2009-10-051-7/+14
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* convert to using mx-typesJesse Luehrs2009-10-054-25/+28
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* add abstractJesse Luehrs2009-10-041-1/+1
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* shorten Games::SMTNocturne::Fusion::Demon to DemonJesse Luehrs2009-10-041-14/+9
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* add a (currently inefficient) method for finding ways to create demonsJesse Luehrs2009-10-041-0/+36
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* add overload for prettyprinting demonsJesse Luehrs2009-10-041-0/+5
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* add basic demon fusion rulesJesse Luehrs2009-10-041-0/+16
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* make the top level module load the relevant classesJesse Luehrs2009-10-041-3/+2
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* make the chart a class attribute, since it reads from DATAJesse Luehrs2009-10-041-1/+2
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* sketch out some working data loadingJesse Luehrs2009-10-027-0/+1926
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* initial commitJesse Luehrs2009-10-015-0/+101