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diff --git a/content/projects.md b/content/projects.md new file mode 100644 index 0000000..1ec7fe3 --- /dev/null +++ b/content/projects.md @@ -0,0 +1,106 @@ +--- +title: "projects i've worked on" +--- + +### conf + +* [Source](https://github.com/doy/conf) + +My (extensive) collection of configuration files. + +### runes + +* [Source](https://github.com/doy/runes) + +Runes is a VT100 terminal emulator for Linux written in C. + +### reply + +* [CPAN](https://metacpan.org/release/Reply) +* [Source](https://github.com/doy/reply) + +Reply is a customizable and lightweight REPL for Perl. It provides features +like pluggable tab completion, automatic class loading and refreshing, history +support, and (through the Carp::Reply module) automatically launching a REPL +when an exception is thrown. It can be easily extended through a powerful +plugin system. + +### Spreadsheet::ParseXLSX + +* [CPAN](https://metacpan.org/release/Spreadsheet-ParseXLSX) +* [Source](https://github.com/doy/spreadsheet-parsexlsx) + +Spreadsheet::ParseXLSX is a Perl module which can read .xlsx files (as +generated by new versions of Microsoft Excel). It handles reading both the data +and formatting from these files. + +### Dungeon Crawl Stone Soup + +* [Website](https://crawl.develz.org/) +* [Source](https://github.com/crawl/crawl) + +I was a member of the development team for Dungeon Crawl Stone Soup, a +roguelike game written in C++ and Lua. I contributed several features +throughout the game, and I was also the release manager for the 0.6 release. + +### Moose + +* [CPAN](https://metacpan.org/release/Moose) +* [Source](https://github.com/moose/Moose) + +I was a member of the development team for Moose, a module which provides +advanced object orientation capabilities for Perl. I was also the release +manager from 2011 – 2012. I am also the maintainer of several widely used Moose +extensions, such as MooseX::NonMoose and MooseX::Aliases. + +### Text::Handlebars + +* [CPAN](https://metacpan.org/release/Text-Handlebars) +* [Source](https://github.com/doy/text-handlebars) + +Text::Handlebars is a port of the Handlebars.js templating language to Perl. It +uses a custom parser on top of the Xslate template engine framework. It +supports nearly the entire feature set of the JavaScript implementation, and we +used it at Infinity Interactive to ease the transition of one of our large web +applications from client side templates to server side templates. + +### OX + +* [CPAN](https://metacpan.org/release/OX) +* [Source](https://github.com/iinteractive/ox) + +OX is a web framework for Perl based on the PSGI specification, which uses the +Bread::Board dependency injection system to manage application components. We +used it internally at Infinity Interactive for many client projects. + +### Plack + +* [Website](https://plackperl.org/) +* [CPAN](https://metacpan.org/release/Plack) +* [Source](https://github.com/plack/Plack) + +I was a member of the core development team for Plack, the reference +implementation of the PSGI specification for Perl web server/application +interaction (similar to Python's WSGI and Ruby's Rack). I have also contributed +to the design of PSGI. + +### Perl + +* [Website](https://perl.org/) +* [Source](https://perl5.git.perl.org/perl.git) + +I was the release manager for the 5.17.1 development release of Perl, and I +have also contributed many bug fixes to the Perl core. In addition, I have +contributed to the initial implementations of the p5-mop project, a prototype +of a new object system for Perl, including features like a meta-object +protocol. + +### TAEB + +* [Website](https://taeb.github.io/) +* [Source](https://github.com/TAEB/TAEB) +* ["Behavioral" AI Source](https://github.com/TAEB/TAEB-AI-Behavioral) + +I was one of the lead framework developers for TAEB, a Perl framework for +programmatic interaction with NetHack. I was also the primary developer for the +leading AI written for TAEB. |