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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-11-13 14:01:58 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-11-13 14:01:58 +0000
commit699cde4f76df3afab479857223a4f361ffed0258 (patch)
tree5b8d391fd0c1427b1c7cb93bdc0577cb24743334
parent0c708f94f602f55568d4b33d8f4bc495b8dffb2b (diff)
downloadcrawl-ref-699cde4f76df3afab479857223a4f361ffed0258.tar.gz
crawl-ref-699cde4f76df3afab479857223a4f361ffed0258.zip
Updated change history for 0.1.3.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup@384 c06c8d41-db1a-0410-9941-cceddc491573
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+Stone Soup 0.1.3 (20061116)
+---------------------------
+* Updated documentation and reorganised the manual.
+* Jewellery puton/remove interface can now automatically remove amulets and
+ rings before wearing new jewellery.
+* Rings/staves of wizardry give a bigger boost to spell success rates.
+* [1594109] Fixed bad messages when trying to animate a weapon if no weapon is
+ wielded.
+* [1589854] Orange and silver statues are now monsters.
+* [1593356] Fixed ghouls being able to mutate.
+* Fixed undead decomposing from mutation only if wearing an amulet of resist
+ mutation.
+* [1593318] Rearranged skills display for ranged combat and unarmed combat.
+* [1593089] Escape can be used to break out of sequential pickup prompt in
+ addition to 'q'.
+* Curare-tipped needles are more fragile than ordinary needles.
+* [1592629] \ now shows item identification knowledge in shops.
+* [1592521] Fixed the invisibility check for tracer beams to produce nicer
+ results.
+* Fixed beta 26 bug: Glow contamination has an extremely severe mutation rate.
+* [1591152] Fixed macros being able to infinite loop.
+* makefile.lnx renamed to makefile.unix.
+* [1578169] More intelligent messages when monsters hit themselves.
+* [1591105] Invisible monsters can no longer 'gesture wildly.'
+* Added an option, increasing_skill_progress (default false), which if true
+ makes skills display in increasing percentiles.
+* [1591103] Fixed incorrect no-damage messages with vorpal brands.
+* [1590656] Fixed bad claw message.
+* [1591269] Dissection failure hints why without easy_butcher.
+* [1585863] Added a level compiler.
+* [1589868] Lightning grounds on metal walls; fire/cold reflect off green
+ crystal.
+* [1588662] Let the player know why they didn't pass out after berserking.
+* [1589824] Long messages were being truncated.
+* [1587182] Eliminated possibility of murky clear potions.
+* [1588587] Amulets of resist corrosion also reduce acid damage.
+* [1585820] Lowered skill penalties for player draconian colours.
+* [1589141] Mimics can no longer push player off stairs.
+* [1588831] Fixed poison frost/flame beams from blowguns being useless.
+* [1581270] Amulet of the gourmand refactoring:
+ - When hungry, only converts contaminated chunks to clean.
+ - When not hungry, converts contaminated to clean, and provides nutrition
+ based on how long it's been worn, the effects maxing at 200 turns with
+ AotG. Maybe we should increase this further.
+ - Rotten chunks will sicken susceptible races even with AotG.
+ - Appropriate flavour messages for chunk taste.
+ - Changed description of AotG.
+* Beam code rewritten.
+* Line-of-sight code rewritten.
+* [1584969] Allow the user to cancel out of a spell at targeting prompt without
+ losing the turn.
+* [1581221] When taking a low-hp note, also mention what caused the hp loss.
+* Chain lightning is a little more powerful.
+* Shields can be worn/taken-off faster.
+* Nemelex has a small chance of giving piety even for junk.
+* [1586069] Fixed player yellow draconians not having a BWpn delay.
+* [1585811] Fixed inability to generate fixedarts.
+* [1585793] Increased frequency of altars and mini-temples.
+* Fixed multidrop not remembering previously selected items that were
+ not dropped.
+* Okawaru is less eager to shower missiles on the player.
+* Slightly upped MR for draconians and death drakes.
+* [1571251] Added a character picker to select existing savefiles.
+* [1580955] Fixed mesclr() not happening for keypad action in DOS.
+* [1581536] Monsters won't break fleeing if hit by missiles.
+* [1578124] Additional help for level-map.
+* [1581418] Curse toes are now visibly different from curse skulls.
+* [1581730] Monster draconians can now have a base colour + skill title.
+* [1578847] Summoned unholies are hostile to worshippers of good.
+* [1567659] Ammo can ID through use.
+* [1574591] Wait for one second after hinting "a fine choice".
+* [1576514] Bees could cause bad fight messages.
+* [1578752] Better handling of init.txt locations.
+* [1581210] Draconians go to Zot, deep elves leave.
+* [1571320] Ghost names were being truncated badly.
+* [1571272] Ignore rod-recharge MP fluctuation while resting.
+* [1578875] Added JPEG's trapwalk.lua to the list of official Lua scripts.
+* Changed autopickup default to be the same as in the standard init.txt.
+* [1579636] Fixed notes being generated after death.
+* [1565579] [1565575] Rods and missile launchers work with shields.
+* [1574462] Fixed labyrinth files not being deleted correctly.
+* [1577066] If all items on a square are squelched, the squelch is ignored.
+* [1563661] Character dump section order is now configurable with dump_order.
+* Updated keyboard help screen.
+* [1575175] Fixed orcs getting elven and dwarvish equipment.
+* [1575517] Fixed broken colouring on rod spell screen.
+* Piety gain works normally in the temple again.
+* [1571342] Fixed bad grammar for rotting meat.
+* Stash-tracking defaults to "explicit", rather than "none".
+* Accept g as an alternative key to go into the pickup menu.
+* Superior submerge behaviour for monsters in fountains.
+* Fixed acquirement giving bad items (specifically with barding.)
+* [1571334] Fixed clumsy titles: "Master of Thousand Battles",
+ "Master of Arcane".
+* Lochaber axes now get correct combat messages.
+* [1563548] Escape dumps you out of both menu and prompt.
+* [1571278] Horn of Geryon monsters are defined as MF_CREATED_FRIENDLY and thus
+ give no benefits when dying.
+* [1571276] Altar cards don't look for a better spot.
+* Import of (most of) 4.1's view code.
+* Spriggans are told that they are fast.
+* [1567636] Made the Orcish Mines entrance message more informative.
+* [1568413] Conjurers and wizards get to choose their starting spellbook.
+* [1567640] Uniques with less than 5 hit dice can't get top-tier wands in their
+ starting inventory.
+* [1563668] Travel respects easy_open.
+* Added a better go-to-hell message when attempting to cast Swiftness in water.
+* Berserkers now have stealth 0.
+* 4.1 import: better messages when gaining skills, better '@' report.
+* [1567625] Moths++.
+* Ctrl-C is handled better on DOS and Windows.
+* [1567688] Change Ogre starting weapon from club to ancus.
+* [1567482] Capped wands of hasting at 9 charges.
+* [1567674] Description change for wands of disintegration.
+* [1567652] Empty wands are marked [empty].
+* [1567641] Butchery asks you to pick a corpse before switching weapons.
+* [1567621] Warning if corpse rots during dissection.
+* [1567613] Removed CMD_OBSOLETE_INVOKE.
+* [1564899] Added "Power" column for spells screen.
+* [1566657] Rings of teleportation are now pricier.
+* [1566759] Fixed merfolk getting duplicate messages when entering water.
+* [1566652] Fixed control teleport being noted in the dump even if unIDed.
+
Stone Soup 0.1.2 (20060927)
---------------------------
* Fixed shift-running and /-running on Windows and Unix.