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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-21 12:37:25 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-21 12:37:25 -0600
commit4277eaea5e02fb69d64193a0395357e2c346afdb (patch)
tree68806b639fbb4d2e08215b12517c86c2eee0fe94
parent505571294e7ca02c0af89ff2b25f3cecde439448 (diff)
downloadcrawl-ref-4277eaea5e02fb69d64193a0395357e2c346afdb.tar.gz
crawl-ref-4277eaea5e02fb69d64193a0395357e2c346afdb.zip
Add formatting fixes.
This mostly puts && and || on the proper lines, per the style guide.
-rw-r--r--crawl-ref/source/actor.cc4
-rw-r--r--crawl-ref/source/artefact.cc4
-rw-r--r--crawl-ref/source/beam.cc4
-rw-r--r--crawl-ref/source/command.cc17
-rw-r--r--crawl-ref/source/database.cc4
-rw-r--r--crawl-ref/source/delay.cc17
-rw-r--r--crawl-ref/source/dungeon.cc26
-rw-r--r--crawl-ref/source/initfile.cc7
-rw-r--r--crawl-ref/source/item_use.cc4
-rw-r--r--crawl-ref/source/itemname.cc17
-rw-r--r--crawl-ref/source/items.cc6
-rw-r--r--crawl-ref/source/kills.cc28
-rw-r--r--crawl-ref/source/kills.h8
-rw-r--r--crawl-ref/source/l_dgnbld.cc16
-rw-r--r--crawl-ref/source/l_dgnmon.cc4
-rw-r--r--crawl-ref/source/libutil.cc4
-rw-r--r--crawl-ref/source/libutil.h4
-rw-r--r--crawl-ref/source/libw32c.cc8
-rw-r--r--crawl-ref/source/macro.cc8
-rw-r--r--crawl-ref/source/mapdef.cc4
-rw-r--r--crawl-ref/source/mapmark.cc4
-rw-r--r--crawl-ref/source/message.cc4
-rw-r--r--crawl-ref/source/mon-cast.cc13
-rw-r--r--crawl-ref/source/mon-movetarget.cc8
-rw-r--r--crawl-ref/source/mon-stuff.cc4
-rw-r--r--crawl-ref/source/mon-util.cc15
-rw-r--r--crawl-ref/source/monster.cc11
-rw-r--r--crawl-ref/source/mutation.cc4
-rw-r--r--crawl-ref/source/player.cc9
-rw-r--r--crawl-ref/source/ray.cc4
-rw-r--r--crawl-ref/source/show.cc10
-rw-r--r--crawl-ref/source/stash.h8
-rw-r--r--crawl-ref/source/state.cc4
-rw-r--r--crawl-ref/source/tilereg.cc4
-rw-r--r--crawl-ref/source/traps.cc4
-rw-r--r--crawl-ref/source/travel.cc10
-rw-r--r--crawl-ref/source/tutorial.cc5
-rw-r--r--crawl-ref/source/view.cc4
38 files changed, 173 insertions, 146 deletions
diff --git a/crawl-ref/source/actor.cc b/crawl-ref/source/actor.cc
index 16e67aed3b..c42c9965d3 100644
--- a/crawl-ref/source/actor.cc
+++ b/crawl-ref/source/actor.cc
@@ -137,8 +137,8 @@ bool actor::can_hibernate(bool holi_only) const
return (false);
// The monster has slept recently.
- if (atype() == ACT_MONSTER &&
- static_cast<const monsters*>(this)->has_ench(ENCH_SLEEP_WARY))
+ if (atype() == ACT_MONSTER
+ && static_cast<const monsters*>(this)->has_ench(ENCH_SLEEP_WARY))
{
return (false);
}
diff --git a/crawl-ref/source/artefact.cc b/crawl-ref/source/artefact.cc
index fad60e22ef..7fae71a38e 100644
--- a/crawl-ref/source/artefact.cc
+++ b/crawl-ref/source/artefact.cc
@@ -1665,8 +1665,8 @@ int find_okay_unrandart(unsigned char aclass, unsigned char atype,
continue;
}
- if (specialness != UNRANDSPEC_EITHER &&
- specialness != get_unrand_specialness(index))
+ if (specialness != UNRANDSPEC_EITHER
+ && specialness != get_unrand_specialness(index))
{
continue;
}
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc
index f76b053ffc..e18360be8a 100644
--- a/crawl-ref/source/beam.cc
+++ b/crawl-ref/source/beam.cc
@@ -4781,8 +4781,8 @@ void bolt::affect_monster(monsters* mon)
}
// Missiles go past bushes.
- if (mon->type == MONS_BUSH && !is_beam && !is_explosion &&
- (flavour == BEAM_MISSILE || flavour == BEAM_MMISSILE))
+ if (mon->type == MONS_BUSH && !is_beam && !is_explosion
+ && (flavour == BEAM_MISSILE || flavour == BEAM_MMISSILE))
{
apply_hit_funcs(mon, 0);
return;
diff --git a/crawl-ref/source/command.cc b/crawl-ref/source/command.cc
index 0d18caf5cf..46f54fbefb 100644
--- a/crawl-ref/source/command.cc
+++ b/crawl-ref/source/command.cc
@@ -457,8 +457,8 @@ static void _adjust_ability(void)
if (keyin == '?' || keyin == '*')
selected = choose_ability_menu(talents);
- else if (keyin == ESCAPE || keyin == ' ' ||
- keyin == '\r' || keyin == '\n')
+ else if (keyin == ESCAPE || keyin == ' '
+ || keyin == '\r' || keyin == '\n')
{
canned_msg(MSG_OK);
return;
@@ -825,9 +825,10 @@ static void _add_file_to_scroller(FILE* fp, formatted_scroller& m,
}
m.add_entry(me);
// FIXME: There must be a better way to identify sections!
