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authorJesse Luehrs <doy@tozt.net>2010-02-01 02:03:17 -0600
committerJesse Luehrs <doy@tozt.net>2010-02-01 02:03:17 -0600
commit3ba9bef2f7a6ed72335f3eb5ccf33b61e85fead3 (patch)
treeb98cdacc42d367b75ecaf74b02c53e07968fe335 /crawlrc
parentd5f837375424daa7d09ee51646f376244461efad (diff)
downloadconf-3ba9bef2f7a6ed72335f3eb5ccf33b61e85fead3.tar.gz
conf-3ba9bef2f7a6ed72335f3eb5ccf33b61e85fead3.zip
update crawlrc
Diffstat (limited to 'crawlrc')
-rw-r--r--crawlrc211
1 files changed, 95 insertions, 116 deletions
diff --git a/crawlrc b/crawlrc
index 07c0a86..5d4d436 100644
--- a/crawlrc
+++ b/crawlrc
@@ -1,7 +1,7 @@
# TEAMCAPTAIN doy
# TEAMNAME cabal
# TEAMMEMBERS doy stabwound cbus wasp Grimm 78291
-# Dungeon Crawl Stone Soup 0.4.1
+# Dungeon Crawl Stone Soup 0.6.0
# Section 1: Starting Screen {{{
name = doy
remember_name = true
@@ -13,7 +13,7 @@ remember_name = true
#death_knight =
#priest =
#species =
-#job =
+#background =
#random_pick = false
#good_random = true
# }}}
@@ -35,45 +35,22 @@ lua_file = lua/trapwalk.lua
# }}}
# Section 4: Interface {{{
# Section 4-a: Picking up and Dropping {{{
-#autopickup = $?!+"/%
-autopickup_exceptions = <potion.*mutation
-# XXX: hack, since i can't disable ae excludes
-#include = autopickup_exceptions.txt
-# Contents of autopickup_exceptions.txt {{{
-ae := autopickup_exceptions
-ae = <curare-tipped
-ae = useless_item
-ae = inedible
-# XXX: disabled
-#ae = dangerous_item
-ae = amulet of (inaccuracy|the gourmand|controlled flight|warding)
-ae = amulet of (resist .*|clarity|rage|conservation)
-ae = ring of (see invisible|levitation|poison resistance|hunger)
-ae = ring of (fire|ice|sustenance|invisibility)
-ae = ring of (magical power|regeneration)
-< do
-local old_ch_autopickup = ch_autopickup or function() return true end
-function ch_autopickup(it)
- return you.where() ~= "Abyss" and old_ch_autopickup(it)
