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authorJesse Luehrs <doy@tozt.net>2023-10-08 12:09:20 -0400
committerJesse Luehrs <doy@tozt.net>2023-10-08 12:59:10 -0400
commit49570c8dd03448240897b37b68567352b790f16f (patch)
tree6c192a52046d5d0dd1b84a838befd8e777cfeafb /crawlrc
parent66939c71da756c1d9e07a88a4a8ea2a018650060 (diff)
downloadconf-49570c8dd03448240897b37b68567352b790f16f.tar.gz
conf-49570c8dd03448240897b37b68567352b790f16f.zip
convert to stow
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-# TEAMCAPTAIN doy
-# TEAMNAME cabal
-# TEAMMEMBERS doy stabwound cbus wasp Grimm 78291
-# Dungeon Crawl Stone Soup 0.14.0
-
-##### 1- Starting Screen {{{
-name = doy
-remember_name = true
-# weapon =
-# species =
-# background =
-# random_pick = false
-# good_random = true
-# restart_after_game = false
-# default_manual_training = false
-# autopickup_starting_ammo = true
-# }}}
-##### 2- File System {{{
-# crawl_dir =
-# morgue_dir = morgue
-# save_dir = saves
-# macro_dir = settings/
-# sound =
-# }}}
-##### 3- Interface {{{
-##### 3-a Picking up and Dropping {{{
-# autopickup = $?!+"/%
-# autopickup_exceptions +=
-# default_autopickup = true
-# autopickup_no_burden = true
-# pickup_thrown = true
-# chunks_autopickup = true
-assign_item_slot = backward
-# pickup_menu = true
-# pickup_menu_limit = 4
-# drop_filter +=
-# default_friendly_pickup = friend
-# }}}
-##### 3-b Targetting {{{
-# default_target = true
-# target_unshifted_dirs = false
-# darken_beyond_range = true
-# }}}
-##### 3-c Passive Sightings {{{
-# detected_monster_colour = lightred
-# detected_item_colour = green
-# remembered_monster_colour = darkgrey
-# clean_map = false
-# }}}
-##### 3-d Branding {{{
-friend_brand = hi:yellow
-neutral_brand = hi:darkgrey
-# stab_brand = hi:blue
-may_stab_brand = hi:green
-# heap_brand = reverse
-# feature_item_brand = reverse
-# trap_item_brand = reverse
-# }}}
-##### 3-e Level Map Functions {{{
-# level_map_cursor_step = 7
-# level_map_title = true
-# show_waypoints = true
-# }}}
-##### 3-f Viewport Options {{{
-# view_max_width = 33
-# view_max_height = 21
-# view_lock_x = true
-# view_lock_y = true
-view_lock = false
-# center_on_scroll = false
-symmetric_scroll = false
-# scroll_margin_x = 2
-# scroll_margin_y = 2
-# scroll_margin = 2
-# }}}
-##### 3-g Travel and Exploration {{{
-travel_delay = -1
-# explore_delay = -1
-rest_delay = -1
-# travel_avoid_terrain =
-# explore_greedy = true
-explore_stop = glowing_items, artefacts, runes
-explore_stop += greedy_pickup_smart, greedy_sacrificeable
-explore_stop += shops, altars, runed_doors
-explore_stop += stairs, portals, branches
-# explore_stop_pickup_ignore +=
-explore_wall_bias = 1
-# explore_improved = false
-auto_sacrifice = prompt_ignore
-# travel_key_stop = true
-# tc_reachable = blue
-# tc_dangerous = cyan
-# tc_disconnected = darkgrey
-# tc_excluded = lightmagenta
-# tc_exclude_circle = red
-runrest_ignore_message += merges.*into the air
-runrest_ignore_message += forms.*from the air
-runrest_ignore_message += the chunks of flesh in your inventory have rotted away
-runrest_ignore_message += (hits|bites) the (plant|bush|fungus)
-runrest_stop_message += duration:
-runrest_stop_message += something.* misses you
-# runrest_safe_poison = 80:100
-runrest_ignore_monster += fish:2
-runrest_ignore_monster += mimic:2
-runrest_ignore_monster += butterfly:1
-runrest_ignore_monster += swamp worm:3
-runrest_ignore_monster += lava worm:3
-trapwalk_safe_hp = dart:20,needle:15,arrow:35,bolt:45,spear:40,axe:45,blade:95
-rest_wait_both = true
-auto_exclude += oklob plant, orange crystal statue,
-auto_exclude += ice statue, silver statue
-auto_exclude += curse skull, Roxanne, Murray, archer statue
-# }}}
-##### 3-h Command Enhancements {{{
-# auto_switch = false