- next_is_hotkey = auto_hotkeys &&
- (strstr(buf, "------------------------------------------"
- "------------------------------") == buf);
+ next_is_hotkey =
+ (auto_hotkeys
+ && (strstr(buf, "------------------------------------------"
+ "------------------------------") == buf));
is_first = false;
}
}
@@ -1333,10 +1334,10 @@ static bool _do_description(std::string key, std::string type,
monster_type mon_num = get_monster_by_name(key, true);
// Don't attempt to get more information on ghost demon
// monsters, as the ghost struct has not been initialised, which
- // will cause a crash. Similarly for zombified monsters, since
+ // will cause a crash. Similarly for zombified monsters, since
// they require a base monster.
- if (mon_num != MONS_PROGRAM_BUG && !mons_is_ghost_demon(mon_num) &&
- !mons_class_is_zombified(mon_num))
+ if (mon_num != MONS_PROGRAM_BUG && !mons_is_ghost_demon(mon_num)
+ && !mons_class_is_zombified(mon_num))
{
monsters mon;
mon.type = mon_num;
diff --git a/crawl-ref/source/database.cc b/crawl-ref/source/database.cc
index 34cb1cb73a..bb33b44dd0 100644
--- a/crawl-ref/source/database.cc
+++ b/crawl-ref/source/database.cc
@@ -277,8 +277,8 @@ std::vector<std::string> database_find_bodies(DBM *database,
datum dbBody = dbm_fetch(database, dbKey);
std::string body((const char *)dbBody.dptr, dbBody.dsize);
- if (tpat.matches(body) &&
- key.find("__") == std::string::npos
+ if (tpat.matches(body)
+ && key.find("__") == std::string::npos
&& (filter == NULL || !(*filter)(key, body)))
{
matches.push_back(key);
diff --git a/crawl-ref/source/delay.cc b/crawl-ref/source/delay.cc
index d11b54bc6d..ff8585be12 100644
--- a/crawl-ref/source/delay.cc
+++ b/crawl-ref/source/delay.cc
@@ -124,9 +124,9 @@ static int _recite_to_monsters(coord_def where, int pow, int, actor *)
if (one_chance_in(resist + 1))
return (0); // nothing happens, whew!
- if (!one_chance_in(4) &&
- mon->add_ench(mon_enchant(ENCH_HASTE, 0, KC_YOU,
- (16 + random2avg(13, 2)) * 10)))
+ if (!one_chance_in(4)
+ && mon->add_ench(mon_enchant(ENCH_HASTE, 0, KC_YOU,
+ (16 + random2avg(13, 2)) * 10)))
{
simple_monster_message(mon, " speeds up in annoyance!");
@@ -2008,10 +2008,11 @@ bool interrupt_activity( activity_interrupt_type ai,
// so that stop running Lua notifications happen.
for (int j = i; j < size; ++j)
{
- if (is_run_delay( you.delay_queue[j].type ))
+ if (is_run_delay(you.delay_queue[j].type))
{
- was_monst = was_monst ||
- _monster_warning(ai, at, you.delay_queue[j].type);
+ was_monst = (was_monst
+ || _monster_warning(ai, at,
+ you.delay_queue[j].type));
stop_delay(ai == AI_TELEPORT);
if (was_monst)
@@ -2021,8 +2022,8 @@ bool interrupt_activity( activity_interrupt_type ai,
}
// Non-run queued delays can be discarded without any processing.
- you.delay_queue.erase( you.delay_queue.begin() + i,
- you.delay_queue.end() );
+ you.delay_queue.erase(you.delay_queue.begin() + i,
+ you.delay_queue.end());
if (was_monst)
handle_interrupted_swap(false, true);
diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc
index 8549e94f84..bc1972db56 100644
--- a/crawl-ref/source/dungeon.cc
+++ b/crawl-ref/source/dungeon.cc
@@ -6089,9 +6089,9 @@ void spotty_level(bool seeded, int iterations, bool boxy)
// Boxy levels have more clearing, so they get fewer iterations.
