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* rate limit redrawsJesse Luehrs2016-05-061-0/+42
* retain selection contents after it is removedJesse Luehrs2016-05-061-17/+22
* track dirty display separate from dirty screenJesse Luehrs2016-05-061-4/+4
* don't read uninit memory if the selection goes awayJesse Luehrs2016-05-031-5/+7
* clean up runes_warn/runes_die handlingJesse Luehrs2016-05-021-2/+1
* the event loop should own the terminal, not the other way aroundJesse Luehrs2016-05-011-3/+4
* pull the remainder of the libuv code into loop.cJesse Luehrs2016-05-011-26/+9
* simplifyJesse Luehrs2016-05-011-7/+8
* factor out timer setting back into loop.cJesse Luehrs2016-04-301-18/+3
* restore the functionality of the audible_bell optionJesse Luehrs2016-04-301-3/+8
* pull event loop handling into its own fileJesse Luehrs2016-04-301-4/+4
* use the libvt100 libraryJesse Luehrs2015-08-201-17/+17
* clear the selection when the window is resizedJesse Luehrs2014-07-041-0/+14
* update the selection as the mouse moveJesse Luehrs2014-07-041-41/+46
* rearrangeJesse Luehrs2014-07-041-174/+174
* draw the selected region as inverseJesse Luehrs2014-07-041-0/+4
* store this on the screenJesse Luehrs2014-07-041-5/+3
* allow backwards selectionsJesse Luehrs2014-07-041-0/+8
* simplifyJesse Luehrs2014-07-041-6/+9
* also respond to TARGETS requestsJesse Luehrs2014-07-041-1/+10
* basic implementation of selectionsJesse Luehrs2014-07-041-5/+72
* start working on tracking selectionsJesse Luehrs2014-07-041-17/+50
* implement bracketed paste mode (fixes #56)Jesse Luehrs2014-06-051-0/+6
* factor this outJesse Luehrs2014-05-101-6/+28
* select all pointer eventsJesse Luehrs2014-05-091-1/+1
* these also need to return 1Jesse Luehrs2014-05-091-0/+2
* abstract out error logging a bitJesse Luehrs2014-05-081-2/+1
* allow scrolling with shift+pageup/down tooJesse Luehrs2014-05-041-0/+14
* more refactoringJesse Luehrs2014-05-041-29/+31
* refactorJesse Luehrs2014-05-041-12/+25
* refactor to make alternate screens work againJesse Luehrs2014-05-041-2/+2
* allow the number of lines to scroll at a time to be configurableJesse Luehrs2014-05-041-8/+10
* implement scrollingJesse Luehrs2014-05-041-0/+14
* also ignore other duplicate focus eventsJesse Luehrs2014-05-031-0/+7
* ignore unrelated focus eventsJesse Luehrs2014-05-031-2/+18
* clean up event masksJesse Luehrs2014-05-021-4/+7
* don't draw the screen at all until we need to flushJesse Luehrs2014-05-011-0/+2
* avoid redundant flushesJesse Luehrs2014-05-011-0/+25
* implement window resizing (again)Jesse Luehrs2014-04-301-3/+9
* this is never used except by the backendJesse Luehrs2014-04-301-11/+16
* move config stuff out to a separate structJesse Luehrs2014-04-301-7/+7
* need to listen for key events on the border windowJesse Luehrs2014-04-281-0/+1
* these aren't used anymoreJesse Luehrs2014-04-281-38/+0
* add a borderJesse Luehrs2014-04-281-16/+22
* use the default bg color for the initial paintJesse Luehrs2014-04-281-4/+11
* stop drawing a transparent cursorJesse Luehrs2014-04-271-32/+1
* don't draw the cursor off the screenJesse Luehrs2014-04-251-3/+8
* you can't just free uv handles, you have to close them firstJesse Luehrs2014-04-251-0/+7
* implement window title settingJesse Luehrs2014-04-251-0/+12
* implement bellsJesse Luehrs2014-04-251-0/+10