-# easy_open = true
-# easy_unequip = true
-# equip_unequip = false
-# easy_confirm = safe
-# allow_self_target = prompt
-# confirm_butcher = auto
-easy_eat_chunks = true
-auto_eat_chunks = true
-auto_drop_chunks = never
-# prompt_for_swap = true
-# easy_quit_item_prompts = true
-easy_exit_menu = true
-sort_menus = true : charged,equipped,identified,curse,art,ego,glowing,freshness,>qty,basename
-# spell_slot =
-autofight_stop = 40
-# autofight_throw = false
-# autofight_throw_nomove = true
-# autofight_fire_stop = false
-# autofight_caught = false
-# automagic_enable = false
-# automagic_slot = a
-# automagic_fight = false
-# automagic_stop = 0
-# }}}
-##### 3-i Messages and Display Enhancements {{{
-hp_warning = 40
-# mp_warning = 0
-hp_colour = lightgrey, 99:green, 80:yellow, 40:red
-mp_colour = lightgrey, 99:green, 80:yellow, 40:red
-stat_colour = 1:lightred, 3:red, 7:yellow
-# status_caption_colour = brown
-enemy_hp_colour = lightgreen green yellow brown magenta red lightgrey
-# clear_messages = false
-# show_more = true
-small_more = true
-show_inventory_weights = true
-# show_newturn_mark = true
-# show_gold_turns = true
-# show_game_turns = true
-item_stack_summary_minimum = 1
-# mlist_min_height = 4
-# msg_min_height = 7
-# msg_max_height = 10
-# messages_at_top = false
-# mlist_allow_alternate_layout = false
-# mlist_targetting = false
-
-# XXX you have got to be joking
-menu_colour -= $forbidden:.*forbidden.*
-menu_colour += brown:.*forbidden.*
-
-menu_colour -= white:.*artefact.*
-menu_colour += magenta:.*artefact.*
-
-menu_colour -= yellow:.*emergency_item.*
-menu_colour += cyan:.*emergency_item.*
-menu_colour += cyan:potion.*berserk rage
-menu_colour += cyan:scroll.*fog
-menu_colour += cyan:scroll.*silence
-
-menu_colour -= cyan:.*good_item.*
-menu_colour += magenta:.*good_item.*
-
-menu_colour -= $dangerous:.*dangerous_item.*
-menu_colour += lightred:.*dangerous_item.*
-
-menu_colour -= lightblue:unidentified.*(potion|scroll|wand|jewellery)
-
-menu_colour -= pickup:green:god gift
-menu_colour += pickup:magenta:god gift
-
-menu_colour += yellow:gluggy (white|brown) potion
-menu_colour += lightgrey:potion.*(restore abilities|might)
-
-message_colour += lightred:crystal spear.*you
-
-message_colour += mute:You start (searching|resting)
-message_colour += mute:Done searching
-message_colour += mute:Your legs become a tail as you enter
-message_colour += mute:Your.*disappears in a puff of smoke
-message_colour += mute:Your.*miss(es)? (the|it)
-message_colour += mute:misses your
-message_colour += mute:[yY]our.*but (do no|doesn't do any) damage
-message_colour += mute:peering into the
-
-message_colour += darkgrey:--more--
-
-force_more_message += You are starting to lose your buoyancy
-force_more_message += Space (bends|warps horribly) around you
-force_more_message += danger:
-force_more_message += Found a gateway leading out of the Abyss
-
-# msg_condense_repeats = true
-# msg_condense_short = true
-show_travel_trail = false
-# skill_focus = true
-# monster_list_colour +=
-# view_delay = 600
-# }}}
-##### 3-j Missiles {{{
-# fire_items_start = a
-# fire_order =
-# }}}
-##### 3-l Channels {{{
-# channel.CHANNEL_NAME =
-# }}}
-##### 3-m Inscriptions {{{
-autoinscribe += distortion:!w
-autoinscribe += deck:!p
-autoinscribe += potion.*mutation:!q
-# autoinscribe_cursed = true
-show_god_gift = unident
-# }}}
-##### 3-n Macro related Options {{{
-# flush.failure = true
-# flush.command = false
-# flush.message = false
-# additional_macro_file =
-# bindkey =
-# }}}
-##### 3-o Tile related Options {{{
-# tile_show_items = !?/%=([)x}:|\
-# tile_skip_title = true
-# tile_menu_icons = false
-
-### The following lines define the colours of various objects within the
-### tiles minimap. See options_guide.txt for more details.