if (l == 0)
- l = 200 + random2( (boxy ? 750 : 1500) );
+ l = 200 + random2((boxy ? 750 : 1500));
- for (i = 0; i < l; i++)
+ for (i = 0; i < l; ++i)
{
do
{
@@ -6136,24 +6136,24 @@ void spotty_level(bool seeded, int iterations, bool boxy)
void smear_feature(int iterations, bool boxy, dungeon_feature_type feature,
int x1, int y1, int x2, int y2)
{
- for (int i = 0; i < iterations; i++)
+ for (int i = 0; i < iterations; ++i)
{
int x, y;
bool diagonals, straights;
do
{
- x = random_range(x1+1, x2-1);
- y = random_range(y1+1, y2-1);
+ x = random_range(x1 + 1, x2 - 1);
+ y = random_range(y1 + 1, y2 - 1);
- diagonals = grd[x+1][y+1] == feature ||
- grd[x-1][y+1] == feature ||
- grd[x-1][y-1] == feature ||
- grd[x+1][y-1] == feature;
+ diagonals = grd[x + 1][y + 1] == feature
+ || grd[x - 1][y + 1] == feature
+ || grd[x - 1][y - 1] == feature
+ || grd[x + 1][y - 1] == feature;
- straights = grd[x+1][y] == feature ||
- grd[x-1][y] == feature ||
- grd[x][y+1] == feature ||
- grd[x][y-1] == feature;
+ straights = grd[x + 1][y] == feature
+ || grd[x - 1][y] == feature
+ || grd[x][y + 1] == feature
+ || grd[x][y - 1] == feature;
}
while (grd[x][y] == feature || !straights && (boxy || !diagonals));
diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc
index 30ade48c03..9a8be9dde2 100644
--- a/crawl-ref/source/initfile.cc
+++ b/crawl-ref/source/initfile.cc
@@ -375,8 +375,9 @@ static unsigned curses_attribute(const std::string &field)
return CHATTR_REVERSE;
else if (field == "dim")
return CHATTR_DIM;
- else if (field.find("hi:") == 0 || field.find("hilite:") == 0 ||
- field.find("highlight:") == 0)
+ else if (field.find("hi:") == 0
+ || field.find("hilite:") == 0
+ || field.find("highlight:") == 0)
{
int col = field.find(":");
int colour = str_to_colour(field.substr(col + 1));
@@ -391,7 +392,7 @@ static unsigned curses_attribute(const std::string &field)
else if (field != "none")
{
Options.report_error(
- make_stringf( "Bad colour -- %s\n", field.c_str() ) );
+ make_stringf("Bad colour -- %s\n", field.c_str()));
}
return CHATTR_NORMAL;
}
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc
index 2da1279d17..15fc4e28b5 100644
--- a/crawl-ref/source/item_use.cc
+++ b/crawl-ref/source/item_use.cc
@@ -1041,8 +1041,8 @@ bool do_wear_armour(int item, bool quiet)
if (slot == EQ_BODY_ARMOUR
&& you.equip[EQ_CLOAK] != -1 && !cloak_is_being_removed())
{
- if (you.equip[EQ_BODY_ARMOUR] != -1 &&
- item_cursed(you.inv[you.equip[EQ_BODY_ARMOUR]]))
+ if (you.equip[EQ_BODY_ARMOUR] != -1
+ && item_cursed(you.inv[you.equip[EQ_BODY_ARMOUR]]))
{
if (!quiet)
{
diff --git a/crawl-ref/source/itemname.cc b/crawl-ref/source/itemname.cc
index cd27a52dc5..1c33d271ab 100644
--- a/crawl-ref/source/itemname.cc
+++ b/crawl-ref/source/itemname.cc
@@ -54,8 +54,7 @@ static char _random_cons(int seed);
bool is_vowel( const char chr )
{
const char low = tolower( chr );
- return (low == 'a' || low == 'e' || low == 'i' ||
- low == 'o' || low == 'u');
+ return (low == 'a' || low == 'e' || low == 'i' || low == 'o' || low == 'u');
}
// quant_name is useful since it prints out a different number of items
@@ -1776,16 +1775,18 @@ bool item_type_known( const item_def& item )
if (is_artefact(item))
return (false);
- // Poisoned missiles are always identified. Also things made of obvious
- // materials (steel, silver)
+ // Missiles that are poisoned or made of obvious materials (steel,
+ // silver) are always identified.
if (item.base_type == OBJ_MISSILES)
{
int ammo_brand = get_ammo_brand(item);
- if (ammo_brand == SPMSL_POISONED ||
- ammo_brand == SPMSL_CURARE ||
- ammo_brand == SPMSL_STEEL ||
- ammo_brand == SPMSL_SILVER)
+ if (ammo_brand == SPMSL_POISONED
+ || ammo_brand == SPMSL_CURARE
+ || ammo_brand == SPMSL_STEEL
+ || ammo_brand == SPMSL_SILVER)
+ {
return (true);
+ }
}
const item_type_id_type idt = objtype_to_idtype(item.base_type);
diff --git a/crawl-ref/source/items.cc b/crawl-ref/source/items.cc
index 7e4c8a8eb6..e2206664fd 100644
--- a/crawl-ref/source/items.cc
+++ b/crawl-ref/source/items.cc
@@ -2362,9 +2362,9 @@ static bool _similar_equip(const item_def& pickup_item,
return (true);
// Launchers of the same type are similar.
