diff options
Diffstat (limited to 'crawlrc')
-rw-r--r-- | crawlrc | 211 |
1 files changed, 95 insertions, 116 deletions
@@ -1,7 +1,7 @@ # TEAMCAPTAIN doy # TEAMNAME cabal # TEAMMEMBERS doy stabwound cbus wasp Grimm 78291 -# Dungeon Crawl Stone Soup 0.4.1 +# Dungeon Crawl Stone Soup 0.6.0 # Section 1: Starting Screen {{{ name = doy remember_name = true @@ -13,7 +13,7 @@ remember_name = true #death_knight = #priest = #species = -#job = +#background = #random_pick = false #good_random = true # }}} @@ -35,45 +35,22 @@ lua_file = lua/trapwalk.lua # }}} # Section 4: Interface {{{ # Section 4-a: Picking up and Dropping {{{ -#autopickup = $?!+"/% -autopickup_exceptions = <potion.*mutation -# XXX: hack, since i can't disable ae excludes -#include = autopickup_exceptions.txt -# Contents of autopickup_exceptions.txt {{{ -ae := autopickup_exceptions -ae = <curare-tipped -ae = useless_item -ae = inedible -# XXX: disabled -#ae = dangerous_item -ae = amulet of (inaccuracy|the gourmand|controlled flight|warding) -ae = amulet of (resist .*|clarity|rage|conservation) -ae = ring of (see invisible|levitation|poison resistance|hunger) -ae = ring of (fire|ice|sustenance|invisibility) -ae = ring of (magical power|regeneration) -< do -local old_ch_autopickup = ch_autopickup or function() return true end -function ch_autopickup(it) - return you.where() ~= "Abyss" and old_ch_autopickup(it) -end -end > -# }}} -#default_autopickup = true -autopickup_no_burden = true -#pickup_thrown = true -#pickup_dropped = false -#chunks_autopickup = true -assign_item_slot = backward -#drop_mode = multi -pickup_mode = multi +#autopickup = $?!+"/% +autopickup_exceptions = <potion.*mutation +include = autopickup_exceptions.txt +#default_autopickup = true +autopickup_no_burden = true +#pickup_thrown = true +#pickup_dropped = false +#chunks_autopickup = true +assign_item_slot = backward +#drop_mode = multi +pickup_mode = multi # XXX: make this select all non-worn items? -#drop_filter = -default_friendly_pickup = friend +#drop_filter = +#default_friendly_pickup = friend # }}} # Section 4-b: Targeting {{{ -#target_zero_exp = false -#target_oos = true -#target_los_first = true #default_target = true #target_unshifted_dirs = false #darken_beyond_range = true @@ -88,11 +65,11 @@ default_friendly_pickup = friend # Section 4-d: Branding {{{ friend_brand = hi:yellow neutral_brand = hi:darkgrey -stab_brand = hi:blue +#stab_brand = hi:blue may_stab_brand = hi:green -heap_brand = reverse -feature_item_brand = reverse -trap_item_brand = reverse +#heap_brand = reverse +#feature_item_brand = reverse +#trap_item_brand = reverse #verbose_monster_pane = true # }}} # Section 4-e: Level Map Functions {{{ @@ -102,10 +79,10 @@ trap_item_brand = reverse # }}} # Section 4-f: Viewport Options {{{ #view_max_width = 33 -#view_max_height = 21 -view_lock_x = false -view_lock_y = false -#view_lock = true +#view_max_height = 17 +#view_lock_x = true +#view_lock_y = true +view_lock = false #center_on_scroll = false symmetric_scroll = false #scroll_margin_x = 2 @@ -113,41 +90,40 @@ symmetric_scroll = false #scroll_margin = 2 # }}} # Section 4-g: Travel and Exploration {{{ -travel_delay = -1 -#travel_avoid_terrain = -#explore_greedy = true -explore_stop = glowing_items,artefacts,runes,greedy_pickup -explore_stop += stairs,shops,altars,gates -#explore_improved = false -#tc_reachable = blue -#tc_dangerous = cyan -#tc_disconnected = darkgrey -#tc_excluded = lightmagenta -#tc_exclude_circle = red -include = travel_stoppers.txt -travel_stop_message = duration: -travel_stop_message = turns to flee -# XXX: catch more 'about to expire' messages here -runrest_ignore_message = pray: -runrest_ignore_message = You feel.