-end
-end >
-# }}}
-#default_autopickup = true
-autopickup_no_burden = true
-#pickup_thrown = true
-#pickup_dropped = false
-#chunks_autopickup = true
-assign_item_slot = backward
-#drop_mode = multi
-pickup_mode = multi
+#autopickup = $?!+"/%
+autopickup_exceptions = <potion.*mutation
+include = autopickup_exceptions.txt
+#default_autopickup = true
+autopickup_no_burden = true
+#pickup_thrown = true
+#pickup_dropped = false
+#chunks_autopickup = true
+assign_item_slot = backward
+#drop_mode = multi
+pickup_mode = multi
# XXX: make this select all non-worn items?
-#drop_filter =
-default_friendly_pickup = friend
+#drop_filter =
+#default_friendly_pickup = friend
# }}}
# Section 4-b: Targeting {{{
-#target_zero_exp = false
-#target_oos = true
-#target_los_first = true
#default_target = true
#target_unshifted_dirs = false
#darken_beyond_range = true
@@ -88,11 +65,11 @@ default_friendly_pickup = friend
# Section 4-d: Branding {{{
friend_brand = hi:yellow
neutral_brand = hi:darkgrey
-stab_brand = hi:blue
+#stab_brand = hi:blue
may_stab_brand = hi:green
-heap_brand = reverse
-feature_item_brand = reverse
-trap_item_brand = reverse
+#heap_brand = reverse
+#feature_item_brand = reverse
+#trap_item_brand = reverse
#verbose_monster_pane = true
# }}}
# Section 4-e: Level Map Functions {{{
@@ -102,10 +79,10 @@ trap_item_brand = reverse
# }}}
# Section 4-f: Viewport Options {{{
#view_max_width = 33
-#view_max_height = 21
-view_lock_x = false
-view_lock_y = false
-#view_lock = true
+#view_max_height = 17
+#view_lock_x = true
+#view_lock_y = true
+view_lock = false
#center_on_scroll = false
symmetric_scroll = false
#scroll_margin_x = 2
@@ -113,41 +90,40 @@ symmetric_scroll = false
#scroll_margin = 2
# }}}
# Section 4-g: Travel and Exploration {{{
-travel_delay = -1
-#travel_avoid_terrain =
-#explore_greedy = true
-explore_stop = glowing_items,artefacts,runes,greedy_pickup
-explore_stop += stairs,shops,altars,gates
-#explore_improved = false
-#tc_reachable = blue
-#tc_dangerous = cyan
-#tc_disconnected = darkgrey
-#tc_excluded = lightmagenta
-#tc_exclude_circle = red
-include = travel_stoppers.txt
-travel_stop_message = duration:
-travel_stop_message = turns to flee
-# XXX: catch more 'about to expire' messages here
-runrest_ignore_message = pray:
-runrest_ignore_message = You feel.*sick
-runrest_ignore_message = disappears in a puff of smoke
-runrest_ignore_message = engulfed in a cloud of smoke
-runrest_ignore_message = safely over a trap
-runrest_ignore_message = merges.*into the air
-runrest_ignore_message = forms.*from the air
-runrest_ignore_poison = 2:30
-runrest_ignore_monster = fish:2
-runrest_ignore_monster = butterfly:1
-runrest_ignore_monster = swamp worm:3
-runrest_ignore_monster = lava worm:3
-trapwalk_safe_hp = dart:20,needle:15,arrow:35,bolt:45,spear:40,axe:45,blade:95
-#trap_prompt = true
-#rest_wait_both = false
-auto_exclude = oklob plant, orange crystal statue, ice statue, silver statue, curse skull, Roxanne, Murray
+travel_delay = -1
+#explore_delay = -1
+#travel_avoid_terrain =
+#explore_greedy = true
+explore_stop = glowing_items,artefacts,runes,greedy_pickup
+explore_stop += stairs,shops,altars,gates
+#explore_stop_pickup_ignore =
+#explore_improved = false
+#tc_reachable = blue
+#tc_dangerous = cyan
+#tc_disconnected = darkgrey
+#tc_excluded = lightmagenta
+#tc_exclude_circle = red
+include = travel_stoppers.txt
+travel_stop_message = duration:
+runrest_ignore_message = You feel.*sick
+runrest_ignore_message = disappears in a puff of smoke
+runrest_ignore_message = engulfed in a cloud of smoke
+runrest_ignore_message = safely over a trap
+runrest_ignore_message = merges.*into the air
+runrest_ignore_message = forms.*from the air
+runrest_ignore_poison = 2:30
+runrest_ignore_monster = fish:2
+runrest_ignore_monster = mimic:2
+runrest_ignore_monster = butterfly:1
+runrest_ignore_monster = swamp worm:3
+runrest_ignore_monster = lava worm:3
+trapwalk_safe_hp = dart:20,needle:15,arrow:35,bolt:45,spear:40,axe:45,blade:95
+#trap_prompt = true
+rest_wait_both = true
+auto_exclude = oklob plant, orange crystal statue, ice statue, silver statue, curse skull, Roxanne, Murray
# }}}
# Section 4-h: Stashes {{{
-# XXX: look for other possibilities for this
-#stash_filter = 14,4:21
+#stash_filter =
annotate_item_class = true
annotate_item_dropped = true
# }}}
@@ -167,7 +143,7 @@ easy_eat_gourmand = true
#prompt_for_swap = true
#easy_quit_item_prompts = true
#easy_exit_menu = true
-sort_menus = true : equipped,identified,curse,art,ego,glowing,freshness,>qty,basename
+sort_menus = true : charged,equipped,identified,curse,art,ego,glowing,freshness,>qty,basename