- if ((pickup_item.sub_type >= WPN_BLOWGUN &&
- pickup_item.sub_type <= WPN_LONGBOW)
- || pickup_item.sub_type == WPN_SLING)
+ if ((pickup_item.sub_type >= WPN_BLOWGUN
+ && pickup_item.sub_type <= WPN_LONGBOW)
+ || pickup_item.sub_type == WPN_SLING)
{
return (pickup_item.sub_type != inv_item.sub_type);
}
diff --git a/crawl-ref/source/kills.cc b/crawl-ref/source/kills.cc
index 6857c3d82c..fa7e0a3924 100644
--- a/crawl-ref/source/kills.cc
+++ b/crawl-ref/source/kills.cc
@@ -80,8 +80,8 @@ void KillMaster::load(reader& inf)
{
unsigned char major = unmarshallByte(inf),
minor = unmarshallByte(inf);
- if (major != KILLS_MAJOR_VERSION ||
- (minor != KILLS_MINOR_VERSION && minor > 0))
+ if (major != KILLS_MAJOR_VERSION
+ || (minor != KILLS_MINOR_VERSION && minor > 0))
{
return;
}
@@ -543,16 +543,18 @@ std::string kill_def::info(const kill_monster_desc &md) const
if (!mons_is_unique(md.monnum))
{
- // Pluralise as needed
+ // Pluralise as needed.
name = n_names(name, kills);
- // We brand shapeshifters with the (shapeshifter) qualifier. This
- // has to be done after doing pluralise(), else we get very odd plurals
- // :)
- if (md.modifier == kill_monster_desc::M_SHAPESHIFTER &&
- md.monnum != MONS_SHAPESHIFTER &&
- md.monnum != MONS_GLOWING_SHAPESHIFTER)
+ // We brand shapeshifters with the (shapeshifter) qualifier.
+ // This has to be done after doing pluralise(), else we get very
+ // odd plurals :)
+ if (md.modifier == kill_monster_desc::M_SHAPESHIFTER
+ && md.monnum != MONS_SHAPESHIFTER
+ && md.monnum != MONS_GLOWING_SHAPESHIFTER)
+ {
name += " (shapeshifter)";
+ }
}
else if (kills > 1)
{
@@ -716,11 +718,11 @@ KILLEXP_ACCESS(base_name, string, base_name.c_str())
KILLEXP_ACCESS(desc, string, desc.c_str())
KILLEXP_ACCESS(monnum, number, monnum)
KILLEXP_ACCESS(isghost, boolean,
- monnum == -1 &&
- ke->desc.find("The ghost of") != std::string::npos)
+ monnum == -1
+ && ke->desc.find("The ghost of") != std::string::npos)
KILLEXP_ACCESS(ispandemon, boolean,
- monnum == -1 &&
- ke->desc.find("The ghost of") == std::string::npos)
+ monnum == -1
+ && ke->desc.find("The ghost of") == std::string::npos)
KILLEXP_ACCESS(isunique, boolean,
monnum != -1 && mons_is_unique(ke->monnum))
diff --git a/crawl-ref/source/kills.h b/crawl-ref/source/kills.h
index 8e0c2a9f1d..812364e4a7 100644
--- a/crawl-ref/source/kills.h
+++ b/crawl-ref/source/kills.h
@@ -40,11 +40,11 @@ struct kill_monster_desc
struct less_than
{
- bool operator () ( const kill_monster_desc &m1,
- const kill_monster_desc &m2) const
+ bool operator () (const kill_monster_desc &m1,
+ const kill_monster_desc &m2) const
{
- return m1.monnum < m2.monnum ||
- (m1.monnum == m2.monnum && m1.modifier < m2.modifier);
+ return (m1.monnum < m2.monnum
+ || (m1.monnum == m2.monnum && m1.modifier < m2.modifier));
}
};
};
diff --git a/crawl-ref/source/l_dgnbld.cc b/crawl-ref/source/l_dgnbld.cc
index aeaa026d32..fb78e6d15d 100644
--- a/crawl-ref/source/l_dgnbld.cc
+++ b/crawl-ref/source/l_dgnbld.cc
@@ -599,16 +599,16 @@ LUAFN(dgn_smear_map)
while (onto[0] && !strchr(onto, lines(mc)));
// Is there a "smear" feature along the diagonal from mc?
- diagonals = lines(mc.x+1, mc.y+1) == smear ||
- lines(mc.x-1, mc.y+1) == smear ||
- lines(mc.x-1, mc.y-1) == smear ||
- lines(mc.x+1, mc.y-1) == smear;
+ diagonals = lines(mc.x + 1, mc.y + 1) == smear
+ || lines(mc.x - 1, mc.y + 1) == smear
+ || lines(mc.x - 1, mc.y - 1) == smear
+ || lines(mc.x + 1, mc.y - 1) == smear;
// Is there a "smear" feature up, down, left, or right from mc?
- straights = lines(mc.x+1, mc.y) == smear ||
- lines(mc.x-1, mc.y) == smear ||
- lines(mc.x, mc.y+1) == smear ||
- lines(mc.x, mc.y-1) == smear;
+ straights = lines(mc.x + 1, mc.y) == smear
+ || lines(mc.x - 1, mc.y) == smear
+ || lines(mc.x, mc.y + 1) == smear
+ || lines(mc.x, mc.y - 1) == smear;
}
while (!straights && (boxy || !diagonals));
diff --git a/crawl-ref/source/l_dgnmon.cc b/crawl-ref/source/l_dgnmon.cc
index 7c37b6bdb0..df4e83cc46 100644
--- a/crawl-ref/source/l_dgnmon.cc
+++ b/crawl-ref/source/l_dgnmon.cc
@@ -49,8 +49,8 @@ static int dgn_set_random_mon_list(lua_State *ls)
{
// Don't complain if we're being called when the map is being loaded
// and validated.
