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use libc;
use std;
use color;
use types;
pub struct Cell(*mut types::CellImpl);
#[repr(C)]
struct CellAttrs {
fgcolor: types::ColorImpl,
bgcolor: types::ColorImpl,
attrs: libc::c_uchar,
}
#[repr(C)]
struct CellPrefix {
pub contents: [libc::c_char; 8],
pub len: libc::size_t,
pub attrs: CellAttrs,
}
impl Cell {
pub fn new(cell_impl: *mut types::CellImpl) -> Cell {
Cell(cell_impl)
}
pub fn contents(&self) -> &str {
let Cell(cell_impl) = *self;
let prefix: *mut CellPrefix = unsafe {
std::mem::transmute(cell_impl)
};
let contents: &[u8] = unsafe {
std::slice::from_raw_parts(
&(*prefix).contents as *const i8 as *const u8,
(*prefix).len
)
};
std::str::from_utf8(contents).unwrap()
}
pub fn fgcolor(&self) -> color::Color {
let Cell(cell_impl) = *self;
let prefix: *mut CellPrefix = unsafe {
std::mem::transmute(cell_impl)
};
let attrs = unsafe { &(*prefix).attrs };
color::Color::new(&attrs.fgcolor)
}
pub fn bgcolor(&self) -> color::Color {
let Cell(cell_impl) = *self;
let prefix: *mut CellPrefix = unsafe {
std::mem::transmute(cell_impl)
};
let attrs = unsafe { &(*prefix).attrs };
color::Color::new(&attrs.bgcolor)
}
}
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