# }}}
# Section 4-j: Messages and Display Enhancements {{{
hp_warning = 40
@@ -175,20 +151,21 @@ hp_warning = 40
hp_colour = lightgrey,99:green,80:yellow,40:red
mp_colour = lightgrey,99:green,80:yellow,40:red
stat_colour = 1:lightred,3:red,7:yellow
-#status_caption_colour = yellow
-delay_message_clear = true
+status_caption_colour = white
+#clear_messages = false
+#show_more = true
show_inventory_weights = true
show_gold_turns = true
#show_beam = true
item_stack_summary_minimum = 1
#list_rotten = true
-#mlist_min_height = 5
+#mlist_min_height = 4
+#msg_min_height = 6
#msg_max_height = 10
+#messages_at_top = false
#mlist_allow_alternate_layout = false
#mlist_targetting = false
#classic_hud = false
-menu_colour_prefix_class = true
-#menu_colour_shops = true
# XXX: this priority order needs tweaking - especially the stuff that's marked
# as lightgrey now
menu_colour = white:\s\+\s
@@ -208,6 +185,8 @@ $evil := brown
include = food_colouring.txt
include = menu_colours.txt
menu_colour = white:equipped
+#menu_colour_prefix_class = true
+#menu_colour_shops = true
message_colour = mute:You start (searching|resting)
message_colour = mute:Done searching
message_colour = mute:Your legs become a tail as you enter
@@ -216,6 +195,7 @@ message_colour = mute:Your.*miss(es)? (the|it)
message_colour = mute:misses your
message_colour = mute:[yY]our.*but (do no|doesn't do any) damage
message_colour = mute:peering into the
+message_colour = darkgrey:--more--
include = messages.txt
force_more_message = You are starting to lose your buoyancy
force_more_message = Space (bends|warps horribly) around
@@ -225,7 +205,7 @@ force_more_message = danger:
# Section 4-k: Firing Commands {{{
#fire_items_start = a
#fire_order = launcher, return
-#fire_order += javelin / dart / stone / rock / spear / net / handaxe / dagger / club
+#fire_order += javelin / dart / stone / rock / spear / net / handaxe / dagger
#fire_order += inscribed
# }}}
# Section 4-l: Channels {{{
@@ -238,6 +218,7 @@ autoinscribe = distortion:!w
autoinscribe = deck:!p
autoinscribe = potion.*mutation:!q
#autoinscribe_artefacts = true
+#autoinscribe_cursed = true
# }}}
# Section 4-n: Macro related Options {{{
#flush.failure = true
@@ -259,21 +240,21 @@ dump_item_origins = artefacts,ego_arm,ego_weap,jewellery
dump_item_origin_price = 200
dump_message_count = 20
dump_order = header,hiscore,stats,inventory,skills,spells,mutations
-dump_order += overview,misc,screenshot,messages,notes,monlist,kills
-dump_order += turns_by_place,kills_by_place
+dump_order += overview,misc,screenshot,messages,notes,vaults
+dump_order += monlist,kills,turns_by_place,kills_by_place
#dump_book_spells = true
# }}}
# Section 5-b: Notes {{{
-user_note_prefix = doy:
-note_items = rune of,acquirement,Orb
-note_monsters = ^[A-Z],orb of fire,lich
+user_note_prefix = doy:
+note_items = rune of,acquirement,Orb,of speed,of resistance,of running
+#note_monsters =
ood_interesting = 6
-rare_interesting = 9
-note_hp_percent = 10
+rare_interesting = 12
+note_hp_percent = 15
note_skill_levels = 1,8,15,21,27
#note_all_skill_levels = false
-note_skill_max = true
-note_all_spells = true
+#note_skill_max = true
+#note_all_spells = true
#note_xom_effects = true
note_messages = You pass through the gate
note_messages = [bB]anish.*Abyss
@@ -284,27 +265,25 @@ note_messages = You fall through a shaft
# }}}
# Section 6: Miscellaneous {{{
# Section 6-a: All OS {{{
-#mouse_input = false
-wiz_mode = no
-#char_set = ascii
-#classic_item_colours = false
-#colour.OLDCOLOUR = NEWCOLOUR
-#cset_ascii =
-#cset_ibm =
-#cset_dec =
-#cset_unicode =
-#cset_any =
-#feature =
-mon_glyph = _ : p
-mon_glyph = shadow : lightgrey
-mon_glyph = oklob plant : lightmagenta
-mon_glyph = Xtahua : lightmagenta
-mon_glyph = acid blob : lightmagenta
-mon_glyph = giant eyeball : cyan
-mon_glyph = greater mummy : lightmagenta
-mon_glyph = ancient lich : lightmagenta
-mon_glyph = curse skull : lightmagenta
-mon_glyph = killer bee : brown
+#mouse_input = false
+wiz_mode = no
+#char_set = ascii
+#classic_item_colours = false
+#colour.OLDCOLOUR = NEWCOLOUR
+#cset_ascii =
+#cset_ibm =
+#cset_dec =
+#cset_unicode =
+#cset_any =
+feature = stone staircase leading up {,,,,green}
+feature = stone staircase leading down {,,,,red}
+mon_glyph = giant eyeball : cyan
+mon_glyph = oklob plant : lightmagenta
+mon_glyph = greater mummy : lightmagenta
+mon_glyph = ancient lich : lightmagenta
+mon_glyph = curse skull : lightmagenta
+#pizza =
+#use_fake_player_cursor = false
# }}}
# Section 6-b: DOS and Windows {{{
#dos_use_background_intensity = false