- if (you.level_type != LEVEL_PORTAL_VAULT &&
- !(you.start_time == 0 && !you.entering_level && !Generating_Level))
+ if (you.level_type != LEVEL_PORTAL_VAULT
+ && !(you.start_time == 0 && !you.entering_level && !Generating_Level))
{
luaL_error(ls, "Can only be used in portal vaults.");
return (0);
diff --git a/crawl-ref/source/libutil.cc b/crawl-ref/source/libutil.cc
index 7a0726b134..c4988c7656 100644
--- a/crawl-ref/source/libutil.cc
+++ b/crawl-ref/source/libutil.cc
@@ -163,8 +163,8 @@ std::string &escape_path_spaces(std::string &s)
result += *ch;
}
#elif defined(TARGET_OS_WINDOWS)
- if (s.find(" ") != std::string::npos &&
- s.find("\"") == std::string::npos)
+ if (s.find(" ") != std::string::npos
+ && s.find("\"") == std::string::npos)
{
result = "\"" + s + "\"";
}
diff --git a/crawl-ref/source/libutil.h b/crawl-ref/source/libutil.h
index c9c6c090cf..824b133be9 100644
--- a/crawl-ref/source/libutil.h
+++ b/crawl-ref/source/libutil.h
@@ -286,8 +286,8 @@ public:
bool valid() const
{
- return isvalid &&
- (compiled_pattern || (isvalid = compile()));
+ return isvalid
+ && (compiled_pattern || (isvalid = compile()));
}
bool matches(const char *s, int length) const
diff --git a/crawl-ref/source/libw32c.cc b/crawl-ref/source/libw32c.cc
index a9fff4df09..36cc261851 100644
--- a/crawl-ref/source/libw32c.cc
+++ b/crawl-ref/source/libw32c.cc
@@ -745,10 +745,12 @@ int vk_translate( WORD VirtCode, CHAR c, DWORD cKeys)
bool altDown = !!(cKeys & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED));
// step 1 - we don't care about shift or control
- if (VirtCode == VK_SHIFT || VirtCode == VK_CONTROL ||
- VirtCode == VK_MENU || VirtCode == VK_CAPITAL ||
- VirtCode == VK_NUMLOCK)
+ if (VirtCode == VK_SHIFT || VirtCode == VK_CONTROL
+ || VirtCode == VK_MENU || VirtCode == VK_CAPITAL
+ || VirtCode == VK_NUMLOCK)
+ {
return 0;
+ }
// step 2 - translate the <Esc> key to 0x1b
if (VirtCode == VK_ESCAPE)
diff --git a/crawl-ref/source/macro.cc b/crawl-ref/source/macro.cc
index 60c3e223e3..25e916430f 100644
--- a/crawl-ref/source/macro.cc
+++ b/crawl-ref/source/macro.cc
@@ -714,8 +714,8 @@ int getch_with_command_macros( void )
*/
void flush_input_buffer( int reason )
{
- ASSERT(reason != FLUSH_KEY_REPLAY_CANCEL ||
- crawl_state.is_replaying_keys() || crawl_state.cmd_repeat_start);
+ ASSERT(reason != FLUSH_KEY_REPLAY_CANCEL
+ || crawl_state.is_replaying_keys() || crawl_state.cmd_repeat_start);
ASSERT(reason != FLUSH_ABORT_MACRO || is_processing_macro());
@@ -725,8 +725,8 @@ void flush_input_buffer( int reason )
macro_keys_left = -1;
if (crawl_state.is_replaying_keys() && reason != FLUSH_ABORT_MACRO
- && reason != FLUSH_KEY_REPLAY_CANCEL &&
- reason != FLUSH_REPLAY_SETUP_FAILURE)
+ && reason != FLUSH_KEY_REPLAY_CANCEL
+ && reason != FLUSH_REPLAY_SETUP_FAILURE)
{
return;
}
diff --git a/crawl-ref/source/mapdef.cc b/crawl-ref/source/mapdef.cc
index b3ace2dfde..d791318c40 100644
--- a/crawl-ref/source/mapdef.cc
+++ b/crawl-ref/source/mapdef.cc
@@ -98,8 +98,8 @@ std::string mapdef_split_key_item(const std::string &s,
*key = trimmed_string(s.substr(0, sep));
std::string substitute = trimmed_string(s.substr(sep + 1));
- if (key->empty() ||
- (key_max_len != -1 && (int) key->length() > key_max_len))
+ if (key->empty()
+ || (key_max_len != -1 && (int) key->length() > key_max_len))
{
return make_stringf(
"selector '%s' must be <= %d characters in '%s'",
diff --git a/crawl-ref/source/mapmark.cc b/crawl-ref/source/mapmark.cc
index cf8b378d30..612c0fc8df 100644
--- a/crawl-ref/source/mapmark.cc
+++ b/crawl-ref/source/mapmark.cc
