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-Jesse P Luehrs
-==============
-Address: 702 W. Green St., Apt #2
- Urbana, IL 61801
-Phone: (618) 616-6287
-Email: doy@tozt.net
-Website: http://tozt.net/
-
-=========
-Education
-=========
-University of Illinois at Urbana-Champaign, College of Engineering
-Urbana, IL
-Bachelor of Science in Computer Science
-Aug. 2004 - May 2008
-- Overall GPA: 3.61, Technical GPA: 3.81
-- James Scholar in Engineering (2004 - 2005)
-- Dean's List (Fall 2004 - Fall 2006)
-- Graduated with Honors
-
-===============
-Work Experience
-===============
-UIUC Hydrogeology Lab
-Urbana, IL
-Visiting Research Programmer
-February 2006 - present
-- Worked on the Geochemists' Workbench, a geochemistry software suite
- written in C++ and Tcl/Tk.
-- Added or enhanced support for several different image output formats
- including PDF, SVG, and PostScript, including adding TrueType font
- embedding to PDF and PostScript files.
-- Helped add parallel processing support to several scientific
- calculations, using OpenMP.
-- Designed a new XML-based configuration file format for our
- applications.
-- Ported our calculation applications to Linux, to allow them to be run
- on large clusters.
-- Implemented a testing framework for our calculation applications in
- Perl, using Test::More.
-
-Smile-A-While Amusements
-Traveling, Illinois/Indiana/Missouri
-Concessions manager
-Summer 2004 and 2005
-- Managed several amusement games on the Luehrs' Ideal Rides carnival.
-
-========
-Projects
-========
-Moose (http://moose.perl.org/): 2009 - Present
-- Member of the Moose Cabal, the lead development team for Moose.
-- Wrote several extensions for Moose, including MooseX::NonMoose, which
- allows classes built with Moose to easily interoperate with other
- types of classes, and MooseX::Aliases, which allows Moose attributes
- to be referred to by different names.
-
-Bot::Games (http://github.com/doy/bot-games): 2009 - Present
-- Bot::Games is an IRC bot framework written in Perl, designed for
- multiplayer game moderation.
-- Uses Moose extensively to provide a clean and extensible plugin system
- for adding games.
-
-TAEB (http://taeb.sartak.org/): 2008 - Present
-- TAEB is a Perl framework (using Moose) for programmatic interaction
- with NetHack (http://nethack.org/).
-- Primary developer for the leading AI written for TAEB.
-- Developed several standalone Perl modules in the course of
- development, including Graph::Implicit, which implements several
- useful graph algorithms, and IO::Pty::Easy, which provides a simple
- read/write interface for interacting with pseudo-terminals.
-
-Smithy (http://sourceforge.net/projects/smithy/): 2008
-- Smithy is a cross-platform map editor for the Aleph One engine
- (http://marathon.sourceforge.net/), written in OCaml.
-- Contributed several GUI improvements, including writing custom widgets
- using LablGTK.
-
-System for Defining, Documenting and Recording Game Events
- (http://volition-inc.com/): 2007 - 2008
-- This is a library written in C which can be added to games in order to
- track arbitrary events and report them to a remote server, for use in
- gameplay testing.
-
-LuaIRC (http://luaforge.net/projects/luairc/): 2006 - 2008
-- LuaIRC is a fully-featured IRC framework written in Lua.
-- Supports all standard IRC functionality, including CTCP and DCC.
-
-======
-Skills
-======
-Languages:
-- Proficient in C, C++, Perl (CPAN id: DOY), Lua, Bash, OCaml
-- Working knowledge of Ruby, Tcl/Tk, JavaScript, LaTeX, HTML/CSS,
- PostScript, sed
-Operating Systems:
-- Linux (Arch, Debian, Gentoo)
-- Windows (2000, XP)
-Tools:
-- Make, Vim, Microsoft Visual Studio, Cygwin, Darcs, Subversion, Git
-
-==========
-Activities
-==========
-Inline Insomniacs:
-- I was the webmaster for the Inline Insomniacs rollerblading club from
- 2005 until 2007.
-Falling Illini:
-- I was a member of the Falling Illini skydiving club from 2007 until
- 2008.