-
-# tile_player_col = white
-# tile_monster_col = red
-# tile_neutral_col = red
-# tile_peaceful_col = lightred
-# tile_friendly_col = lightred
-# tile_plant_col = darkgreen
-# tile_item_col = green
-# tile_unseen_col = black
-# tile_floor_col = lightgrey
-# tile_wall_col = darkgrey
-# tile_mapped_wall_col = blue
-# tile_door_col = brown
-# tile_downstairs_col = magenta
-# tile_upstairs_col = blue
-# tile_feature_col = cyan
-# tile_trap_col = yellow
-# tile_water_col = grey
-# tile_lava_col = grey
-# tile_excluded_col = darkcyan
-# tile_excl_centre = darkblue
-# tile_window_col = yellow
-
-# If Crawl's response rate is too slow, try increasing the update rate.
-# tile_update_rate = 1000
-
-# If Crawl is lagging when running or resting, try increasing this number.
-# tile_runrest_rate = 100
-
-# tile_key_repeat_delay = 200
-# tile_tooltip_ms = 500
-
-# tile_tag_pref = enemy
-
-### Note: setting window, map or font sizes to '0' implies auto-sizing.
-
-# tile_full_screen = true
-# tile_window_width = 1024
-# tile_window_height = 768
-# tile_use_small_layout = true
-# tile_map_pixels = 3
-# tile_cell_pixels = 32
-# tile_filter_scaling = true
-# tile_force_overlay = true
-# tile_layout_priority = minimap, inventory, gold_turn, command, spell
-# tile_layout_priority += ability, monster
-
-# tile_font_crt_file = VeraMono.ttf
-# tile_font_crt_size = 15
-# tile_font_stat_file = VeraMono.ttf
-# tile_font_stat_size = 16
-# tile_font_msg_file = VeraMono.ttf
-# tile_font_msg_size = 14
-# tile_font_tip_file = VeraMono.ttf
-# tile_font_tip_size = 15
-# tile_font_lbl_file = Vera.ttf
-# tile_font_lbl_size = 14
-# tile_font_ft_light = false
-
-# tile_show_minihealthbar = false
-# tile_show_minimagicbar = false
-# }}}
-# }}}
-##### 4- Dump File {{{
-##### 4-a Saving {{{
-# dump_on_save = true
-# }}}
-##### 4-b Items and Kill List {{{
-# kill_map =
-dump_kill_places = all
-dump_item_origins = artefacts, ego_arm, ego_weap, jewellery
-dump_item_origin_price = 200
-# dump_message_count = 20
-dump_order = header, hiscore, stats, inventory, skills, spells
-dump_order += mutations, overview, misc, screenshot, messages
-dump_order += notes, vaults, monlist, kills, turns_by_place
-dump_order += kills_by_place, action_counts
-# dump_book_spells = true
-# }}}
-##### 4-c Notes {{{
-user_note_prefix = doy:
-note_items += rune of, acquirement, Orb, of speed, of resistance
-note_items += of running, of preservation
-# note_monsters +=
-note_hp_percent = 15
-note_skill_levels = 1,8,15,21,27
-# note_all_skill_levels = false
-# note_skill_max = true
-# note_xom_effects = true
-note_messages += You pass through the gate
-note_messages += [bB]anish.*Abyss
-note_messages += Your scales start
-note_messages += protects you from harm
-note_messages += You fall through a shaft
-note_chat_messages = true
-# note_dgl_messages = true
-# }}}
-# }}}
-##### 5- Miscellaneous {{{
-##### 5-a All OS {{{
-# mouse_input = false
-# wiz_mode = no
-# char_set = ascii
-# colour.OLDCOLOUR = NEWCOLOUR
-# cset =
-# feature =
-mon_glyph = giant eyeball : cyan
-mon_glyph = oklob plant : lightmagenta
-mon_glyph = greater mummy : lightmagenta
-mon_glyph = ancient lich : lightmagenta
-mon_glyph = curse skull : lightmagenta
-# item_glyph =
-# use_fake_player_cursor = true
-show_player_species = true
-# }}}
-##### 5-b DOS and Windows {{{
-# dos_use_background_intensity = false
-# }}}
-##### 5-c Unix console {{{
-# background_colour = black
-# use_fake_cursor = true
-# }}}
-# }}}
-##### 6- Lua {{{
-##### 6-a Including lua files {{{
-# }}}
-##### 6-b Executing inline lua {{{
-# don't autopickup in the abyss {{{
-< do
-local old_cda = ch_deny_autopickup or function() return false end
-function ch_deny_autopickup(it)
- return you.where() == "Abyss" or old_cda(it)
-end
-end >
-# }}}
-# prompt for leaving labs {{{
-< do
-function safe_upstairs()
- if you.branch() == "Lab" then
- crawl.formatted_mpr("Really leave this labyrinth?", "prompt")
- local res = crawl.getch()
- if string.lower(string.char(res)) == "y" then
- crawl.sendkeys("<")
- end
- else
- crawl.sendkeys("<")
- end
-end
-end >
-# }}}
-# }}}
-# }}}
-# vim: fdm=marker