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authorevktalo <evktalo@c06c8d41-db1a-0410-9941-cceddc491573>2009-08-22 17:11:53 +0000
committerevktalo <evktalo@c06c8d41-db1a-0410-9941-cceddc491573>2009-08-22 17:11:53 +0000
commit037334b1119a2ba48b43c110aafdd43d3a42c17b (patch)
tree56d05f56964d36fdd700947d9596e0c5a4252192 /crawl-ref/docs/crawl_manual.txt
parent91a2a28940b8f81ec3542cfd0c7e8f8a8ea00850 (diff)
downloadcrawl-ref-037334b1119a2ba48b43c110aafdd43d3a42c17b.tar.gz
crawl-ref-037334b1119a2ba48b43c110aafdd43d3a42c17b.zip
Implement FR#2365870: Hill Orcs as dirty fighters by giving them aptitude 70 in Stabbing. (Their Stealth apt is 150). Also adjust their Summoning aptitude from 120 to 100 in trying to make HOSu attractive. This is a buff to an already strong race, but they got their MR lowered (still experimentally) in r10467 along with MD, while being weaker of the two. These changes differentiate HO and MD a bit. The downside is that HOPr benefit from this boost without really needing a buff.
Also adjust manual regarding the changes in this commit and in r10467. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10592 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs/crawl_manual.txt')
-rw-r--r--crawl-ref/docs/crawl_manual.txt25
1 files changed, 13 insertions, 12 deletions
diff --git a/crawl-ref/docs/crawl_manual.txt b/crawl-ref/docs/crawl_manual.txt
index bd27c8e91b..91bc2d841b 100644
--- a/crawl-ref/docs/crawl_manual.txt
+++ b/crawl-ref/docs/crawl_manual.txt
@@ -1521,10 +1521,11 @@ Mountain Dwarves
Polearms usually are too big for them to wield comfortably and so
make quite bad weapons for Mountain Dwarves.
- In general, they are rather resistant to magic than capable of dealing
- with it. However, they are very proficient at earth and fire magics.
- Thus, many a Mountain Dwarf started career as an elementalist in those
- schools. They advance in levels at a similar rate to Deep Elves.
+ In general, they are not capable of dealing with magic, and are
+ suspectible to charms and enhcantments. However, they are very
+ proficient at earth and fire magics. Thus, many a Mountain Dwarf
+ started career as an elementalist in those schools. They advance in
+ levels at a similar rate to Deep Elves.
Deep Dwarves
Deep Dwarves are a species who, unlike their Mountain Dwarf relatives,
@@ -1560,14 +1561,14 @@ Hill Orcs are Orcs from the upper world who, jealous of the riches which
their cousins the Cave Orcs possess below the ground, descend in search
of plunder and adventure.
-Hill Orcs are as robust as the Mountain Dwarves, but have very low
-reserves of magical energy. Their forte is brute-force fighting, and
-they are skilled at using most hand weapons (with the exception of short
-blades, at which they are only fair), although they are not particularly
-good at using missile weapons. They prefer to use their own weapons.
-Orcs are poor at using most types of magic, with the exception of
-conjurations, necromancy, and the elemental magic of earth, fire and
-ice. They advance in levels as quickly as Humans.
+Hill Orcs are as robust as the Mountain Dwarves, and similarly have
+trouble with magic. Their forte is brute-force fighting, and they are
+skilled at using most hand weapons (with the exception of short blades,
+at which they are only fair), although they are not particularly good at
+using missile weapons. They prefer to use their own weapons. Orcs are
+poor at using most types of magic, with the exception of conjurations,
+summoning, necromancy, and the elemental magic of earth, fire and ice.
+They advance in levels as quickly as Humans.
Merfolk
-------