@@ -823,8 +823,8 @@ bool feature_marker_at(const coord_def &pos, dungeon_feature_type feat)
for (int i = 0, size = markers.size(); i < size; ++i)
{
map_marker *mark = markers[i];
- if (mark->get_type() == MAT_FEATURE &&
- dynamic_cast<map_feature_marker*>(mark)->feat == feat)
+ if (mark->get_type() == MAT_FEATURE
+ && dynamic_cast<map_feature_marker*>(mark)->feat == feat)
{
return (true);
}
diff --git a/crawl-ref/source/message.cc b/crawl-ref/source/message.cc
index 5a93dece02..5fe386c565 100644
--- a/crawl-ref/source/message.cc
+++ b/crawl-ref/source/message.cc
@@ -87,8 +87,8 @@ namespace msg
std::ostream& streams(msg_channel_type chan)
{
- ASSERT(chan >= 0 &&
- static_cast<unsigned int>(chan) < stream_ptrs.size());
+ ASSERT(chan >= 0
+ && static_cast<unsigned int>(chan) < stream_ptrs.size());
return *stream_ptrs[chan];
}
diff --git a/crawl-ref/source/mon-cast.cc b/crawl-ref/source/mon-cast.cc
index 30bc323ef5..17d4faa140 100644
--- a/crawl-ref/source/mon-cast.cc
+++ b/crawl-ref/source/mon-cast.cc
@@ -2075,14 +2075,23 @@ void mons_cast(monsters *monster, bolt &pbolt, spell_type spell_cast,
// we can blink away the crowd, but only our allies
if (monster_at(*ai)
&& monster_at(*ai)->attitude != monster->attitude)
+ {
sumcount++;
+ }
+
if (grd(*ai) != DNGN_FLOOR && grd(*ai) > DNGN_MAX_NONREACH
&& !feat_is_trap(grd(*ai)))
+ {
sumcount++;
+ }
}
- if (abs(you.pos().x-monster->pos().x)<=1 &&
- abs(you.pos().y-monster->pos().y)<=1)
+
+ if (abs(you.pos().x - monster->pos().x) <= 1
+ && abs(you.pos().y - monster->pos().y) <= 1)
+ {
sumcount++;
+ }
+
if (sumcount)
{
monster->blink();
diff --git a/crawl-ref/source/mon-movetarget.cc b/crawl-ref/source/mon-movetarget.cc
index 8bdec65fb4..83c8a12989 100644
--- a/crawl-ref/source/mon-movetarget.cc
+++ b/crawl-ref/source/mon-movetarget.cc
@@ -721,8 +721,8 @@ static bool _choose_random_patrol_target_grid(monsters *mon)
// and the patrol point is out of sight, too. Such a case
// will be handled below, though it might take a while until
// a monster gets out of a deadlock. (5% chance per turn.)
- if (!patrol.see_cell(*ri) &&
- (!is_smart || !lm.see_cell(*ri)))
+ if (!patrol.see_cell(*ri)
+ && (!is_smart || !lm.see_cell(*ri)))
{
continue;
}
@@ -733,8 +733,8 @@ static bool _choose_random_patrol_target_grid(monsters *mon)
// make sure the new target brings us into reach of it.
// This means that the target must be reachable BOTH from
// the patrol point AND the current position.
- if (!patrol.see_cell(*ri) ||
- !lm.see_cell(*ri))
+ if (!patrol.see_cell(*ri)
+ || !lm.see_cell(*ri))
{
continue;
}
diff --git a/crawl-ref/source/mon-stuff.cc b/crawl-ref/source/mon-stuff.cc
index 86403941cb..45f7dc4777 100644
--- a/crawl-ref/source/mon-stuff.cc
+++ b/crawl-ref/source/mon-stuff.cc
@@ -3583,8 +3583,8 @@ int dismiss_monsters(std::string pattern) {
int ndismissed = 0;
for (monster_iterator mi; mi; ++mi)
{
- if (mi->alive() &&
- (tpat.empty() || tpat.matches(mi->name(DESC_PLAIN, true))))
+ if (mi->alive()
+ && (tpat.empty() || tpat.matches(mi->name(DESC_PLAIN, true))))
{
if (!keep_item)
_vanish_orig_eq(*mi);
diff --git a/crawl-ref/source/mon-util.cc b/crawl-ref/source/mon-util.cc
index 200972c2f4..36301c5ad6 100644
--- a/crawl-ref/source/mon-util.cc
+++ b/crawl-ref/source/mon-util.cc
@@ -1375,8 +1375,13 @@ monster_type random_draconian_monster_species()
// Note: For consistent behavior in player_will_anger_monster(), all
// spellbooks a given monster can get here should produce the same
-// return values in is_holy_spell(), (is_unholy_spell() ||
-// is_evil_spell()), and (is_unclean_spell() || is_chaotic_spell()).
