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src
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renderer.jl
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Author
Age
Files
Lines
*
add a way to stop rendering by middle clicking
HEAD
master
Jesse Luehrs
2014-10-28
1
-0
/
+1
*
refactor
Jesse Luehrs
2014-10-28
1
-12
/
+10
*
make starting a rubberband stop the rendering process
Jesse Luehrs
2014-10-28
1
-0
/
+10
*
allow the range to be passed in anywhere
Jesse Luehrs
2014-10-28
1
-12
/
+15
*
cancel a render if we start a new one
Jesse Luehrs
2014-10-28
1
-3
/
+11
*
render at a higher resolution and scale down
Jesse Luehrs
2014-10-28
1
-2
/
+2
*
try to maintain a 1:1 pixel aspect ratio
Jesse Luehrs
2014-10-28
1
-4
/
+14
*
implement zooming
Jesse Luehrs
2014-10-28
1
-0
/
+14
*
there's already a type for this
Jesse Luehrs
2014-10-28
1
-4
/
+4
*
don't stop iterating if we don't find any pixels on the first try
Jesse Luehrs
2014-10-28
1
-5
/
+8
*
make the viewport range variable
Jesse Luehrs
2014-10-28
1
-4
/
+4
*
fix some more swapped array dimensions
Jesse Luehrs
2014-10-28
1
-2
/
+2
*
this is unnecessary
Jesse Luehrs
2014-10-27
1
-1
/
+0
*
allow double-click to redraw
Jesse Luehrs
2014-10-27
1
-2
/
+3
*
these are unused
Jesse Luehrs
2014-10-27
1
-1
/
+1
*
add another comment
Jesse Luehrs
2014-10-27
1
-1
/
+3
*
set up redraw handlers
Jesse Luehrs
2014-10-27
1
-5
/
+10
*
factor out redrawing
Jesse Luehrs
2014-10-27
1
-3
/
+8
*
factor this out into a type
Jesse Luehrs
2014-10-27
1
-16
/
+33
*
add some type annotations
Jesse Luehrs
2014-10-27
1
-5
/
+5
*
move window creation into the renderer
Jesse Luehrs
2014-10-27
1
-6
/
+20
*
automatically calculate the required number of iterations
Jesse Luehrs
2014-10-27
1
-7
/
+12
*
rename this function
Jesse Luehrs
2014-10-27
1
-3
/
+3
*
draw into our own window
Jesse Luehrs
2014-10-27
1
-8
/
+10
*
move the "wait for window close" logic into renderfractal
Jesse Luehrs
2014-10-27
1
-0
/
+7
*
add a couple helper functions
Jesse Luehrs
2014-10-26
1
-1
/
+9
*
handle x and y axes properly
Jesse Luehrs
2014-10-26
1
-2
/
+2
*
start moving logic out into a separate renderer
Jesse Luehrs
2014-10-26
1
-0
/
+17