*sick -runrest_ignore_message = disappears in a puff of smoke -runrest_ignore_message = engulfed in a cloud of smoke -runrest_ignore_message = safely over a trap -runrest_ignore_message = merges.*into the air -runrest_ignore_message = forms.*from the air -runrest_ignore_poison = 2:30 -runrest_ignore_monster = fish:2 -runrest_ignore_monster = butterfly:1 -runrest_ignore_monster = swamp worm:3 -runrest_ignore_monster = lava worm:3 -trapwalk_safe_hp = dart:20,needle:15,arrow:35,bolt:45,spear:40,axe:45,blade:95 -#trap_prompt = true -#rest_wait_both = false -auto_exclude = oklob plant, orange crystal statue, ice statue, silver statue, curse skull, Roxanne, Murray +travel_delay = -1 +#explore_delay = -1 +#travel_avoid_terrain = +#explore_greedy = true +explore_stop = glowing_items,artefacts,runes,greedy_pickup +explore_stop += stairs,shops,altars,gates +#explore_stop_pickup_ignore = +#explore_improved = false +#tc_reachable = blue +#tc_dangerous = cyan +#tc_disconnected = darkgrey +#tc_excluded = lightmagenta +#tc_exclude_circle = red +include = travel_stoppers.txt +travel_stop_message = duration: +runrest_ignore_message = You feel.*sick +runrest_ignore_message = disappears in a puff of smoke +runrest_ignore_message = engulfed in a cloud of smoke +runrest_ignore_message = safely over a trap +runrest_ignore_message = merges.*into the air +runrest_ignore_message = forms.*from the air +runrest_ignore_poison = 2:30 +runrest_ignore_monster = fish:2 +runrest_ignore_monster = mimic:2 +runrest_ignore_monster = butterfly:1 +runrest_ignore_monster = swamp worm:3 +runrest_ignore_monster = lava worm:3 +trapwalk_safe_hp = dart:20,needle:15,arrow:35,bolt:45,spear:40,axe:45,blade:95 +#trap_prompt = true +rest_wait_both = true +auto_exclude = oklob plant, orange crystal statue, ice statue, silver statue, curse skull, Roxanne, Murray # }}} # Section 4-h: Stashes {{{ -# XXX: look for other possibilities for this -#stash_filter = 14,4:21 +#stash_filter = annotate_item_class = true annotate_item_dropped = true # }}} @@ -167,7 +143,7 @@ easy_eat_gourmand = true #prompt_for_swap = true #easy_quit_item_prompts = true #easy_exit_menu = true -sort_menus = true : equipped,identified,curse,art,ego,glowing,freshness,>qty,basename +sort_menus = true : charged,equipped,identified,curse,art,ego,glowing,freshness,>qty,basename # }}} # Section 4-j: Messages and Display Enhancements {{{ hp_warning = 40 @@ -175,20 +151,21 @@ hp_warning = 40 hp_colour = lightgrey,99:green,80:yellow,40:red mp_colour = lightgrey,99:green,80:yellow,40:red stat_colour = 1:lightred,3:red,7:yellow -#status_caption_colour = yellow -delay_message_clear = true +status_caption_colour = white +#clear_messages = false +#show_more = true show_inventory_weights = true show_gold_turns = true #show_beam = true item_stack_summary_minimum = 1 #list_rotten = true -#mlist_min_height = 5 +#mlist_min_height = 4 +#msg_min_height = 6 #msg_max_height = 10 +#messages_at_top = false #mlist_allow_alternate_layout = false #mlist_targetting = false #classic_hud = false -menu_colour_prefix_class = true -#menu_colour_shops = true # XXX: this priority order needs tweaking - especially the stuff that's marked # as lightgrey now menu_colour = white:\s\+\s @@ -208,6 +185,8 @@ $evil := brown include = food_colouring.txt include = menu_colours.txt menu_colour = white:equipped +#menu_colour_prefix_class = true +#menu_colour_shops = true message_colour = mute:You start (searching|resting) message_colour = mute:Done searching message_colour = mute:Your legs become a tail as you enter @@ -216,6 +195,7 @@ message_colour = mute:Your.