+// return values in the following:
+//
+// is_holy_spell()
+//
+// (is_unholy_spell() || is_evil_spell())
+//
+// (is_unclean_spell() || is_chaotic_spell())
//
// FIXME: This is not true for one set of spellbooks; MST_WIZARD_IV
// contains the unholy Banishment spell, but the other MST_WIZARD-type
@@ -3568,9 +3573,9 @@ mon_body_shape get_mon_shape(const int type)
// a tail if it has a sting or tail-slap attack.
monsterentry *mon_data = get_monster_data(type);
bool tailed = false;
- for (int i = 0; i < 4; i++)
- if (mon_data->attack[i].type == AT_STING ||
- mon_data->attack[i].type == AT_TAIL_SLAP)
+ for (int i = 0; i < 4; ++i)
+ if (mon_data->attack[i].type == AT_STING
+ || mon_data->attack[i].type == AT_TAIL_SLAP)
{
tailed = true;
break;
diff --git a/crawl-ref/source/monster.cc b/crawl-ref/source/monster.cc
index 68ef785fd8..322c57b2b1 100644
--- a/crawl-ref/source/monster.cc
+++ b/crawl-ref/source/monster.cc
@@ -1512,18 +1512,19 @@ bool monsters::pickup_armour(item_def &item, int near, bool force)
break;
// And another hack or two...
case ARM_WIZARD_HAT:
- if (this->type == MONS_GASTRONOK)
+ if (type == MONS_GASTRONOK)
eq = EQ_BODY_ARMOUR;
break;
case ARM_CLOAK:
- if (this->type == MONS_MAURICE || this->type == MONS_NIKOLA ||
- this->type == MONS_CRAZY_YIUF)
+ if (type == MONS_MAURICE
+ || type == MONS_NIKOLA
+ || type == MONS_CRAZY_YIUF)
{
eq = EQ_BODY_ARMOUR;
}
break;
case ARM_GLOVES:
- if (this->type == MONS_NIKOLA)
+ if (type == MONS_NIKOLA)
eq = EQ_SHIELD;
break;
default:
@@ -1580,7 +1581,7 @@ bool monsters::pickup_armour(item_def &item, int near, bool force)
return (false);
}
- return pickup(item, mslot, near);
+ return (pickup(item, mslot, near));
}
bool monsters::pickup_weapon(item_def &item, int near, bool force)
diff --git a/crawl-ref/source/mutation.cc b/crawl-ref/source/mutation.cc
index 153dadbb3c..945259aaba 100644
--- a/crawl-ref/source/mutation.cc
+++ b/crawl-ref/source/mutation.cc
@@ -2637,8 +2637,8 @@ std::string mutation_name(mutation_type mut, int level, bool colour)
std::string result;
bool innate = false;
- if (mut == MUT_CLAWS &&
- (you.species == SP_TROLL || you.species == SP_GHOUL))
+ if (mut == MUT_CLAWS
+ && (you.species == SP_TROLL || you.species == SP_GHOUL))
{
innate = true;
if (you.species == SP_TROLL)
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index 73ba895c38..f914de5720 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -852,8 +852,7 @@ int player_equip( equipment_type slot, int sub_type, bool calc_unid )
default:
if (you.equip[slot] != -1
&& you.inv[you.equip[slot]].sub_type == sub_type
- && (calc_unid ||
- item_type_known(you.inv[you.equip[slot]])))
+ && (calc_unid || item_type_known(you.inv[you.equip[slot]])))
{
ret++;
}
@@ -6885,8 +6884,10 @@ bool player::visible_to(const actor *looker) const
return (can_see_invisible() || !invisible());
const monsters* mon = dynamic_cast<const monsters*>(looker);
- return (!this->invisible() || this->in_water() ||
- mon->can_see_invisible() || mons_sense_invis(mon));
+ return (!invisible()
+ || in_water()
+ || mon->can_see_invisible()
+ || mons_sense_invis(mon));
}
bool player::backlit(bool check_haloed) const
diff --git a/crawl-ref/source/ray.cc b/crawl-ref/source/ray.cc
index e4d8e465ff..6c802f4c6c 100644
--- a/crawl-ref/source/ray.cc
+++ b/crawl-ref/source/ray.cc
@@ -177,8 +177,8 @@ static bool _advance_from_non_diamond(geom::ray *r)
// The ray is in a legal state to be passed around externally.
