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path: root/src/renderer.jl
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* add a way to stop rendering by middle clickingHEADmasterJesse Luehrs2014-10-281-0/+1
* refactorJesse Luehrs2014-10-281-12/+10
* make starting a rubberband stop the rendering processJesse Luehrs2014-10-281-0/+10
* allow the range to be passed in anywhereJesse Luehrs2014-10-281-12/+15
* cancel a render if we start a new oneJesse Luehrs2014-10-281-3/+11
* render at a higher resolution and scale downJesse Luehrs2014-10-281-2/+2
* try to maintain a 1:1 pixel aspect ratioJesse Luehrs2014-10-281-4/+14
* implement zoomingJesse Luehrs2014-10-281-0/+14
* there's already a type for thisJesse Luehrs2014-10-281-4/+4
* don't stop iterating if we don't find any pixels on the first tryJesse Luehrs2014-10-281-5/+8
* make the viewport range variableJesse Luehrs2014-10-281-4/+4
* fix some more swapped array dimensionsJesse Luehrs2014-10-281-2/+2
* this is unnecessaryJesse Luehrs2014-10-271-1/+0
* allow double-click to redrawJesse Luehrs2014-10-271-2/+3
* these are unusedJesse Luehrs2014-10-271-1/+1
* add another commentJesse Luehrs2014-10-271-1/+3
* set up redraw handlersJesse Luehrs2014-10-271-5/+10
* factor out redrawingJesse Luehrs2014-10-271-3/+8
* factor this out into a typeJesse Luehrs2014-10-271-16/+33
* add some type annotationsJesse Luehrs2014-10-271-5/+5
* move window creation into the rendererJesse Luehrs2014-10-271-6/+20
* automatically calculate the required number of iterationsJesse Luehrs2014-10-271-7/+12
* rename this functionJesse Luehrs2014-10-271-3/+3
* draw into our own windowJesse Luehrs2014-10-271-8/+10
* move the "wait for window close" logic into renderfractalJesse Luehrs2014-10-271-0/+7
* add a couple helper functionsJesse Luehrs2014-10-261-1/+9
* handle x and y axes properlyJesse Luehrs2014-10-261-2/+2
* start moving logic out into a separate rendererJesse Luehrs2014-10-261-0/+17