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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-05 00:39:52 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-05 00:39:52 +0000
commit9eb7c7447e1f671c1af3d21f7ba2a85e6e3522e1 (patch)
tree846a474436f09f1391e3fc5bb751e34fcec77b68
parentf28237548bb6a599ba5fd32e2c371af76de31088 (diff)
downloadcrawl-ref-9eb7c7447e1f671c1af3d21f7ba2a85e6e3522e1.tar.gz
crawl-ref-9eb7c7447e1f671c1af3d21f7ba2a85e6e3522e1.zip
Add miscellaneous minor fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8899 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/source/enum.h14
-rw-r--r--crawl-ref/source/newgame.cc34
-rw-r--r--crawl-ref/source/player.cc2
3 files changed, 20 insertions, 30 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index 6629a1480b..2bffbdb455 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -1496,13 +1496,12 @@ enum killer_type // monster_die(), thing_thrown
KILL_DISMISSED // only on new game startup
};
-// This should be in order from the worst flight status to the best.
-// See mons_flies().
enum flight_type
{
FL_NONE = 0,
- FL_LEVITATE,
- FL_FLY
+ FL_LEVITATE, // doesn't require physical effort
+ FL_FLY // wings, etc... paralysis == fall
+
};
enum level_area_type // you.level_type
@@ -2071,13 +2070,6 @@ enum mon_attitude_type
ATT_FRIENDLY // created friendly (or tamed?)
};
-enum mon_flight_type
-{
- FLY_NOT,
- FLY_POWERED, // wings, etc... paralysis == fall
- FLY_LEVITATION // doesn't require physical effort
-};
-
// These are now saved in an unsigned long in the monsters struct.
enum monster_flag_type
{
diff --git a/crawl-ref/source/newgame.cc b/crawl-ref/source/newgame.cc
index 152086313c..bbcf16d52a 100644
--- a/crawl-ref/source/newgame.cc
+++ b/crawl-ref/source/newgame.cc
@@ -131,42 +131,40 @@ static species_type old_species_order[] = {
SP_MERFOLK, SP_VAMPIRE
};
-// Fantasy staples and humanoid creatures come first, then dimunitive and
+// Fantasy staples and humanoid creatures come first, then diminutive and
// stealthy creatures, then monstrous creatures, then planetouched and after
// all living creatures finally the undead. (MM)
static species_type new_species_order[] = {
// comparatively human-like looks
- SP_HUMAN, SP_HIGH_ELF,
- SP_GREY_ELF, SP_DEEP_ELF,
- SP_SLUDGE_ELF, SP_MOUNTAIN_DWARF,
- SP_HILL_ORC, SP_MERFOLK,
+ SP_HUMAN, SP_HIGH_ELF,
+ SP_GREY_ELF, SP_DEEP_ELF,
+ SP_SLUDGE_ELF, SP_MOUNTAIN_DWARF,
+ SP_HILL_ORC, SP_MERFOLK,
// small species
- SP_HALFLING, SP_GNOME,
- SP_KOBOLD, SP_SPRIGGAN,
- // significantly different body type than human
- SP_NAGA, SP_CENTAUR,
- SP_OGRE, SP_TROLL,
- SP_MINOTAUR, SP_KENKU,
+ SP_HALFLING, SP_GNOME,
+ SP_KOBOLD, SP_SPRIGGAN,
+ // significantly different body type from human
+ SP_NAGA, SP_CENTAUR,
+ SP_OGRE, SP_TROLL,
+ SP_MINOTAUR, SP_KENKU,
SP_RED_DRACONIAN,
// celestial species
- SP_DEMIGOD, SP_DEMONSPAWN,
+ SP_DEMIGOD, SP_DEMONSPAWN,
// undead species
- SP_MUMMY, SP_GHOUL,
+ SP_MUMMY, SP_GHOUL,
SP_VAMPIRE
};
static species_type _random_draconian_species()
{
- const int num_drac = SP_PALE_DRACONIAN - SP_RED_DRACONIAN + 1;
+ const int num_drac = SP_BASE_DRACONIAN - SP_RED_DRACONIAN;
return static_cast<species_type>(SP_RED_DRACONIAN + random2(num_drac));
}
static species_type _get_species(const int index)
{
if (index < 0 || (unsigned int) index >= ARRAYSZ(old_species_order))
- {
return (SP_UNKNOWN);
- }
return (Options.use_old_selection_order ? old_species_order[index]
: new_species_order[index]);
@@ -220,7 +218,7 @@ static job_type new_jobs_order[] = {
static job_type _get_class(const int index)
{
if (index < 0 || (unsigned int) index >= ARRAYSZ(old_jobs_order))
- return JOB_UNKNOWN;
+ return (JOB_UNKNOWN);
return (Options.use_old_selection_order? old_jobs_order[index]
: new_jobs_order[index]);
@@ -247,7 +245,7 @@ int get_species_index_by_abbrev( const char *abbrev )
if (tolower( abbrev[0] ) == tolower( Species_Abbrev_List[sp][0] )
&& tolower( abbrev[1] ) == tolower( Species_Abbrev_List[sp][1] ))
{
- return i;
+ return (i);
}
}
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index 786cb8f58d..eb421383c3 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -4084,7 +4084,7 @@ void display_char_status()
if (you.duration[DUR_PETRIFIED])
mpr("You are petrified.");
if (you.duration[DUR_SLEEP])
- mpr("You are asleep." );
+ mpr("You are asleep.");
if (you.duration[DUR_EXHAUSTED])
mpr("You are exhausted.");