bool ray_def::_valid() const
{
- return (on_corner && is_corner(r.start) && bad_corner(r) ||
- !on_corner && in_diamond_int(r.start));
+ return (on_corner && is_corner(r.start) && bad_corner(r)
+ || !on_corner && in_diamond_int(r.start));
}
geom::vector _normalize(const geom::vector &v)
diff --git a/crawl-ref/source/show.cc b/crawl-ref/source/show.cc
index 2836c7ace7..280b83c4a2 100644
--- a/crawl-ref/source/show.cc
+++ b/crawl-ref/source/show.cc
@@ -157,8 +157,8 @@ static unsigned short _feat_colour(const coord_def &where,
if (colour == BLACK && feat == DNGN_TREES)
colour = _tree_colour(where);
- if (fdef.em_colour && fdef.em_colour != fdef.colour &&
- emphasise(where))
+ if (fdef.em_colour && fdef.em_colour != fdef.colour
+ && emphasise(where))
{
colour = fdef.em_colour;
}
@@ -324,9 +324,9 @@ void show_def::_update_monster(const monsters* mons)
grid(e).colour = ripple_table[base_colour & 0x0f];
}
- else if (is_opaque_cloud(env.cgrid(pos)) &&
- !mons->submerged() &&
- !mons_is_insubstantial(mons->type))
+ else if (is_opaque_cloud(env.cgrid(pos))
+ && !mons->submerged()
+ && !mons_is_insubstantial(mons->type))
{
grid(e).cls = SH_INVIS_EXPOSED;
grid(e).colour = get_cloud_colour(env.cgrid(pos));
diff --git a/crawl-ref/source/stash.h b/crawl-ref/source/stash.h
index abb05d13d8..f455f54f6d 100644
--- a/crawl-ref/source/stash.h
+++ b/crawl-ref/source/stash.h
@@ -198,11 +198,11 @@ struct stash_search_result
{
}
- bool operator < ( const stash_search_result &ssr ) const
+ bool operator < (const stash_search_result &ssr) const
{
- return player_distance < ssr.player_distance ||
- (player_distance == ssr.player_distance &&
- matches > ssr.matches);
+ return (player_distance < ssr.player_distance
+ || (player_distance == ssr.player_distance
+ && matches > ssr.matches));
}
};
diff --git a/crawl-ref/source/state.cc b/crawl-ref/source/state.cc
index 172383cba6..59f5e1188a 100644
--- a/crawl-ref/source/state.cc
+++ b/crawl-ref/source/state.cc
@@ -338,8 +338,8 @@ void game_state::inc_god_acting(god_type which_god, bool is_retribution)
{
ASSERT(which_god != GOD_NO_GOD);
- if (god_act.which_god != GOD_NO_GOD &&
- god_act.which_god != which_god)
+ if (god_act.which_god != GOD_NO_GOD
+ && god_act.which_god != which_god)
{
ASSERT(god_act.depth >= 1);
diff --git a/crawl-ref/source/tilereg.cc b/crawl-ref/source/tilereg.cc
index 2c882f9ce9..b941b51e85 100644
--- a/crawl-ref/source/tilereg.cc
+++ b/crawl-ref/source/tilereg.cc
@@ -1220,8 +1220,8 @@ static const bool _is_appropriate_spell(spell_type spell,
if (flags & SPFLAG_NOT_SELF)
return (false);
- return ((flags & (SPFLAG_HELPFUL | SPFLAG_ESCAPE | SPFLAG_RECOVERY)) ||
- !targeted);
+ return ((flags & (SPFLAG_HELPFUL | SPFLAG_ESCAPE | SPFLAG_RECOVERY))
+ || !targeted);
}
if (!targeted)
diff --git a/crawl-ref/source/traps.cc b/crawl-ref/source/traps.cc
index e20d9ae233..eb509420a3 100644
--- a/crawl-ref/source/traps.cc
+++ b/crawl-ref/source/traps.cc
@@ -463,8 +463,8 @@ void trap_def::trigger(actor& triggerer, bool flat_footed)
}
else if (random2(m->ev) > 8 || (trig_knows && random2(m->ev) > 8))
{
- if (in_sight &&
- !simple_monster_message(m,
+ if (in_sight
+ && !simple_monster_message(m,
" avoids a huge, swinging blade."))
{
mpr("A huge blade swings out!");
diff --git a/crawl-ref/source/travel.cc b/crawl-ref/source/travel.cc
index 335ca85a7e..4a1699d9d0 100644
--- a/crawl-ref/source/travel.cc
+++ b/crawl-ref/source/travel.cc
@@ -2678,14 +2678,16 @@ static bool _find_transtravel_square(const level_pos &target, bool verbose)
{
if ((_Src_Dest_Level_Delta <
level_distance(dest_stair->destination.id,
- level_target.p.id) ||
- _Src_Dest_Level_Delta <
- level_distance(dest_stair->destination.id,
- _Src_Level))
+ level_target.p.id)
+ || _Src_Dest_Level_Delta <
+ level_distance(dest_stair->destination.id,
+ _Src_Level))
&& !_Route_Warning.warn_continue_travel(
level_target,
dest_stair->destination.id))
+ {
return (false);
+ }
}
}
diff --git a/crawl-ref/source/tutorial.cc b/crawl-ref/source/tutorial.cc
index e1be483bf9..ac6aa5b6c5 100644
--- a/crawl-ref/source/tutorial.cc
+++ b/crawl-ref/source/tutorial.cc
@@ -3607,8 +3607,9 @@ void tutorial_describe_item(const item_def &item)
ostr << _tut_throw_stuff(item);
long_text = true;
}
- if (!item_type_known(item) &&
- (is_artefact(item) || get_equip_desc( item ) != ISFLAG_NO_DESC))
+ if (!item_type_known(item)
+ && (is_artefact(item)
+ || get_equip_desc(item) != ISFLAG_NO_DESC))
{
ostr << "\n\nWeapons and armour that have unusual descriptions "
<< "like this are much more likely to be of higher "
diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc
index 1feaeb3a4f..8dfd504f3e 100644
--- a/crawl-ref/source/view.cc
+++ b/crawl-ref/source/view.cc
@@ -907,8 +907,8 @@ void viewwindow(bool monster_updates, bool show_updates)
draw_unseen(&buffy[bufcount], gc);
else if (!crawl_view.in_grid_los(gc))
draw_outside_los(&buffy[bufcount], gc);
- else if (gc == you.pos() &&
- !crawl_state.arena && !crawl_state.arena_suspended)
+ else if (gc == you.pos()
+ && !crawl_state.arena && !crawl_state.arena_suspended)
{
draw_player(&buffy[bufcount], gc, ep);
}