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use textmode::Textmode as _;
#[cfg(feature = "async")]
async fn run(
tm: &mut textmode::Output,
input: &mut textmode::Input,
) -> textmode::Result<()> {
tm.move_to(5, 5);
tm.write_str("foo");
input.read_key().await?;
tm.refresh().await?;
input.read_key().await?;
tm.move_to(8, 8);
tm.set_fgcolor(textmode::color::GREEN);
tm.write_str("bar");
tm.move_relative(3, 0);
tm.set_fgcolor(textmode::Color::Default);
tm.write_str("baz");
input.read_key().await?;
tm.refresh().await?;
input.read_key().await?;
Ok(())
}
#[cfg(feature = "async")]
fn main() {
smol::block_on(async {
let mut input = textmode::Input::new().await.unwrap();
let mut tm = textmode::Output::new().await.unwrap();
let e = run(&mut tm, &mut input).await;
e.unwrap();
});
}
#[cfg(not(feature = "async"))]
fn main() {
let mut tm = textmode::blocking::Output::new().unwrap();
let mut input = textmode::blocking::Input::new().unwrap();
tm.move_to(5, 5);
tm.write_str("foo");
input.read_key().unwrap();
tm.refresh().unwrap();
input.read_key().unwrap();
tm.move_to(8, 8);
tm.set_fgcolor(textmode::color::GREEN);
tm.write_str("bar");
tm.move_relative(3, 0);
tm.set_fgcolor(textmode::Color::Default);
tm.write_str("baz");
input.read_key().unwrap();
tm.refresh().unwrap();
input.read_key().unwrap();
}
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