*miss(es)? (the|it) message_colour = mute:misses your message_colour = mute:[yY]our.*but (do no|doesn't do any) damage message_colour = mute:peering into the +message_colour = darkgrey:--more-- include = messages.txt force_more_message = You are starting to lose your buoyancy force_more_message = Space (bends|warps horribly) around @@ -225,7 +205,7 @@ force_more_message = danger: # Section 4-k: Firing Commands {{{ #fire_items_start = a #fire_order = launcher, return -#fire_order += javelin / dart / stone / rock / spear / net / handaxe / dagger / club +#fire_order += javelin / dart / stone / rock / spear / net / handaxe / dagger #fire_order += inscribed # }}} # Section 4-l: Channels {{{ @@ -238,6 +218,7 @@ autoinscribe = distortion:!w autoinscribe = deck:!p autoinscribe = potion.*mutation:!q #autoinscribe_artefacts = true +#autoinscribe_cursed = true # }}} # Section 4-n: Macro related Options {{{ #flush.failure = true @@ -259,21 +240,21 @@ dump_item_origins = artefacts,ego_arm,ego_weap,jewellery dump_item_origin_price = 200 dump_message_count = 20 dump_order = header,hiscore,stats,inventory,skills,spells,mutations -dump_order += overview,misc,screenshot,messages,notes,monlist,kills -dump_order += turns_by_place,kills_by_place +dump_order += overview,misc,screenshot,messages,notes,vaults +dump_order += monlist,kills,turns_by_place,kills_by_place #dump_book_spells = true # }}} # Section 5-b: Notes {{{ -user_note_prefix = doy: -note_items = rune of,acquirement,Orb -note_monsters = ^[A-Z],orb of fire,lich +user_note_prefix = doy: +note_items = rune of,acquirement,Orb,of speed,of resistance,of running +#note_monsters = ood_interesting = 6 -rare_interesting = 9 -note_hp_percent = 10 +rare_interesting = 12 +note_hp_percent = 15 note_skill_levels = 1,8,15,21,27 #note_all_skill_levels = false -note_skill_max = true -note_all_spells = true +#note_skill_max = true +#note_all_spells = true #note_xom_effects = true note_messages = You pass through the gate note_messages = [bB]anish.*Abyss @@ -284,27 +265,25 @@ note_messages = You fall through a shaft # }}} # Section 6: Miscellaneous {{{ # Section 6-a: All OS {{{ -#mouse_input = false -wiz_mode = no -#char_set = ascii -#classic_item_colours = false -#colour.OLDCOLOUR = NEWCOLOUR -#cset_ascii = -#cset_ibm = -#cset_dec = -#cset_unicode = -#cset_any = -#feature = -mon_glyph = _ : p -mon_glyph = shadow : lightgrey -mon_glyph = oklob plant : lightmagenta -mon_glyph = Xtahua : lightmagenta -mon_glyph = acid blob : lightmagenta -mon_glyph = giant eyeball : cyan -mon_glyph = greater mummy : lightmagenta -mon_glyph = ancient lich : lightmagenta -mon_glyph = curse skull : lightmagenta -mon_glyph = killer bee : brown +#mouse_input = false +wiz_mode = no +#char_set = ascii +#classic_item_colours = false +#colour.OLDCOLOUR = NEWCOLOUR +#cset_ascii = +#cset_ibm = +#cset_dec = +#cset_unicode = +#cset_any = +feature = stone staircase leading up {,,,,green} +feature = stone staircase leading down {,,,,red} +mon_glyph = giant eyeball : cyan +mon_glyph = oklob plant : lightmagenta +mon_glyph = greater mummy : lightmagenta +mon_glyph = ancient lich : lightmagenta +mon_glyph = curse skull : lightmagenta +#pizza = +#use_fake_player_cursor = false # }}} # Section 6-b: DOS and Windows {{{ #dos_use_background_intensity = false |