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authordploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573>2009-06-09 22:36:05 +0000
committerdploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573>2009-06-09 22:36:05 +0000
commit53c4537cd6a665ef9f58d1893521b86a71dca046 (patch)
tree6512232eff4fbbf6c6560e6444cbd52718d82576
parent79158e1cdfc196ad84e38a84faaf40c4c4c99c63 (diff)
downloadcrawl-ref-53c4537cd6a665ef9f58d1893521b86a71dca046.tar.gz
crawl-ref-53c4537cd6a665ef9f58d1893521b86a71dca046.zip
Minor changes to README files.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9934 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/README.pdfbin53801 -> 53861 bytes
-rw-r--r--crawl-ref/README.txt7
-rw-r--r--crawl-ref/source/util/docs/README.tex28
3 files changed, 17 insertions, 18 deletions
diff --git a/crawl-ref/README.pdf b/crawl-ref/README.pdf
index e33ba5f4cc..29accd52fe 100644
--- a/crawl-ref/README.pdf
+++ b/crawl-ref/README.pdf
Binary files differ
diff --git a/crawl-ref/README.txt b/crawl-ref/README.txt
index 60cc344a13..9215b6854e 100644
--- a/crawl-ref/README.txt
+++ b/crawl-ref/README.txt
@@ -105,7 +105,6 @@ Crawl gladly and gratuitously uses the following open source packages:
* The PCRE library for regular expressions, see docs/pcre_license.txt.
* The Mersenne Twister for random number generation, docs/mt19937.txt.
* The SQLite library as database engine; it is properly public domain.
-* The ReST light markup language for the documentation.
5. How you can help
@@ -115,9 +114,9 @@ of ways to do so:
* Playtesting.
At any time, there will be bugs -- playing and reporting these is a great help.
-There is a beta server around hosting the most recent version of the current
-code; http://crawl.akrasiac.org/ links to it. Besides finding bugs, ideas on
-how to improve interface or gameplay are welcome as well.
+There is a beta server at http://crawl.develz.org. Besides pointing out bugs,
+new ideas on how to improve interface or gameplay are welcome. You can mention
+them at the homepage, http://crawl-ref.sourceforge.net.
* Vault making.
Crawl uses many hand-drawn (but often randomised) maps. Making them is fun and
diff --git a/crawl-ref/source/util/docs/README.tex b/crawl-ref/source/util/docs/README.tex
index 5c386665e9..f2ec42acce 100644
--- a/crawl-ref/source/util/docs/README.tex
+++ b/crawl-ref/source/util/docs/README.tex
@@ -1,7 +1,7 @@
\documentclass[a4paper,10pt]{article}
\usepackage{palatino}
-\usepackage{mathpazo} % optional [sc] fuer real small caps
+\usepackage{mathpazo} % optional [sc] for small caps
\usepackage[left=3cm,top=3cm,right=3cm,bottom=2cm,nohead,nofoot]{geometry}
\usepackage{graphicx}
@@ -60,12 +60,11 @@ standards.
\subsection*{How to get started? (Information for new players)}
If you'd like to dive in immediately, your best bets are to either
-start up a game and choose one of the tutorials (press \key{Ctrl-T}
-when asked for species), or print \key{quickstart.pdf} (in the
-\key{docs} directory). Studious readers might want to browse the
-manual (see below). Note that you can read both the quickstart
-text and the manual in-game; pressing \key{?} brings up a menu for
-that.
+start up a game and choose one of the tutorials (press \key{T} when
+asked for race), or print \key{quickstart.pdf} (in the \key{docs}
+directory). Studious readers might want to browse the manual (see
+below). Note that you can read both the quickstart text and the
+manual in-game; pressing \key{?} brings up a menu for that.
\para
@@ -90,7 +89,7 @@ Unfortunately, it is not yet possible to combine tiles and Internet play.
\subsection*{The most important files}
\begin{minipage}[t]{7cm}
-The file \key{crawl.exe} (just \key{crawl} if on Unix) in \crawl's main
+The file \key{crawl.exe} (just \key{./crawl} if on Unix) in \crawl's main
folder starts the game.
\\ \\
The \key{settings} directory contains \key{init.txt}, the options file for
@@ -110,7 +109,7 @@ spent some time playing the game.
The following files in the \key{docs} directory may be helpful, all of
which can be read in-game (press \key{?}):
\\
-\key{crawl\_manual.txt} is the full manual. It explains all species, jobs,
+\key{crawl\_manual.txt} is the full manual. It explains all races, classes,
item types etc. If you do not delight in manuals, you can put off the
reading this file until later.
\\
@@ -154,7 +153,7 @@ development. See the \key{CREDITS} in the main folder for a myriad of
contributors, past and present; \key{license.txt} contains the legal blurb.
\dungeon\ \crawl\ \soup\ is an open source, freeware roguelike. It is
-supported on Linux, Windows, OS X and, to a lesser extent, on DOS. The
+supported on Linux, Windows, OS X and, to a lesser extent, on DOS. The
source should compile and run on any reasonably modern Unix. \soup\
features both ASCII and graphical (Tiles) display.
@@ -165,7 +164,7 @@ The \textbf{PCRE} library for regular expressions, see
The \textbf{Mersenne Twister} for random number generation,
\key{docs/mt19937.txt}.\\
The \textbf{SQLite} library as database engine; it is properly public domain.\\
-The \textbf{ReST} light markup language for the documentation.
+% The \textbf{ReST} light markup language for the documentation.
\subsection*{How you can help}
@@ -176,9 +175,10 @@ of ways to do so:
\textbf{Playtesting:}
At any time, there will be bugs --- playing and reporting these is a great
-help. There is a beta server around hosting the most recent version of the
-current code; \key{http://crawl.akrasiac.org} links to it. Besides finding bugs, ideas on
-how to improve interface or gameplay are welcome as well.
+help. There is a beta server at \key{http://crawl.develz.org} hosting the most
+recent version of the code. Besides pointing out bugs, you are also welcome to
+bring up ideas on how to improve interface or gameplay. Bugs and new ideas can
+be added and discussed on the homepage, \key{http://crawl-ref.sourceforge.net}.
\para